236 lines
6.6 KiB
C++
236 lines
6.6 KiB
C++
|
|
/*===========================================================================*\
|
||
|
|
* *
|
||
|
|
* OpenMesh *
|
||
|
|
* Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen *
|
||
|
|
* www.openmesh.org *
|
||
|
|
* *
|
||
|
|
*---------------------------------------------------------------------------*
|
||
|
|
* *
|
||
|
|
* License *
|
||
|
|
* *
|
||
|
|
* This library is free software; you can redistribute it and/or modify it *
|
||
|
|
* under the terms of the GNU Lesser General Public License as published *
|
||
|
|
* by the Free Software Foundation, version 2.1. *
|
||
|
|
* *
|
||
|
|
* This library is distributed in the hope that it will be useful, but *
|
||
|
|
* WITHOUT ANY WARRANTY; without even the implied warranty of *
|
||
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
|
||
|
|
* Lesser General Public License for more details. *
|
||
|
|
* *
|
||
|
|
* You should have received a copy of the GNU Lesser General Public *
|
||
|
|
* License along with this library; if not, write to the Free Software *
|
||
|
|
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
|
||
|
|
* *
|
||
|
|
\*===========================================================================*/
|
||
|
|
|
||
|
|
|
||
|
|
//=============================================================================
|
||
|
|
//
|
||
|
|
// Implements an importer module for arbitrary OpenMesh meshes
|
||
|
|
//
|
||
|
|
//=============================================================================
|
||
|
|
|
||
|
|
|
||
|
|
#ifndef __IMPORTERT_HH__
|
||
|
|
#define __IMPORTERT_HH__
|
||
|
|
|
||
|
|
|
||
|
|
//=== INCLUDES ================================================================
|
||
|
|
|
||
|
|
|
||
|
|
#include <OpenMesh/Core/IO/importer/BaseImporter.hh>
|
||
|
|
#include <OpenMesh/Core/Utils/vector_cast.hh>
|
||
|
|
#include <OpenMesh/Core/Utils/color_cast.hh>
|
||
|
|
#include <OpenMesh/Core/Mesh/Attributes.hh>
|
||
|
|
#include <OpenMesh/Core/System/omstream.hh>
|
||
|
|
|
||
|
|
|
||
|
|
//== NAMESPACES ===============================================================
|
||
|
|
|
||
|
|
|
||
|
|
namespace OpenMesh {
|
||
|
|
namespace IO {
|
||
|
|
|
||
|
|
|
||
|
|
//=== IMPLEMENTATION ==========================================================
|
||
|
|
|
||
|
|
|
||
|
|
/**
|
||
|
|
* This class template provides an importer module for OpenMesh meshes.
|
||
|
|
*/
|
||
|
|
template <class Mesh>
|
||
|
|
class ImporterT : public BaseImporter
|
||
|
|
{
|
||
|
|
public:
|
||
|
|
|
||
|
|
typedef typename Mesh::Point Point;
|
||
|
|
typedef typename Mesh::Normal Normal;
|
||
|
|
typedef typename Mesh::Color Color;
|
||
|
|
typedef typename Mesh::TexCoord2D TexCoord2D;
|
||
|
|
typedef std::vector<VertexHandle> VHandles;
|
||
|
|
|
||
|
|
|
||
|
|
ImporterT(Mesh& _mesh) : mesh_(_mesh) {}
|
||
|
|
|
||
|
|
|
||
|
|
virtual VertexHandle add_vertex(const Vec3f& _point)
|
||
|
|
{
|
||
|
|
return mesh_.add_vertex(vector_cast<Point>(_point));
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
virtual FaceHandle add_face(const VHandles& _indices)
|
||
|
|
{
|
||
|
|
FaceHandle fh;
|
||
|
|
|
||
|
|
if (_indices.size() > 2)
|
||
|
|
{
|
||
|
|
VHandles::const_iterator it, it2, end(_indices.end());
|
||
|
|
|
||
|
|
|
||
|
|
// test for valid vertex indices
|
||
|
|
for (it=_indices.begin(); it!=end; ++it)
|
||
|
|
if (! mesh_.is_valid_handle(*it))
|
||
|
|
{
|
||
|
|
omerr() << "ImporterT: Face contains invalid vertex index\n";
|
||
|
|
return fh;
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
// don't allow double vertices
|
||
|
|
for (it=_indices.begin(); it!=end; ++it)
|
||
|
|
for (it2=it+1; it2!=end; ++it2)
|
||
|
|
if (*it == *it2)
|
||
|
|
{
|
||
|
|
omerr() << "ImporterT: Face has equal vertices\n";
|
||
|
|
failed_faces_.push_back(_indices);
|
||
|
|
return fh;
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
// try to add face
|
||
|
|
fh = mesh_.add_face(_indices);
|
||
|
|
if (!fh.is_valid())
|
||
|
|
{
|
||
|
|
failed_faces_.push_back(_indices);
|
||
|
|
return fh;
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
return fh;
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
// vertex attributes
|
||
|
|
|
||
|
|
virtual void set_normal(VertexHandle _vh, const Vec3f& _normal)
|
||
|
|
{
|
||
|
|
if (mesh_.has_vertex_normals())
|
||
|
|
mesh_.set_normal(_vh, vector_cast<Normal>(_normal));
|
||
|
|
}
|
||
|
|
|
||
|
|
virtual void set_color(VertexHandle _vh, const Vec4uc& _color)
|
||
|
|
{
|
||
|
|
if (mesh_.has_vertex_colors())
|
||
|
|
mesh_.set_color(_vh, color_cast<Color>(_color));
|
||
|
|
}
|
||
|
|
|
||
|
|
virtual void set_color(VertexHandle _vh, const Vec3uc& _color)
|
||
|
|
{
|
||
|
|
if (mesh_.has_vertex_colors())
|
||
|
|
mesh_.set_color(_vh, color_cast<Color>(_color));
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
virtual void set_texcoord(VertexHandle _vh, const Vec2f& _texcoord)
|
||
|
|
{
|
||
|
|
if (mesh_.has_vertex_texcoords2D())
|
||
|
|
mesh_.set_texcoord2D(_vh, vector_cast<TexCoord2D>(_texcoord));
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
// face attributes
|
||
|
|
|
||
|
|
virtual void set_normal(FaceHandle _fh, const Vec3f& _normal)
|
||
|
|
{
|
||
|
|
if (mesh_.has_face_normals())
|
||
|
|
mesh_.set_normal(_fh, vector_cast<Normal>(_normal));
|
||
|
|
}
|
||
|
|
|
||
|
|
virtual void set_color(FaceHandle _fh, const Vec3uc& _color)
|
||
|
|
{
|
||
|
|
if (mesh_.has_face_colors())
|
||
|
|
mesh_.set_color(_fh, color_cast<Color>(_color));
|
||
|
|
}
|
||
|
|
|
||
|
|
virtual void set_color(FaceHandle _fh, const Vec4uc& _color)
|
||
|
|
{
|
||
|
|
if (mesh_.has_face_colors())
|
||
|
|
mesh_.set_color(_fh, color_cast<Color>(_color));
|
||
|
|
}
|
||
|
|
|
||
|
|
// low-level access to mesh
|
||
|
|
|
||
|
|
virtual BaseKernel* kernel() { return &mesh_; }
|
||
|
|
|
||
|
|
bool is_triangle_mesh() const
|
||
|
|
{ return Mesh::is_triangles(); }
|
||
|
|
|
||
|
|
void reserve(unsigned int nV, unsigned int nE, unsigned int nF)
|
||
|
|
{
|
||
|
|
mesh_.reserve(nV, nE, nF);
|
||
|
|
}
|
||
|
|
|
||
|
|
// query number of faces, vertices, normals, texcoords
|
||
|
|
size_t n_vertices() const { return mesh_.n_vertices(); }
|
||
|
|
size_t n_faces() const { return mesh_.n_faces(); }
|
||
|
|
size_t n_edges() const { return mesh_.n_edges(); }
|
||
|
|
|
||
|
|
|
||
|
|
void prepare() { failed_faces_.clear(); }
|
||
|
|
|
||
|
|
|
||
|
|
void finish()
|
||
|
|
{
|
||
|
|
if (!failed_faces_.empty())
|
||
|
|
{
|
||
|
|
omerr() << failed_faces_.size()
|
||
|
|
<< " faces failed, adding them as isolated faces\n";
|
||
|
|
|
||
|
|
for (unsigned int i=0; i<failed_faces_.size(); ++i)
|
||
|
|
{
|
||
|
|
VHandles& vhandles = failed_faces_[i];
|
||
|
|
|
||
|
|
// double vertices
|
||
|
|
for (unsigned int j=0; j<vhandles.size(); ++j)
|
||
|
|
{
|
||
|
|
Point p = mesh_.point(vhandles[j]);
|
||
|
|
vhandles[j] = mesh_.add_vertex(p);
|
||
|
|
// DO STORE p, reference may not work since vertex array
|
||
|
|
// may be relocated after adding a new vertex !
|
||
|
|
}
|
||
|
|
|
||
|
|
// add face
|
||
|
|
mesh_.add_face(vhandles);
|
||
|
|
}
|
||
|
|
|
||
|
|
failed_faces_.clear();
|
||
|
|
}
|
||
|
|
}
|
||
|
|
|
||
|
|
|
||
|
|
|
||
|
|
private:
|
||
|
|
|
||
|
|
Mesh& mesh_;
|
||
|
|
std::vector<VHandles> failed_faces_;
|
||
|
|
};
|
||
|
|
|
||
|
|
|
||
|
|
//=============================================================================
|
||
|
|
} // namespace IO
|
||
|
|
} // namespace OpenMesh
|
||
|
|
//=============================================================================
|
||
|
|
#endif
|
||
|
|
//=============================================================================
|