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openmesh/src/OpenMesh/Core/IO/writer/PLYWriter.cc

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/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2001-2012 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* This file is part of OpenMesh. *
* *
* OpenMesh is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
* link it with other files to produce an executable, this file does *
* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenMesh is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenMesh. If not, *
* see <http://www.gnu.org/licenses/>. *
* *
\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $Date$ *
* *
\*===========================================================================*/
//== INCLUDES =================================================================
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/System/omstream.hh>
#include <OpenMesh/Core/Utils/Endian.hh>
#include <OpenMesh/Core/IO/IOManager.hh>
#include <OpenMesh/Core/IO/BinaryHelper.hh>
#include <OpenMesh/Core/IO/writer/PLYWriter.hh>
#include <OpenMesh/Core/IO/SR_store.hh>
//=== NAMESPACES ==============================================================
namespace OpenMesh {
namespace IO {
//=== INSTANCIATE =============================================================
// register the PLYLoader singleton with MeshLoader
_PLYWriter_ __PLYWriterInstance;
_PLYWriter_& PLYWriter() { return __PLYWriterInstance; }
//=== IMPLEMENTATION ==========================================================
_PLYWriter_::_PLYWriter_() { IOManager().register_module(this); }
//-----------------------------------------------------------------------------
bool
_PLYWriter_::
write(const std::string& _filename, BaseExporter& _be, Options _opt, std::streamsize _precision) const
{
// check exporter features
if ( !check( _be, _opt ) )
return false;
// check writer features
if ( _opt.check(Options::FaceNormal) ) {
// Face normals are not supported
// Uncheck these options and output message that
// they are not written out even though they were requested
_opt.unset(Options::FaceNormal);
omerr() << "[PLYWriter] : Warning: Face normals are not supported and thus not exported! " << std::endl;
}
if ( _opt.check(Options::FaceColor) ) {
// Face normals are not supported
// Uncheck these options and output message that
// they are not written out even though they were requested
_opt.unset(Options::FaceColor);
omerr() << "[PLYWriter] : Warning: Face colors are not supported and thus not exported! " << std::endl;
}
options_ = _opt;
// open file
std::fstream out(_filename.c_str(), (_opt.check(Options::Binary) ? std::ios_base::binary | std::ios_base::out
: std::ios_base::out) );
if (!out)
{
omerr() << "[PLYWriter] : cannot open file "
<< _filename
<< std::endl;
return false;
}
if (!_opt.check(Options::Binary))
out.precision(_precision);
// write to file
bool result = (_opt.check(Options::Binary) ?
write_binary(out, _be, _opt) :
write_ascii(out, _be, _opt));
// return result
out.close();
return result;
}
//-----------------------------------------------------------------------------
bool
_PLYWriter_::
write(std::ostream& _os, BaseExporter& _be, Options _opt, std::streamsize _precision) const
{
// check exporter features
if ( !check( _be, _opt ) )
return false;
// check writer features
if ( _opt.check(Options::FaceNormal) || _opt.check(Options::FaceColor) ) // not supported yet
return false;
options_ = _opt;
if (!_os.good())
{
omerr() << "[PLYWriter] : cannot write to stream "
<< std::endl;
return false;
}
if (!_opt.check(Options::Binary))
_os.precision(_precision);
// write to file
bool result = (_opt.check(Options::Binary) ?
write_binary(_os, _be, _opt) :
write_ascii(_os, _be, _opt));
return result;
}
//-----------------------------------------------------------------------------
bool
_PLYWriter_::
write_ascii(std::ostream& _out, BaseExporter& _be, Options _opt) const
{
omlog() << "[PLYWriter] : write ascii file\n";
unsigned int i, j, nV, nF;
Vec3f v, n;
OpenMesh::Vec3uc c;
OpenMesh::Vec4uc cA;
OpenMesh::Vec2f t;
VertexHandle vh;
std::vector<VertexHandle> vhandles;
//writing header
_out << "ply" << std::endl;
_out << "format ascii 1.0" << std::endl;
_out << "element vertex " << _be.n_vertices() << std::endl;
_out << "property float32 x" << std::endl;
_out << "property float32 y" << std::endl;
_out << "property float32 z" << std::endl;
if ( _opt.vertex_has_normal() ){
_out << "property float32 nx" << std::endl;
_out << "property float32 ny" << std::endl;
_out << "property float32 nz" << std::endl;
}
if ( _opt.vertex_has_texcoord() ){
_out << "property float32 u" << std::endl;
_out << "property float32 v" << std::endl;
}
if ( _opt.vertex_has_color() ){
_out << "property uint8 red" << std::endl;
_out << "property uint8 green" << std::endl;
_out << "property uint8 blue" << std::endl;
if ( _opt.color_has_alpha() )
_out << "property uint8 alpha" << std::endl;
}
_out << "element face " << _be.n_faces() << std::endl;
_out << "property list uint8 int32 vertex_indices" << std::endl;
_out << "end_header" << std::endl;
// vertex data (point, normals, colors, texcoords)
for (i=0, nV=_be.n_vertices(); i<nV; ++i)
{
vh = VertexHandle(i);
v = _be.point(vh);
//Vertex
_out << v[0] << " " << v[1] << " " << v[2];
// Vertex Normals
if ( _opt.vertex_has_normal() ){
n = _be.normal(vh);
_out << " " << n[0] << " " << n[1] << " " << n[2];
}
// Vertex TexCoords
if ( _opt.vertex_has_texcoord() ) {
t = _be.texcoord(vh);
_out << " " << t[0] << " " << t[1];
}
// VertexColor
if ( _opt.vertex_has_color() ) {
//with alpha
if ( _opt.color_has_alpha() ){
cA = _be.colorA(vh);
_out << " " << cA[0] << " " << cA[1] << " " << cA[2] << " " << cA[3];
}else{
//without alpha
c = _be.color(vh);
_out << " " << c[0] << " " << c[1] << " " << c[2];
}
}
_out << "\n";
}
// faces (indices starting at 0)
if (_be.is_triangle_mesh())
{
for (i=0, nF=_be.n_faces(); i<nF; ++i)
{
_be.get_vhandles(FaceHandle(i), vhandles);
_out << 3 << " ";
_out << vhandles[0].idx() << " ";
_out << vhandles[1].idx() << " ";
_out << vhandles[2].idx();
// //face color
// if ( _opt.face_has_color() ){
// //with alpha
// if ( _opt.color_has_alpha() ){
// cA = _be.colorA( FaceHandle(i) );
// _out << " " << cA[0] << " " << cA[1] << " " << cA[2] << " " << cA[3];
// }else{
// //without alpha
// c = _be.color( FaceHandle(i) );
// _out << " " << c[0] << " " << c[1] << " " << c[2];
// }
// }
_out << "\n";
}
}
else
{
for (i=0, nF=_be.n_faces(); i<nF; ++i)
{
nV = _be.get_vhandles(FaceHandle(i), vhandles);
_out << nV << " ";
for (j=0; j<vhandles.size(); ++j)
_out << vhandles[j].idx() << " ";
// //face color
// if ( _opt.face_has_color() ){
// //with alpha
// if ( _opt.color_has_alpha() ){
// cA = _be.colorA( FaceHandle(i) );
// _out << cA[0] << " " << cA[1] << " " << cA[2] << " " << cA[3];
// }else{
// //without alpha
// c = _be.color( FaceHandle(i) );
// _out << c[0] << " " << c[1] << " " << c[2];
// }
// }
_out << "\n";
}
}
return true;
}
//-----------------------------------------------------------------------------
void _PLYWriter_::writeValue(ValueType _type, std::ostream& _out, int value) const {
uint32_t tmp32;
uint8_t tmp8;
switch (_type) {
case ValueTypeINT:
case ValueTypeINT32:
tmp32 = value;
store(_out, tmp32, options_.check(Options::MSB) );
break;
// case ValueTypeUINT8:
default :
tmp8 = value;
store(_out, tmp8, options_.check(Options::MSB) );
break;
// default :
// std::cerr << "unsupported conversion type to int: " << _type << std::endl;
// break;
}
}
void _PLYWriter_::writeValue(ValueType _type, std::ostream& _out, unsigned int value) const {
uint32_t tmp32;
uint8_t tmp8;
switch (_type) {
case ValueTypeINT:
case ValueTypeINT32:
tmp32 = value;
store(_out, tmp32, options_.check(Options::MSB) );
break;
// case ValueTypeUINT8:
default :
tmp8 = value;
store(_out, tmp8, options_.check(Options::MSB) );
break;
// default :
// std::cerr << "unsupported conversion type to int: " << _type << std::endl;
// break;
}
}
void _PLYWriter_::writeValue(ValueType _type, std::ostream& _out, float value) const {
float32_t tmp;
switch (_type) {
case ValueTypeFLOAT32:
case ValueTypeFLOAT:
tmp = value;
store( _out , tmp, options_.check(Options::MSB) );
break;
default :
std::cerr << "unsupported conversion type to float: " << _type << std::endl;
break;
}
}
bool
_PLYWriter_::
write_binary(std::ostream& _out, BaseExporter& _be, Options _opt) const
{
omlog() << "[PLYWriter] : write binary file\n";
unsigned int i, j, nV, nF;
Vec3f v, n;
Vec2f t;
OpenMesh::Vec4f c;
VertexHandle vh;
std::vector<VertexHandle> vhandles;
//writing header
_out << "ply" << std::endl;
_out << "format ";
if ( options_.check(Options::MSB) )
_out << "binary_big_endian ";
else
_out << "binary_little_endian ";
_out << "1.0" << std::endl;
_out << "element vertex " << _be.n_vertices() << std::endl;
_out << "property float32 x" << std::endl;
_out << "property float32 y" << std::endl;
_out << "property float32 z" << std::endl;
if ( _opt.vertex_has_normal() ){
_out << "property float32 nx" << std::endl;
_out << "property float32 ny" << std::endl;
_out << "property float32 nz" << std::endl;
}
if ( _opt.vertex_has_texcoord() ){
_out << "property float32 u" << std::endl;
_out << "property float32 v" << std::endl;
}
if ( _opt.vertex_has_color() ){
_out << "property int32 red" << std::endl;
_out << "property int32 green" << std::endl;
_out << "property int32 blue" << std::endl;
if ( _opt.color_has_alpha() )
_out << "property int32 alpha" << std::endl;
}
_out << "element face " << _be.n_faces() << std::endl;
_out << "property list uchar int32 vertex_indices" << std::endl;
_out << "end_header" << std::endl;
// vertex data (point, normals, texcoords)
for (i=0, nV=_be.n_vertices(); i<nV; ++i)
{
vh = VertexHandle(i);
v = _be.point(vh);
//vertex
writeValue(ValueTypeFLOAT, _out, v[0]);
writeValue(ValueTypeFLOAT, _out, v[1]);
writeValue(ValueTypeFLOAT, _out, v[2]);
// Vertex Normal
if ( _opt.vertex_has_normal() ){
n = _be.normal(vh);
writeValue(ValueTypeFLOAT, _out, n[0]);
writeValue(ValueTypeFLOAT, _out, n[1]);
writeValue(ValueTypeFLOAT, _out, n[2]);
}
// Vertex TexCoords
if ( _opt.vertex_has_texcoord() ) {
t = _be.texcoord(vh);
writeValue(ValueTypeFLOAT, _out, t[0]);
writeValue(ValueTypeFLOAT, _out, t[1]);
}
// vertex color
if ( _opt.vertex_has_color() ) {
c = _be.colorA(vh);
writeValue(ValueTypeINT32, _out, (int)c[0]);
writeValue(ValueTypeINT32, _out, (int)c[1]);
writeValue(ValueTypeINT32, _out, (int)c[2]);
if ( _opt.color_has_alpha() )
writeValue(ValueTypeINT32, _out, (int)c[3]);
}
}
// faces (indices starting at 0)
if (_be.is_triangle_mesh())
{
for (i=0, nF=_be.n_faces(); i<nF; ++i)
{
//face
_be.get_vhandles(FaceHandle(i), vhandles);
writeValue(ValueTypeUINT8, _out, 3);
writeValue(ValueTypeINT32, _out, vhandles[0].idx());
writeValue(ValueTypeINT32, _out, vhandles[1].idx());
writeValue(ValueTypeINT32, _out, vhandles[2].idx());
// //face color
// if ( _opt.face_has_color() ){
// c = _be.colorA( FaceHandle(i) );
// writeValue(_out, c[0]);
// writeValue(_out, c[1]);
// writeValue(_out, c[2]);
//
// if ( _opt.color_has_alpha() )
// writeValue(_out, c[3]);
// }
}
}
else
{
for (i=0, nF=_be.n_faces(); i<nF; ++i)
{
//face
nV = _be.get_vhandles(FaceHandle(i), vhandles);
writeValue(ValueTypeUINT8, _out, nV);
for (j=0; j<vhandles.size(); ++j)
writeValue(ValueTypeINT32, _out, vhandles[j].idx() );
// //face color
// if ( _opt.face_has_color() ){
// c = _be.colorA( FaceHandle(i) );
// writeValue(_out, c[0]);
// writeValue(_out, c[1]);
// writeValue(_out, c[2]);
//
// if ( _opt.color_has_alpha() )
// writeValue(_out, c[3]);
// }
}
}
return true;
}
// ----------------------------------------------------------------------------
size_t
_PLYWriter_::
binary_size(BaseExporter& _be, Options _opt) const
{
size_t header(0);
size_t data(0);
size_t _3longs(3*sizeof(long));
size_t _3floats(3*sizeof(float));
size_t _3ui(3*sizeof(unsigned int));
size_t _4ui(4*sizeof(unsigned int));
if ( !_opt.is_binary() )
return 0;
else
{
header += 11; // 'OFF BINARY\n'
header += _3longs; // #V #F #E
data += _be.n_vertices() * _3floats; // vertex data
}
if ( _opt.vertex_has_normal() && _be.has_vertex_normals() )
{
header += 1; // N
data += _be.n_vertices() * _3floats;
}
if ( _opt.vertex_has_color() && _be.has_vertex_colors() )
{
header += 1; // C
data += _be.n_vertices() * _3floats;
}
if ( _opt.vertex_has_texcoord() && _be.has_vertex_texcoords() )
{
size_t _2floats(2*sizeof(float));
header += 2; // ST
data += _be.n_vertices() * _2floats;
}
// topology
if (_be.is_triangle_mesh())
{
data += _be.n_faces() * _4ui;
}
else
{
unsigned int i, nV, nF;
std::vector<VertexHandle> vhandles;
for (i=0, nF=_be.n_faces(); i<nF; ++i)
{
nV = _be.get_vhandles(FaceHandle(i), vhandles);
data += nV * sizeof(unsigned int);
}
}
// face colors
if ( _opt.face_has_color() && _be.has_face_colors() ){
if ( _opt.color_has_alpha() )
data += _be.n_faces() * _4ui;
else
data += _be.n_faces() * _3ui;
}
return header+data;
}
//=============================================================================
} // namespace IO
} // namespace OpenMesh
//=============================================================================