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openmesh/Tools/Decimater/ModBaseT.hh

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//=============================================================================
//
// OpenMesh
// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
// www.openmesh.org
//
//-----------------------------------------------------------------------------
//
// License
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, version 2.1.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//-----------------------------------------------------------------------------
//
// $Revision: 1802 $
// $Date: 2008-05-19 11:55:07 +0200 (Mo, 19. Mai 2008) $
//
//=============================================================================
/** \file ModBaseT.hh
Base class for all decimation modules.
*/
//=============================================================================
//
// CLASS ModBaseT
//
//=============================================================================
#ifndef OPENMESH_DECIMATER_MODBASET_HH
#define OPENMESH_DECIMATER_MODBASET_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/Utils/Noncopyable.hh>
#include <OpenMesh/Tools/Decimater/CollapseInfoT.hh>
#include <string>
//== NAMESPACE ================================================================
namespace OpenMesh {
namespace Decimater {
//== FORWARD DECLARATIONS =====================================================
template <typename Mesh> class DecimaterT;
//== CLASS DEFINITION =========================================================
/** Handle for mesh decimation modules
\internal
*/
template <typename Module>
class ModHandleT : private Utils::Noncopyable
{
public:
typedef ModHandleT<Module> Self;
typedef Module module_type;
public:
/// Default constructor
ModHandleT() : mod_(NULL) {}
/// Destructor
~ModHandleT() { /* don't delete mod_, since handle is not owner! */ }
/// Check handle status
/// \return \c true, if handle is valid, else \c false.
bool is_valid() const { return mod_ != NULL; }
private:
#if defined(OM_CC_MSVC)
friend class DecimaterT;
#else
template <typename Mesh> friend class DecimaterT;
#endif
void clear() { mod_ = NULL; }
void init(Module* _m) { mod_ = _m; }
Module* module() { return mod_; }
private:
Module* mod_;
};
//== CLASS DEFINITION =========================================================
/// Macro that sets up the name() function
/// \internal
#define DECIMATER_MODNAME(_mod_name) \
virtual const std::string& name() const { \
static std::string _s_modname_(#_mod_name); return _s_modname_; \
}
/** Convenience macro, to be used in derived modules
* The macro defines the types
* - \c Handle, type of the module's handle.
* - \c Base, type of ModBaseT<>.
* - \c Mesh, type of the associated mesh passed by the decimater type.
* - \c CollapseInfo, to your convenience
* and uses DECIMATER_MODNAME() to define the name of the module.
*
* \param Classname The name of the derived class.
* \param DecimaterT Pass here the decimater type, which is the
* template parameter passed to ModBaseT.
* \param Name Give the module a name.
*/
#define DECIMATING_MODULE(Classname, DecimaterT, Name) \
typedef Classname < DecimaterT > Self; \
typedef OpenMesh::Decimater::ModHandleT< Self > Handle; \
typedef OpenMesh::Decimater::ModBaseT< DecimaterT > Base; \
typedef typename Base::Mesh Mesh; \
typedef typename Base::CollapseInfo CollapseInfo; \
DECIMATER_MODNAME( Name )
//== CLASS DEFINITION =========================================================
/** Base class for all decimation modules.
Each module has to implement this interface.
To build your own module you have to
-# derive from this class.
-# create the basic settings with DECIMATING_MODULE().
-# override collapse_priority(), if necessary.
-# override initialize(), if necessary.
-# override postprocess_collapse(), if necessary.
A module has two major working modes:
-# binary mode
-# non-binary mode
In the binary mode collapse_priority() checks a constraint and
returns LEGAL_COLLAPSE or ILLEGAL_COLLAPSE.
In the non-binary mode the module computes a float error value in
the range [0, inf) and returns it. In the case a constraint has
been set, e.g. the error must be lower than a upper bound, and the
constraint is violated, collapse_priority() must return
ILLEGAL_COLLAPSE.
\see collapse_priority()
\todo "Tutorial on building a custom decimation module."
*/
template <typename DecimaterType>
class ModBaseT
{
public:
typedef typename DecimaterType::Mesh Mesh;
typedef CollapseInfoT<Mesh> CollapseInfo;
enum {
ILLEGAL_COLLAPSE = -1, ///< indicates an illegal collapse
LEGAL_COLLAPSE = 0 ///< indicates a legal collapse
};
protected:
/// Default constructor
/// \see \ref decimater_docu
ModBaseT(DecimaterType& _dec, bool _is_binary)
: dec_(_dec), is_binary_(_is_binary) {}
public:
/// Virtual desctructor
virtual ~ModBaseT() { }
/// Set module's name (using DECIMATER_MODNAME macro)
DECIMATER_MODNAME(ModBase);
/// Returns true if criteria returns a binary value.
bool is_binary(void) const { return is_binary_; }
/// Set whether module is binary or not.
void set_binary(bool _b) { is_binary_ = _b; }
public: // common interface
/// Initialize module-internal stuff
virtual void initialize() { }
/** Return collapse priority.
*
* In the binary mode collapse_priority() checks a constraint and
* returns LEGAL_COLLAPSE or ILLEGAL_COLLAPSE.
*
* In the non-binary mode the module computes a float error value in
* the range [0, inf) and returns it. In the case a constraint has
* been set, e.g. the error must be lower than a upper bound, and the
* constraint is violated, collapse_priority() must return
* ILLEGAL_COLLAPSE.
*
* \return Collapse priority in the range [0,inf),
* \c LEGAL_COLLAPSE or \c ILLEGAL_COLLAPSE.
*/
virtual float collapse_priority(const CollapseInfoT<Mesh>& /* _ci */)
{ return LEGAL_COLLAPSE; }
/** After _from_vh has been collapsed into _to_vh, this method
will be called.
*/
virtual void postprocess_collapse(const CollapseInfoT<Mesh>& /* _ci */)
{}
protected:
/// Access the mesh associated with the decimater.
Mesh& mesh() { return dec_.mesh(); }
private:
// hide copy constructor & assignemnt
ModBaseT(const ModBaseT& _cpy);
ModBaseT& operator=(const ModBaseT& );
// reference to decimater
DecimaterType &dec_;
bool is_binary_;
};
//=============================================================================
} // namespace Decimater
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_DECIMATER_MODBASE_HH defined
//=============================================================================