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openmesh/src/OpenMesh/Apps/QtViewer/meshviewer.cc

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/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2001-2011 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* This file is part of OpenMesh. *
* *
* OpenMesh is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
* link it with other files to produce an executable, this file does *
* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenMesh is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenMesh. If not, *
* see <http://www.gnu.org/licenses/>. *
* *
\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $Date$ *
* *
\*===========================================================================*/
#ifdef _MSC_VER
# pragma warning(disable: 4267 4311)
#endif
#include <iostream>
#include <fstream>
#include <QApplication>
#include <QMessageBox>
#include <QMainWindow>
#include <QMenuBar>
#include <QFileDialog>
#ifdef ARCH_DARWIN
#include <glut.h>
#else
#include <GL/glut.h>
#endif
#include "MeshViewerWidget.hh"
void create_menu(QMainWindow &w);
void usage_and_exit(int xcode);
int main(int argc, char **argv)
{
// OpenGL check
QApplication::setColorSpec( QApplication::CustomColor );
QApplication app(argc,argv);
#if !defined(__APPLE__)
glutInit(&argc,argv);
#endif
if ( !QGLFormat::hasOpenGL() ) {
QString msg = "System has no OpenGL support!";
QMessageBox::critical( 0, QString("OpenGL"), msg + QString(argv[1]) );
return -1;
}
int c;
OpenMesh::IO::Options opt;
while ( (c=getopt(argc,argv,"hbs"))!=-1 )
{
switch(c)
{
case 'b': opt += OpenMesh::IO::Options::Binary; break;
case 'h':
usage_and_exit(0);
case 's': opt += OpenMesh::IO::Options::Swap; break;
default:
usage_and_exit(1);
}
}
// create widget
QMainWindow mainWin;
MeshViewerWidget w(&mainWin);
w.setOptions(opt);
mainWin.setCentralWidget(&w);
create_menu(mainWin);
// static mesh, hence use strips
w.enable_strips();
mainWin.resize(640, 480);
mainWin.show();
// load scene if specified on the command line
if ( optind < argc )
{
w.open_mesh_gui(argv[optind]);
}
if ( ++optind < argc )
{
w.open_texture_gui(argv[optind]);
}
return app.exec();
}
void create_menu(QMainWindow &w)
{
using namespace Qt;
QMenu *fileMenu = w.menuBar()->addMenu(w.tr("&File"));
QAction* openAct = new QAction(w.tr("&Open mesh..."), &w);
openAct->setShortcut(w.tr("Ctrl+O"));
openAct->setStatusTip(w.tr("Open a mesh file"));
QObject::connect(openAct, SIGNAL(triggered()), w.centralWidget(), SLOT(query_open_mesh_file()));
fileMenu->addAction(openAct);
QAction* texAct = new QAction(w.tr("Open &texture..."), &w);
texAct->setShortcut(w.tr("Ctrl+T"));
texAct->setStatusTip(w.tr("Open a texture file"));
QObject::connect(texAct, SIGNAL(triggered()), w.centralWidget(), SLOT(query_open_texture_file()));
fileMenu->addAction(texAct);
}
void usage_and_exit(int xcode)
{
std::cout << "Usage: meshviewer [-s] [mesh] [texture]\n" << std::endl;
std::cout << "Options:\n"
<< " -b\n"
<< " Assume input to be binary.\n\n"
<< " -s\n"
<< " Reverse byte order, when reading binary files.\n"
<< std::endl;
exit(xcode);
}