2009-06-04 08:46:29 +00:00
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/*===========================================================================*\
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* *
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* OpenMesh *
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2011-01-26 09:21:12 +00:00
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* Copyright (C) 2001-2011 by Computer Graphics Group, RWTH Aachen *
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2009-06-04 08:46:29 +00:00
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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* This file is part of OpenMesh. *
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* *
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* OpenMesh is free software: you can redistribute it and/or modify *
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* it under the terms of the GNU Lesser General Public License as *
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* published by the Free Software Foundation, either version 3 of *
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* the License, or (at your option) any later version with the *
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* following exceptions: *
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* *
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* If other files instantiate templates or use macros *
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* or inline functions from this file, or you compile this file and *
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* link it with other files to produce an executable, this file does *
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* not by itself cause the resulting executable to be covered by the *
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* GNU Lesser General Public License. This exception does not however *
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* invalidate any other reasons why the executable file might be *
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* covered by the GNU Lesser General Public License. *
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* *
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* OpenMesh is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU LesserGeneral Public *
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* License along with OpenMesh. If not, *
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* see <http://www.gnu.org/licenses/>. *
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* *
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\*===========================================================================*/
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/*===========================================================================*\
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* *
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* $Revision$ *
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* $Date$ *
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* *
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\*===========================================================================*/
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2009-02-06 13:37:46 +00:00
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#ifdef _MSC_VER
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# pragma warning(disable: 4267 4311)
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#endif
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#include <iostream>
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#include <fstream>
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#include <QApplication>
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#include <QMessageBox>
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#include <QMainWindow>
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#include <QMenuBar>
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#include <QFileDialog>
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2009-02-08 14:47:47 +00:00
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#ifdef ARCH_DARWIN
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#include <glut.h>
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#else
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2009-02-06 13:37:46 +00:00
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#include <GL/glut.h>
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2009-02-08 14:47:47 +00:00
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#endif
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2009-02-06 13:37:46 +00:00
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#include "MeshViewerWidget.hh"
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void create_menu(QMainWindow &w);
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void usage_and_exit(int xcode);
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int main(int argc, char **argv)
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{
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// OpenGL check
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QApplication::setColorSpec( QApplication::CustomColor );
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QApplication app(argc,argv);
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2010-08-18 13:27:36 +00:00
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#if !defined(__APPLE__)
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2009-02-06 13:37:46 +00:00
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glutInit(&argc,argv);
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2010-08-18 13:27:36 +00:00
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#endif
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2009-02-06 13:37:46 +00:00
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if ( !QGLFormat::hasOpenGL() ) {
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QString msg = "System has no OpenGL support!";
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QMessageBox::critical( 0, QString("OpenGL"), msg + QString(argv[1]) );
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return -1;
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}
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int c;
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OpenMesh::IO::Options opt;
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while ( (c=getopt(argc,argv,"hbs"))!=-1 )
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{
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switch(c)
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{
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case 'b': opt += OpenMesh::IO::Options::Binary; break;
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case 'h':
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usage_and_exit(0);
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case 's': opt += OpenMesh::IO::Options::Swap; break;
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default:
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usage_and_exit(1);
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}
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}
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// create widget
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QMainWindow mainWin;
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MeshViewerWidget w(&mainWin);
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w.setOptions(opt);
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mainWin.setCentralWidget(&w);
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create_menu(mainWin);
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// static mesh, hence use strips
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w.enable_strips();
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mainWin.resize(640, 480);
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mainWin.show();
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// load scene if specified on the command line
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if ( optind < argc )
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{
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w.open_mesh_gui(argv[optind]);
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}
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if ( ++optind < argc )
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{
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w.open_texture_gui(argv[optind]);
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}
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return app.exec();
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}
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void create_menu(QMainWindow &w)
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{
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using namespace Qt;
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QMenu *fileMenu = w.menuBar()->addMenu(w.tr("&File"));
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QAction* openAct = new QAction(w.tr("&Open mesh..."), &w);
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openAct->setShortcut(w.tr("Ctrl+O"));
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openAct->setStatusTip(w.tr("Open a mesh file"));
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QObject::connect(openAct, SIGNAL(triggered()), w.centralWidget(), SLOT(query_open_mesh_file()));
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fileMenu->addAction(openAct);
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QAction* texAct = new QAction(w.tr("Open &texture..."), &w);
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texAct->setShortcut(w.tr("Ctrl+T"));
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texAct->setStatusTip(w.tr("Open a texture file"));
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QObject::connect(texAct, SIGNAL(triggered()), w.centralWidget(), SLOT(query_open_texture_file()));
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fileMenu->addAction(texAct);
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}
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void usage_and_exit(int xcode)
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{
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std::cout << "Usage: meshviewer [-s] [mesh] [texture]\n" << std::endl;
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std::cout << "Options:\n"
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<< " -b\n"
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<< " Assume input to be binary.\n\n"
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<< " -s\n"
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<< " Reverse byte order, when reading binary files.\n"
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<< std::endl;
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exit(xcode);
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}
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