Files
openmesh/src/Unittests/unittests_read_write_PLY.cc

531 lines
25 KiB
C++
Raw Normal View History

#include <gtest/gtest.h>
#include <Unittests/unittests_common.hh>
namespace {
class OpenMeshReadWritePLY : public OpenMeshBase {
protected:
// This function is called before each test is run
virtual void SetUp() {
// Do some initial stuff with the member data here...
}
// This function is called after all tests are through
virtual void TearDown() {
// Do some final stuff with the member data here...
}
// Member already defined in OpenMeshBase
//Mesh mesh_;
};
/*
* ====================================================================
* Define tests below
* ====================================================================
*/
/*
* Just load a point file in ply format and count whether
* the right number of entities has been loaded.
*/
TEST_F(OpenMeshReadWritePLY, LoadSimplePointPLYFileWithBadEncoding) {
mesh_.clear();
bool ok = OpenMesh::IO::read_mesh(mesh_, "pointCloudBadEncoding.ply");
EXPECT_TRUE(ok) << "Unable to load pointCloudBadEncoding.ply";
EXPECT_EQ(10u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(0u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(0u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
}
/*
* Just load a point file in ply format and count whether
* the right number of entities has been loaded.
*/
TEST_F(OpenMeshReadWritePLY, LoadSimplePointPLYFileWithGoodEncoding) {
mesh_.clear();
bool ok = OpenMesh::IO::read_mesh(mesh_, "pointCloudGoodEncoding.ply");
EXPECT_TRUE(ok) << "Unable to load pointCloudGoodEncoding.ply";
EXPECT_EQ(10u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(0u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(0u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
}
/*
* Just load a ply
*/
TEST_F(OpenMeshReadWritePLY, LoadSimplePLY) {
mesh_.clear();
bool ok = OpenMesh::IO::read_mesh(mesh_, "cube-minimal.ply");
EXPECT_TRUE(ok) << "Unable to load cube-minimal.ply";
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
}
/*
* Just load a ply file and set vertex color option before loading
*/
TEST_F(OpenMeshReadWritePLY, LoadSimplePLYForceVertexColorsAlthoughNotAvailable) {
mesh_.clear();
mesh_.request_vertex_colors();
std::string file_name = "cube-minimal.ply";
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::VertexColor;
bool ok = OpenMesh::IO::read_mesh(mesh_, file_name,options);
EXPECT_TRUE(ok) << file_name;
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
EXPECT_EQ(36u , mesh_.n_halfedges()) << "The number of loaded halfedges is not correct!";
EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_color()) << "Wrong user options are returned!";
}
/*
* Just load a ply file of a cube with vertex colors
*/
TEST_F(OpenMeshReadWritePLY, LoadSimplePLYWithVertexColors) {
mesh_.clear();
mesh_.request_vertex_colors();
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::VertexColor;
bool ok = OpenMesh::IO::read_mesh(mesh_, "cube-minimal-vertexColors.ply",options);
EXPECT_TRUE(ok) << "Unable to load cube-minimal-vertexColors.ply";
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(0))[0] ) << "Wrong vertex color at vertex 0 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[1] ) << "Wrong vertex color at vertex 0 component 1";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[2] ) << "Wrong vertex color at vertex 0 component 2";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(3))[0] ) << "Wrong vertex color at vertex 3 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[1] ) << "Wrong vertex color at vertex 3 component 1";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[2] ) << "Wrong vertex color at vertex 3 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[0] ) << "Wrong vertex color at vertex 4 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[1] ) << "Wrong vertex color at vertex 4 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(4))[2] ) << "Wrong vertex color at vertex 4 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[0] ) << "Wrong vertex color at vertex 7 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[1] ) << "Wrong vertex color at vertex 7 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(7))[2] ) << "Wrong vertex color at vertex 7 component 2";
EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
EXPECT_TRUE(options.vertex_has_color()) << "Wrong user options are returned!";
mesh_.release_vertex_colors();
}
/*
* Just load a ply file of a cube with vertex colors
*/
TEST_F(OpenMeshReadWritePLY, LoadPLYFromMeshLabWithVertexColors) {
mesh_.clear();
mesh_.request_vertex_colors();
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::VertexColor;
bool ok = OpenMesh::IO::read_mesh(mesh_, "meshlab.ply",options);
EXPECT_TRUE(ok) << "Unable to load meshlab.ply";
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[0] ) << "Wrong vertex color at vertex 0 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[1] ) << "Wrong vertex color at vertex 0 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(0))[2] ) << "Wrong vertex color at vertex 0 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[0] ) << "Wrong vertex color at vertex 3 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[1] ) << "Wrong vertex color at vertex 3 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(3))[2] ) << "Wrong vertex color at vertex 3 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[0] ) << "Wrong vertex color at vertex 4 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[1] ) << "Wrong vertex color at vertex 4 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(4))[2] ) << "Wrong vertex color at vertex 4 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[0] ) << "Wrong vertex color at vertex 7 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[1] ) << "Wrong vertex color at vertex 7 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(7))[2] ) << "Wrong vertex color at vertex 7 component 2";
EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
EXPECT_TRUE(options.vertex_has_color()) << "Wrong user options are returned!";
mesh_.release_vertex_colors();
}
/*
* Just read and write a binary ply file of a cube with vertex colors
*/
TEST_F(OpenMeshReadWritePLY, WriteAndReadBinaryPLYWithVertexColors) {
mesh_.clear();
mesh_.request_vertex_colors();
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::VertexColor;
bool ok = OpenMesh::IO::read_mesh(mesh_, "meshlab.ply",options);
EXPECT_TRUE(ok) << "Unable to load meshlab.ply";
options += OpenMesh::IO::Options::Binary;
ok = OpenMesh::IO::write_mesh(mesh_, "meshlab_binary.ply",options);
EXPECT_TRUE(ok) << "Unable to write meshlab_binary.ply";
mesh_.clear();
ok = OpenMesh::IO::read_mesh(mesh_, "meshlab_binary.ply",options);
EXPECT_TRUE(ok) << "Unable to load meshlab_binary.ply";
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[0] ) << "Wrong vertex color at vertex 0 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[1] ) << "Wrong vertex color at vertex 0 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(0))[2] ) << "Wrong vertex color at vertex 0 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[0] ) << "Wrong vertex color at vertex 3 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[1] ) << "Wrong vertex color at vertex 3 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(3))[2] ) << "Wrong vertex color at vertex 3 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[0] ) << "Wrong vertex color at vertex 4 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[1] ) << "Wrong vertex color at vertex 4 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(4))[2] ) << "Wrong vertex color at vertex 4 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[0] ) << "Wrong vertex color at vertex 7 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[1] ) << "Wrong vertex color at vertex 7 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(7))[2] ) << "Wrong vertex color at vertex 7 component 2";
EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
EXPECT_TRUE(options.vertex_has_color()) << "Wrong user options are returned!";
mesh_.release_vertex_colors();
}
/*
* Just read and write a ply file of a cube with float vertex colors
*/
TEST_F(OpenMeshReadWritePLY, WriteAndReadPLYWithFloatVertexColors) {
mesh_.clear();
mesh_.request_vertex_colors();
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::VertexColor;
bool ok = OpenMesh::IO::read_mesh(mesh_, "meshlab.ply",options);
EXPECT_TRUE(ok) << "Unable to load meshlab.ply";
options += OpenMesh::IO::Options::ColorFloat;
ok = OpenMesh::IO::write_mesh(mesh_, "meshlab_float.ply",options);
EXPECT_TRUE(ok) << "Unable to write meshlab_float.ply";
mesh_.clear();
ok = OpenMesh::IO::read_mesh(mesh_, "meshlab_float.ply",options);
EXPECT_TRUE(ok) << "Unable to load meshlab_float.ply";
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[0] ) << "Wrong vertex color at vertex 0 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[1] ) << "Wrong vertex color at vertex 0 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(0))[2] ) << "Wrong vertex color at vertex 0 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[0] ) << "Wrong vertex color at vertex 3 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[1] ) << "Wrong vertex color at vertex 3 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(3))[2] ) << "Wrong vertex color at vertex 3 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[0] ) << "Wrong vertex color at vertex 4 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[1] ) << "Wrong vertex color at vertex 4 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(4))[2] ) << "Wrong vertex color at vertex 4 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[0] ) << "Wrong vertex color at vertex 7 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[1] ) << "Wrong vertex color at vertex 7 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(7))[2] ) << "Wrong vertex color at vertex 7 component 2";
EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
EXPECT_TRUE(options.vertex_has_color()) << "Wrong user options are returned!";
EXPECT_TRUE(options.color_is_float()) << "Wrong user options are returned!";
mesh_.release_vertex_colors();
}
/*
* Just read and write a binary ply file of a cube with float vertex colors
*/
TEST_F(OpenMeshReadWritePLY, WriteAndReadBinaryPLYWithFloatVertexColors) {
mesh_.clear();
mesh_.request_vertex_colors();
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::VertexColor;
bool ok = OpenMesh::IO::read_mesh(mesh_, "meshlab.ply",options);
EXPECT_TRUE(ok) << "Unable to load meshlab.ply";
options += OpenMesh::IO::Options::ColorFloat;
options += OpenMesh::IO::Options::Binary;
ok = OpenMesh::IO::write_mesh(mesh_, "meshlab_binary_float.ply",options);
EXPECT_TRUE(ok) << "Unable to write meshlab_binary_float.ply";
mesh_.clear();
ok = OpenMesh::IO::read_mesh(mesh_, "meshlab_binary_float.ply",options);
EXPECT_TRUE(ok) << "Unable to load meshlab_binary_float.ply";
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[0] ) << "Wrong vertex color at vertex 0 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[1] ) << "Wrong vertex color at vertex 0 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(0))[2] ) << "Wrong vertex color at vertex 0 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[0] ) << "Wrong vertex color at vertex 3 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[1] ) << "Wrong vertex color at vertex 3 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(3))[2] ) << "Wrong vertex color at vertex 3 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[0] ) << "Wrong vertex color at vertex 4 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[1] ) << "Wrong vertex color at vertex 4 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(4))[2] ) << "Wrong vertex color at vertex 4 component 2";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[0] ) << "Wrong vertex color at vertex 7 component 0";
EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[1] ) << "Wrong vertex color at vertex 7 component 1";
EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(7))[2] ) << "Wrong vertex color at vertex 7 component 2";
EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
EXPECT_TRUE(options.vertex_has_color()) << "Wrong user options are returned!";
EXPECT_TRUE(options.color_is_float()) << "Wrong user options are returned!";
EXPECT_TRUE(options.is_binary()) << "Wrong user options are returned!";
mesh_.release_vertex_colors();
}
/*
* Just load a ply file of a cube with vertex texCoords
*/
TEST_F(OpenMeshReadWritePLY, LoadSimplePLYWithTexCoords) {
mesh_.clear();
mesh_.request_vertex_texcoords2D();
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::VertexTexCoord;
bool ok = OpenMesh::IO::read_mesh(mesh_, "cube-minimal-texCoords.ply",options);
EXPECT_TRUE(ok) << "Unable to load cube-minimal-texCoords.ply";
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
EXPECT_EQ(10, mesh_.texcoord2D(mesh_.vertex_handle(0))[0] ) << "Wrong vertex color at vertex 0 component 0";
EXPECT_EQ(10, mesh_.texcoord2D(mesh_.vertex_handle(0))[1] ) << "Wrong vertex color at vertex 0 component 1";
EXPECT_EQ(6, mesh_.texcoord2D(mesh_.vertex_handle(2))[0] ) << "Wrong vertex color at vertex 2 component 0";
EXPECT_EQ(6, mesh_.texcoord2D(mesh_.vertex_handle(2))[1] ) << "Wrong vertex color at vertex 2 component 1";
EXPECT_EQ(9, mesh_.texcoord2D(mesh_.vertex_handle(4))[0] ) << "Wrong vertex color at vertex 4 component 0";
EXPECT_EQ(9, mesh_.texcoord2D(mesh_.vertex_handle(4))[1] ) << "Wrong vertex color at vertex 4 component 1";
EXPECT_EQ(12, mesh_.texcoord2D(mesh_.vertex_handle(7))[0] ) << "Wrong vertex color at vertex 7 component 0";
EXPECT_EQ(12, mesh_.texcoord2D(mesh_.vertex_handle(7))[1] ) << "Wrong vertex color at vertex 7 component 1";
EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
EXPECT_TRUE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_color()) << "Wrong user options are returned!";
mesh_.release_vertex_texcoords2D();
}
/*
* Just load a ply with normals, ascii mode
*/
TEST_F(OpenMeshReadWritePLY, LoadSimplePLYWithNormals) {
mesh_.clear();
mesh_.request_vertex_normals();
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::VertexNormal;
bool ok = OpenMesh::IO::read_mesh(mesh_, "cube-minimal-normals.ply", options);
EXPECT_TRUE(ok) << "Unable to load cube-minimal-normals.ply";
EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
EXPECT_TRUE(options.vertex_has_normal()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
EXPECT_FALSE(options.vertex_has_color()) << "Wrong user options are returned!";
EXPECT_EQ(0, mesh_.normal(mesh_.vertex_handle(0))[0] ) << "Wrong normal at vertex 0 component 0";
EXPECT_EQ(0, mesh_.normal(mesh_.vertex_handle(0))[1] ) << "Wrong normal at vertex 0 component 1";
EXPECT_EQ(1, mesh_.normal(mesh_.vertex_handle(0))[2] ) << "Wrong normal at vertex 0 component 2";
EXPECT_EQ(1, mesh_.normal(mesh_.vertex_handle(3))[0] ) << "Wrong normal at vertex 3 component 0";
EXPECT_EQ(0, mesh_.normal(mesh_.vertex_handle(3))[1] ) << "Wrong normal at vertex 3 component 1";
EXPECT_EQ(0, mesh_.normal(mesh_.vertex_handle(3))[2] ) << "Wrong normal at vertex 3 component 2";
EXPECT_EQ(1, mesh_.normal(mesh_.vertex_handle(4))[0] ) << "Wrong normal at vertex 4 component 0";
EXPECT_EQ(0, mesh_.normal(mesh_.vertex_handle(4))[1] ) << "Wrong normal at vertex 4 component 1";
EXPECT_EQ(1, mesh_.normal(mesh_.vertex_handle(4))[2] ) << "Wrong normal at vertex 4 component 2";
EXPECT_EQ(1, mesh_.normal(mesh_.vertex_handle(7))[0] ) << "Wrong normal at vertex 7 component 0";
EXPECT_EQ(1, mesh_.normal(mesh_.vertex_handle(7))[1] ) << "Wrong normal at vertex 7 component 1";
EXPECT_EQ(2, mesh_.normal(mesh_.vertex_handle(7))[2] ) << "Wrong normal at vertex 7 component 2";
mesh_.release_vertex_normals();
}
/*
* Just load a ply with custom properties, ascii mode
*/
TEST_F(OpenMeshReadWritePLY, LoadSimplePLYWithCustomProps) {
PolyMesh mesh;
OpenMesh::IO::Options options;
options += OpenMesh::IO::Options::Custom;
bool ok = OpenMesh::IO::read_mesh(mesh, "cube-minimal-custom_props.ply", options);
EXPECT_TRUE(ok) << "Unable to load cube-minimal-custom_props.ply";
EXPECT_EQ(8u , mesh.n_vertices()) << "The number of loaded vertices is not correct!";
EXPECT_EQ(12u , mesh.n_edges()) << "The number of loaded edges is not correct!";
EXPECT_EQ(6u , mesh.n_faces()) << "The number of loaded faces is not correct!";
OpenMesh::VPropHandleT<float> qualityProp;
OpenMesh::VPropHandleT<unsigned int> indexProp;
EXPECT_TRUE(mesh.get_property_handle(qualityProp,"quality")) << "Could not access quality property";
EXPECT_TRUE(mesh.get_property_handle(indexProp,"index")) << "Could not access index property";
if (!mesh.get_property_handle(qualityProp,"quality"))
return;
if (!mesh.get_property_handle(indexProp,"index"))
return;
//check index property
for (unsigned i = 0; i < mesh.n_vertices(); ++i)
EXPECT_EQ(i ,mesh.property(indexProp,OpenMesh::VertexHandle(i))) << "Vertex index at vertex " << i << " is wrong";
//check quality property
EXPECT_EQ(1.f,mesh.property(qualityProp,OpenMesh::VertexHandle(0))) << "Wrong quality value at Vertex 0";
EXPECT_EQ(0.5f,mesh.property(qualityProp,OpenMesh::VertexHandle(1))) << "Wrong quality value at Vertex 1";
EXPECT_EQ(0.7f,mesh.property(qualityProp,OpenMesh::VertexHandle(2))) << "Wrong quality value at Vertex 2";
EXPECT_EQ(1.f,mesh.property(qualityProp,OpenMesh::VertexHandle(3))) << "Wrong quality value at Vertex 3";
EXPECT_EQ(0.1f,mesh.property(qualityProp,OpenMesh::VertexHandle(4))) << "Wrong quality value at Vertex 4";
EXPECT_EQ(0.f,mesh.property(qualityProp,OpenMesh::VertexHandle(5))) << "Wrong quality value at Vertex 5";
EXPECT_EQ(2.f,mesh.property(qualityProp,OpenMesh::VertexHandle(6))) << "Wrong quality value at Vertex 6";
EXPECT_EQ(5.f,mesh.property(qualityProp,OpenMesh::VertexHandle(7))) << "Wrong quality value at Vertex 7";
//check for custom list properties
OpenMesh::VPropHandleT< std::vector<int> > testValues;
EXPECT_TRUE(mesh.get_property_handle(testValues,"test_values")) << "Could not access texcoords per face";
if (!mesh.get_property_handle(testValues,"test_values"))
return;
EXPECT_EQ(2u,mesh.property(testValues,OpenMesh::VertexHandle(0)).size()) << "Wrong verctor size";
EXPECT_EQ(1,mesh.property(testValues,OpenMesh::VertexHandle(0))[0]) << "Wrong list value at Vertex 0";
EXPECT_EQ(4,mesh.property(testValues,OpenMesh::VertexHandle(1))[1]) << "Wrong list value at Vertex 1";
EXPECT_EQ(5,mesh.property(testValues,OpenMesh::VertexHandle(2))[0]) << "Wrong list value at Vertex 2";
EXPECT_EQ(8,mesh.property(testValues,OpenMesh::VertexHandle(3))[1]) << "Wrong list value at Vertex 3";
EXPECT_EQ(9,mesh.property(testValues,OpenMesh::VertexHandle(4))[0]) << "Wrong list value at Vertex 4";
EXPECT_EQ(12,mesh.property(testValues,OpenMesh::VertexHandle(5))[1]) << "Wrong list value at Vertex 5";
EXPECT_EQ(13,mesh.property(testValues,OpenMesh::VertexHandle(6))[0]) << "Wrong list value at Vertex 6";
EXPECT_EQ(16,mesh.property(testValues,OpenMesh::VertexHandle(7))[1]) << "Wrong list value at Vertex 7";
OpenMesh::FPropHandleT< std::vector<float> > texCoordsPerFace;
EXPECT_TRUE(mesh.get_property_handle(texCoordsPerFace,"texcoords")) << "Could not access texcoords per face";
if (!mesh.get_property_handle(texCoordsPerFace,"texcoords"))
return;
for (Mesh::FaceIter f_iter = mesh.faces_begin(); f_iter != mesh.faces_end(); ++f_iter)
{
EXPECT_EQ(8u, mesh.property(texCoordsPerFace, *f_iter).size()) << "Texcoords per face container has wrong size on face: " << f_iter->idx();
if (!mesh.property(texCoordsPerFace, *f_iter).empty())
{
EXPECT_EQ(1.0, mesh.property(texCoordsPerFace, *f_iter)[0]) << "Texcoords wrong on index 0 with face: " << f_iter->idx();
EXPECT_EQ(1.0, mesh.property(texCoordsPerFace, *f_iter)[1]) << "Texcoords wrong on index 1 with face: " << f_iter->idx();
EXPECT_EQ(-1.0f, mesh.property(texCoordsPerFace, *f_iter)[2]) << "Texcoords wrong on index 2 with face: " << f_iter->idx();
EXPECT_EQ(-1.0f, mesh.property(texCoordsPerFace, *f_iter)[3]) << "Texcoords wrong on index 3 with face: " << f_iter->idx();
EXPECT_EQ(0.0f, mesh.property(texCoordsPerFace, *f_iter)[4]) << "Texcoords wrong on index 4 with face: " << f_iter->idx();
EXPECT_EQ(0.0f, mesh.property(texCoordsPerFace, *f_iter)[5]) << "Texcoords wrong on index 5 with face: " << f_iter->idx();
EXPECT_EQ(-0.5f, mesh.property(texCoordsPerFace, *f_iter)[6]) << "Texcoords wrong on index 6 with face: " << f_iter->idx();
EXPECT_EQ(-0.5f, mesh.property(texCoordsPerFace, *f_iter)[7]) << "Texcoords wrong on index 7 with face: " << f_iter->idx();
}
}
}
}