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openmesh/Core/IO/exporter/BaseExporter.hh

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/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* *
* License *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, version 2.1. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
* *
\*===========================================================================*/
//=============================================================================
//
// Implements the baseclass for MeshWriter exporter modules
//
//=============================================================================
#ifndef __BASEEXPORTER_HH__
#define __BASEEXPORTER_HH__
//=== INCLUDES ================================================================
// STL
#include <vector>
// OpenMesh
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/Geometry/VectorT.hh>
#include <OpenMesh/Core/Mesh/BaseKernel.hh>
//=== NAMESPACES ==============================================================
namespace OpenMesh {
namespace IO {
//=== EXPORTER ================================================================
/**
Base class for exporter modules.
The exporter modules provide an interface between the writer modules and
the target data structure.
*/
class BaseExporter
{
public:
virtual ~BaseExporter() { }
// get vertex data
virtual Vec3f point(VertexHandle _vh) const = 0;
virtual Vec3f normal(VertexHandle _vh) const = 0;
virtual Vec3uc color(VertexHandle _vh) const = 0;
virtual Vec4uc colorA(VertexHandle _vh) const = 0;
virtual Vec2f texcoord(VertexHandle _vh) const = 0;
// get face data
virtual unsigned int
get_vhandles(FaceHandle _fh,
std::vector<VertexHandle>& _vhandles) const=0;
virtual Vec3f normal(FaceHandle _fh) const = 0;
virtual Vec3uc color (FaceHandle _fh) const = 0;
virtual Vec4uc colorA(FaceHandle _fh) const = 0;
// get reference to base kernel
virtual const BaseKernel* kernel() { return 0; }
// query number of faces, vertices, normals, texcoords
virtual size_t n_vertices() const = 0;
virtual size_t n_faces() const = 0;
virtual size_t n_edges() const = 0;
// property information
virtual bool is_triangle_mesh() const { return false; }
virtual bool has_vertex_normals() const { return false; }
virtual bool has_vertex_colors() const { return false; }
virtual bool has_vertex_texcoords() const { return false; }
virtual bool has_face_normals() const { return false; }
virtual bool has_face_colors() const { return false; }
};
//=============================================================================
} // namespace IO
} // namespace OpenMesh
//=============================================================================
#endif
//=============================================================================