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openmesh/src/OpenMesh/Apps/CMakeLists.txt

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CMake
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include (ACGCommon)
add_subdirectory (Dualizer)
add_subdirectory (Decimating/commandlineDecimater)
add_subdirectory (Smoothing)
add_subdirectory (Subdivider/commandlineSubdivider)
add_subdirectory (Subdivider/commandlineAdaptiveSubdivider)
add_subdirectory (mconvert)
add_subdirectory (VDProgMesh/mkbalancedpm)
add_subdirectory (VDProgMesh/Analyzer)
# Add non ui apps as dependency before fixbundle
if ( WIN32 OR APPLE)
# let bundle generation depend on all targets
add_dependencies (fixbundle commandlineDecimater Dualizer mconvert Smoothing commandlineAdaptiveSubdivider commandlineSubdivider mkbalancedpm Analyzer )
endif()
# find needed packages for gui applications
find_package (OpenGL)
find_package (GLUT)
# For the apps, we need qt and opengl to build them
if (NOT QT4_FOUND)
find_package (Qt4 COMPONENTS QtCore QtGui )
set (QT_USE_QTOPENGL 1)
include (${QT_USE_FILE})
endif ()
# check for OpenGL and GLUT as our required dependencies
if (QT4_FOUND AND OPENGL_FOUND AND GLUT_FOUND AND NOT BUILD_APPS STREQUAL OFF )
add_subdirectory (Decimating/DecimaterGui)
add_subdirectory (QtViewer)
add_subdirectory (Subdivider/SubdividerGui)
add_subdirectory (ProgViewer)
add_subdirectory (VDProgMesh/Synthesizer)
# Add ui apps as dependency before fixbundle
if ( WIN32 OR APPLE)
# let bundle generation depend on all targets
add_dependencies (fixbundle DecimaterGui ProgViewer QtViewer SubdividerGui Synthesizer)
endif()
else ()
if ( BUILD_APPS STREQUAL OFF )
message ("Building Apps disabled by user.")
endif ()
if (NOT QT4_FOUND)
message ("QT 4 not found! Skipping some apps.")
endif ()
if (NOT OPENGL_FOUND)
message ("OpengGL not found! Skipping some apps.")
endif ()
if (NOT GLUT_FOUND)
message ("GLUT not found! Skipping some apps.")
endif ()
endif ()