181 lines
5.7 KiB
C++
181 lines
5.7 KiB
C++
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1802 $
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// $Date: 2008-05-19 11:55:07 +0200 (Mo, 19. Mai 2008) $
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//
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//=============================================================================
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/** \file ModProgMeshT.hh
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*/
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//=============================================================================
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//
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// CLASS ModProgMeshT
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//
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//=============================================================================
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#ifndef OPENMESH_TOOLS_MODPROGMESHT_HH
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#define OPENMESH_TOOLS_MODPROGMESHT_HH
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//== INCLUDES =================================================================
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#include <OpenMesh/Tools/Decimater/ModBaseT.hh>
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#include <OpenMesh/Core/Utils/Property.hh>
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//== NAMESPACE ================================================================
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namespace OpenMesh {
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namespace Decimater {
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//== CLASS DEFINITION =========================================================
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/** Collect progressive mesh information while decimating.
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*
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* The progressive mesh data is stored in an internal structure, which
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* can be evaluated after the decimation process and (!) before calling
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* the garbage collection of the decimated mesh.
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*/
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template <class DecimaterType>
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class ModProgMeshT : public ModBaseT<DecimaterType>
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{
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public:
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DECIMATING_MODULE( ModProgMeshT, DecimaterType, ProgMesh );
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/** Struct storing progressive mesh information
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* \see CollapseInfoT, ModProgMeshT
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*/
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struct Info
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{
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/// Initializing constructor copies appropriate handles from
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/// collapse information \c _ci.
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Info( const CollapseInfo& _ci )
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: v0(_ci.v0), v1(_ci.v1), vl(_ci.vl),vr(_ci.vr)
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{}
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typename Mesh::VertexHandle v0; ///< See CollapseInfoT::v0
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typename Mesh::VertexHandle v1; ///< See CollapseInfoT::v1
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typename Mesh::VertexHandle vl; ///< See CollapseInfoT::vl
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typename Mesh::VertexHandle vr; ///< See CollapseInfoT::vr
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};
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/// Type of the list storing the progressive mesh info Info.
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typedef std::vector<Info> InfoList;
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public:
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/// Constructor
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ModProgMeshT( DecimaterType &_dec ) : Base(_dec, true)
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{
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Base::mesh().add_property( idx_ );
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}
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/// Destructor
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~ModProgMeshT()
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{
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Base::mesh().remove_property( idx_ );
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}
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const InfoList& pmi() const
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{
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return pmi_;
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}
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public: // inherited
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/// Stores collapse information in a queue.
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/// \see infolist()
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void postprocess_collapse(const CollapseInfo& _ci)
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{
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pmi_.push_back( Info( _ci ) );
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}
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bool is_binary(void) const { return true; }
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public: // specific methods
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/** Write progressive mesh data to a file in proprietary binary format .pm.
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*
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* The methods uses the collected data to write a progressive mesh
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* file. It's a binary format with little endian byte ordering:
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*
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* - The first 8 bytes contain the word "ProgMesh".
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* - 32-bit int for the number of vertices \c NV in the base mesh.
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* - 32-bit int for the number of faces in the base mesh.
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* - 32-bit int for the number of halfedge collapses (now vertex splits)
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* - Positions of vertices of the base mesh (32-bit float triplets).<br>
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* \c [x,y,z][x,y,z]...
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* - Triplets of indices (32-bit int) for each triangle (index in the
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* list of vertices of the base mesh defined by the positions.<br>
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* \c [v0,v1,v2][v0,v1,v2]...
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* - For each collapse/split a detail information package made of
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* 3 32-bit floats for the positions of vertex \c v0, and 3 32-bit
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* int indices for \c v1, \c vl, and \c vr.
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* The index for \c vl or \c vr might be -1, if the face on this side
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* of the edge does not exists.
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*
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* \remark Write file before calling the garbage collection of the mesh.
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* \param _ofname Name of the file, where to write the progressive mesh
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* \return \c true on success of the operation, else \c false.
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*/
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bool write( const std::string& _ofname );
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/// Reference to collected information
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const InfoList& infolist() const { return pmi_; }
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private:
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// hide this method form user
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void set_binary(bool _b) {}
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InfoList pmi_;
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VPropHandleT<int> idx_;
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};
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//=============================================================================
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} // END_NS_DECIMATER
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} // END_NS_OPENMESH
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//=============================================================================
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#if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_DECIMATER_MODPROGMESH_CC)
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#define OSG_MODPROGMESH_TEMPLATES
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#include "ModProgMeshT.cc"
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#endif
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//=============================================================================
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#endif // OPENMESH_TOOLS_PROGMESHT_HH defined
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//=============================================================================
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