508 lines
16 KiB
C++
508 lines
16 KiB
C++
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.1.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 4083 $
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// $Date: 2008-12-29 15:29:38 +0100 (Mo, 29. Dez 2008) $
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//
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//=============================================================================
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/** \file Sqrt3T.hh
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*/
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//=============================================================================
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//
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// CLASS Sqrt3T
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//
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//=============================================================================
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#ifndef OPENMESH_SUBDIVIDER_UNIFORM_SQRT3T_HH
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#define OPENMESH_SUBDIVIDER_UNIFORM_SQRT3T_HH
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//== INCLUDES =================================================================
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#include <OpenMesh/Core/Mesh/Handles.hh>
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#include <OpenMesh/Core/System/config.hh>
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#include <OpenMesh/Tools/Subdivider/Uniform/SubdividerT.hh>
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#if defined(_DEBUG) || defined(DEBUG)
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// Makes life lot easier, when playing/messing around with low-level topology
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// changing methods of OpenMesh
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# include <OpenMesh/Tools/Utils/MeshCheckerT.hh>
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# define ASSERT_CONSISTENCY( T, m ) \
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assert(OpenMesh::Utils::MeshCheckerT<T>(m).check())
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#else
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# define ASSERT_CONSISTENCY( T, m )
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#endif
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// -------------------- STL
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#include <vector>
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#if defined(OM_CC_MIPS)
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# include <math.h>
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#else
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# include <cmath>
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#endif
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//== NAMESPACE ================================================================
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namespace OpenMesh { // BEGIN_NS_OPENMESH
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namespace Subdivider { // BEGIN_NS_DECIMATER
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namespace Uniform { // BEGIN_NS_DECIMATER
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//== CLASS DEFINITION =========================================================
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/** %Uniform Sqrt3 subdivision algorithm
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*
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* Implementation as described in
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*
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* L. Kobbelt, <a href="http://www-i8.informatik.rwth-aachen.de/publications/downloads/sqrt3.pdf">"Sqrt(3) subdivision"</a>, Proceedings of SIGGRAPH 2000.
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*/
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template <typename MeshType, typename RealType = float>
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class Sqrt3T : public SubdividerT< MeshType, RealType >
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{
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public:
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typedef RealType real_t;
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typedef MeshType mesh_t;
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typedef SubdividerT< mesh_t, real_t > parent_t;
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typedef std::pair< real_t, real_t > weight_t;
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typedef std::vector< std::pair<real_t,real_t> > weights_t;
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public:
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Sqrt3T(void) : parent_t(), _1over3( 1.0/3.0 ), _1over27( 1.0/27.0 )
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{ init_weights(); }
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Sqrt3T(MeshType &_m) : parent_t(_m), _1over3( 1.0/3.0 ), _1over27( 1.0/27.0 )
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{ init_weights(); }
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virtual ~Sqrt3T() {}
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public:
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const char *name() const { return "Uniform Sqrt3"; }
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/// Pre-compute weights
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void init_weights(size_t _max_valence=50)
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{
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weights_.resize(_max_valence);
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std::generate(weights_.begin(), weights_.end(), compute_weight());
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}
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protected:
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bool prepare( MeshType& _m )
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{
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_m.request_edge_status();
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_m.add_property( vp_pos_ );
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_m.add_property( ep_nv_ );
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_m.add_property( mp_gen_ );
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_m.property( mp_gen_ ) = 0;
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return _m.has_edge_status() && vp_pos_.is_valid()
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&& ep_nv_.is_valid() && mp_gen_.is_valid();
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}
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bool cleanup( MeshType& _m )
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{
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_m.release_edge_status();
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_m.remove_property( vp_pos_ );
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_m.remove_property( ep_nv_ );
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_m.remove_property( mp_gen_ );
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return true;
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}
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bool subdivide( MeshType& _m, size_t _n )
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{
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typename MeshType::VertexIter vit;
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typename MeshType::VertexVertexIter vvit;
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typename MeshType::EdgeIter eit;
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typename MeshType::FaceIter fit;
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typename MeshType::FaceVertexIter fvit;
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typename MeshType::VertexHandle vh;
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typename MeshType::HalfedgeHandle heh;
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typename MeshType::Point pos(0,0,0), zero(0,0,0);
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size_t &gen = _m.property( mp_gen_ );
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for (size_t l=0; l<_n; ++l)
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{
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// tag existing edges
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for (eit=_m.edges_begin(); eit != _m.edges_end();++eit)
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{
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_m.status( eit ).set_tagged( true );
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if ( (gen%2) && _m.is_boundary(eit) )
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compute_new_boundary_points( _m, eit ); // *) creates new vertices
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}
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// do relaxation of old vertices, but store new pos in property vp_pos_
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for (vit=_m.vertices_begin(); vit!=_m.vertices_end(); ++vit)
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{
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if ( _m.is_boundary(vit) )
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{
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if ( gen%2 )
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{
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heh = _m.halfedge_handle(vit);
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if (heh.is_valid()) // skip isolated newly inserted vertices *)
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{
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typename OpenMesh::HalfedgeHandle
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prev_heh = _m.prev_halfedge_handle(heh);
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assert( _m.is_boundary(heh ) );
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assert( _m.is_boundary(prev_heh) );
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pos = _m.point(_m.to_vertex_handle(heh));
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pos += _m.point(_m.from_vertex_handle(prev_heh));
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pos *= real_t(4.0);
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pos += real_t(19.0) * _m.point( vit );
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pos *= _1over27;
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_m.property( vp_pos_, vit ) = pos;
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}
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}
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else
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_m.property( vp_pos_, vit ) = _m.point( vit );
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}
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else
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{
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size_t valence=0;
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pos = zero;
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for ( vvit = _m.vv_iter(vit); vvit; ++vvit)
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{
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pos += _m.point( vvit );
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++valence;
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}
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pos *= weights_[ valence ].second;
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pos += weights_[ valence ].first * _m.point(vit);
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_m.property( vp_pos_, vit ) = pos;
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}
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}
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// insert new vertices, but store pos in vp_pos_
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typename MeshType::FaceIter fend = _m.faces_end();
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for (fit = _m.faces_begin();fit != fend; ++fit)
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{
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if ( (gen%2) && _m.is_boundary(fit))
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{
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boundary_split( _m, fit );
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}
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else
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{
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fvit = _m.fv_iter( fit );
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pos = _m.point( fvit);
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pos += _m.point(++fvit);
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pos += _m.point(++fvit);
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pos *= _1over3;
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vh = _m.add_vertex( zero );
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_m.property( vp_pos_, vh ) = pos;
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_m.split( fit, vh );
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}
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}
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// commit new positions (now iterating over all vertices)
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for (vit=_m.vertices_begin();vit != _m.vertices_end(); ++vit)
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_m.set_point(vit, _m.property( vp_pos_, vit ) );
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// flip old edges
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for (eit=_m.edges_begin(); eit != _m.edges_end(); ++eit)
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if ( _m.status( eit ).tagged() && !_m.is_boundary( eit ) )
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_m.flip(eit);
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// Now we have an consistent mesh!
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ASSERT_CONSISTENCY( MeshType, _m );
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// increase generation by one
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++gen;
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}
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return true;
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}
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private:
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/// Helper functor to compute weights for sqrt(3)-subdivision
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/// \internal
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struct compute_weight
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{
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compute_weight() : valence(-1) { }
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weight_t operator() (void)
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{
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#if !defined(OM_CC_MIPS)
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using std::cos;
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#endif
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if (++valence)
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{
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real_t alpha = (4.0-2.0*cos(2.0*M_PI / (double)valence))/9.0;
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return weight_t( real_t(1)-alpha, alpha/real_t(valence) );
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}
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return weight_t(0.0, 0.0);
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}
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int valence;
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};
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private:
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// Pre-compute location of new boundary points for odd generations
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// and store them in the edge property ep_nv_;
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void compute_new_boundary_points( MeshType& _m,
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const typename MeshType::EdgeHandle& _eh)
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{
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assert( _m.is_boundary(_eh) );
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typename MeshType::HalfedgeHandle heh;
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typename MeshType::VertexHandle vh1, vh2, vh3, vh4, vhl, vhr;
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typename MeshType::Point zero(0,0,0), P1, P2, P3, P4;
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/*
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// *---------*---------*
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// / \ / \ / \
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// / \ / \ / \
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// / \ / \ / \
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// / \ / \ / \
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// *---------*--#---#--*---------*
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//
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// ^ ^ ^ ^ ^ ^
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// P1 P2 pl pr P3 P4
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*/
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// get halfedge pointing from P3 to P2 (outer boundary halfedge)
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heh = _m.halfedge_handle(_eh,
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_m.is_boundary(_m.halfedge_handle(_eh,1)));
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assert( _m.is_boundary( _m.next_halfedge_handle( heh ) ) );
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assert( _m.is_boundary( _m.prev_halfedge_handle( heh ) ) );
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vh1 = _m.to_vertex_handle( _m.next_halfedge_handle( heh ) );
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vh2 = _m.to_vertex_handle( heh );
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vh3 = _m.from_vertex_handle( heh );
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vh4 = _m.from_vertex_handle( _m.prev_halfedge_handle( heh ));
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P1 = _m.point(vh1);
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P2 = _m.point(vh2);
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P3 = _m.point(vh3);
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P4 = _m.point(vh4);
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vhl = _m.add_vertex(zero);
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vhr = _m.add_vertex(zero);
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_m.property(vp_pos_, vhl ) = (P1 + 16.0f*P2 + 10.0f*P3) * _1over27;
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_m.property(vp_pos_, vhr ) = (10.0f*P2 + 16.0f*P3 + P4) * _1over27;
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_m.property(ep_nv_, _eh).first = vhl;
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_m.property(ep_nv_, _eh).second = vhr;
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}
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void boundary_split( MeshType& _m, const typename MeshType::FaceHandle& _fh )
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{
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assert( _m.is_boundary(_fh) );
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typename MeshType::VertexHandle vhl, vhr;
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typename MeshType::FaceEdgeIter fe_it;
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typename MeshType::HalfedgeHandle heh;
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// find boundary edge
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for( fe_it=_m.fe_iter( _fh ); fe_it && !_m.is_boundary( fe_it ); ++fe_it );
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// use precomputed, already inserted but not linked vertices
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vhl = _m.property(ep_nv_, fe_it).first;
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vhr = _m.property(ep_nv_, fe_it).second;
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/*
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// *---------*---------*
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// / \ / \ / \
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// / \ / \ / \
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// / \ / \ / \
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// / \ / \ / \
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// *---------*--#---#--*---------*
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//
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// ^ ^ ^ ^ ^ ^
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// P1 P2 pl pr P3 P4
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*/
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// get halfedge pointing from P2 to P3 (inner boundary halfedge)
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heh = _m.halfedge_handle(fe_it,
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_m.is_boundary(_m.halfedge_handle(fe_it,0)));
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typename MeshType::HalfedgeHandle pl_P3;
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// split P2->P3 (heh) in P2->pl (heh) and pl->P3
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boundary_split( _m, heh, vhl ); // split edge
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pl_P3 = _m.next_halfedge_handle( heh ); // store next halfedge handle
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boundary_split( _m, heh ); // split face
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// split pl->P3 in pl->pr and pr->P3
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boundary_split( _m, pl_P3, vhr );
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boundary_split( _m, pl_P3 );
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assert( _m.is_boundary( vhl ) && _m.halfedge_handle(vhl).is_valid() );
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assert( _m.is_boundary( vhr ) && _m.halfedge_handle(vhr).is_valid() );
|
||
|
|
}
|
||
|
|
|
||
|
|
void boundary_split(MeshType& _m,
|
||
|
|
const typename MeshType::HalfedgeHandle& _heh,
|
||
|
|
const typename MeshType::VertexHandle& _vh)
|
||
|
|
{
|
||
|
|
assert( _m.is_boundary( _m.edge_handle(_heh) ) );
|
||
|
|
|
||
|
|
typename MeshType::HalfedgeHandle
|
||
|
|
heh(_heh),
|
||
|
|
opp_heh( _m.opposite_halfedge_handle(_heh) ),
|
||
|
|
new_heh, opp_new_heh;
|
||
|
|
typename MeshType::VertexHandle to_vh(_m.to_vertex_handle(heh));
|
||
|
|
typename MeshType::HalfedgeHandle t_heh;
|
||
|
|
|
||
|
|
/*
|
||
|
|
* P5
|
||
|
|
* *
|
||
|
|
* /|\
|
||
|
|
* / \
|
||
|
|
* / \
|
||
|
|
* / \
|
||
|
|
* / \
|
||
|
|
* /_ heh new \
|
||
|
|
* *-----\*-----\*\-----*
|
||
|
|
* ^ ^ t_heh
|
||
|
|
* _vh to_vh
|
||
|
|
*
|
||
|
|
* P1 P2 P3 P4
|
||
|
|
*/
|
||
|
|
// Re-Setting Handles
|
||
|
|
|
||
|
|
// find halfedge point from P4 to P3
|
||
|
|
for(t_heh = heh;
|
||
|
|
_m.next_halfedge_handle(t_heh) != opp_heh;
|
||
|
|
t_heh = _m.opposite_halfedge_handle(_m.next_halfedge_handle(t_heh)))
|
||
|
|
{}
|
||
|
|
|
||
|
|
assert( _m.is_boundary( t_heh ) );
|
||
|
|
|
||
|
|
new_heh = _m.new_edge( _vh, to_vh );
|
||
|
|
opp_new_heh = _m.opposite_halfedge_handle(new_heh);
|
||
|
|
|
||
|
|
// update halfedge connectivity
|
||
|
|
|
||
|
|
_m.set_next_halfedge_handle(t_heh, opp_new_heh); // P4-P3 -> P3-P2
|
||
|
|
// P2-P3 -> P3-P5
|
||
|
|
_m.set_next_halfedge_handle(new_heh, _m.next_halfedge_handle(heh));
|
||
|
|
_m.set_next_halfedge_handle(heh, new_heh); // P1-P2 -> P2-P3
|
||
|
|
_m.set_next_halfedge_handle(opp_new_heh, opp_heh); // P3-P2 -> P2-P1
|
||
|
|
|
||
|
|
// both opposite halfedges point to same face
|
||
|
|
_m.set_face_handle(opp_new_heh, _m.face_handle(opp_heh));
|
||
|
|
|
||
|
|
// let heh finally point to new inserted vertex
|
||
|
|
_m.set_vertex_handle(heh, _vh);
|
||
|
|
|
||
|
|
// let heh and new_heh point to same face
|
||
|
|
_m.set_face_handle(new_heh, _m.face_handle(heh));
|
||
|
|
|
||
|
|
// let opp_new_heh be the new outgoing halfedge for to_vh
|
||
|
|
// (replaces for opp_heh)
|
||
|
|
_m.set_halfedge_handle( to_vh, opp_new_heh );
|
||
|
|
|
||
|
|
// let opp_heh be the outgoing halfedge for _vh
|
||
|
|
_m.set_halfedge_handle( _vh, opp_heh );
|
||
|
|
}
|
||
|
|
|
||
|
|
void boundary_split( MeshType& _m,
|
||
|
|
const typename MeshType::HalfedgeHandle& _heh)
|
||
|
|
{
|
||
|
|
assert( _m.is_boundary( _m.opposite_halfedge_handle( _heh ) ) );
|
||
|
|
|
||
|
|
typename MeshType::HalfedgeHandle
|
||
|
|
heh(_heh),
|
||
|
|
n_heh(_m.next_halfedge_handle(heh));
|
||
|
|
|
||
|
|
typename MeshType::VertexHandle
|
||
|
|
to_vh(_m.to_vertex_handle(heh));
|
||
|
|
|
||
|
|
typename MeshType::HalfedgeHandle
|
||
|
|
heh2(_m.new_edge(to_vh,
|
||
|
|
_m.to_vertex_handle(_m.next_halfedge_handle(n_heh)))),
|
||
|
|
heh3(_m.opposite_halfedge_handle(heh2));
|
||
|
|
|
||
|
|
typename MeshType::FaceHandle
|
||
|
|
new_fh(_m.new_face()),
|
||
|
|
fh(_m.face_handle(heh));
|
||
|
|
|
||
|
|
// Relink (half)edges
|
||
|
|
|
||
|
|
#define set_next_heh set_next_halfedge_handle
|
||
|
|
#define next_heh next_halfedge_handle
|
||
|
|
|
||
|
|
_m.set_face_handle(heh, new_fh);
|
||
|
|
_m.set_face_handle(heh2, new_fh);
|
||
|
|
_m.set_next_heh(heh2, _m.next_heh(_m.next_heh(n_heh)));
|
||
|
|
_m.set_next_heh(heh, heh2);
|
||
|
|
_m.set_face_handle( _m.next_heh(heh2), new_fh);
|
||
|
|
|
||
|
|
// _m.set_face_handle( _m.next_heh(_m.next_heh(heh2)), new_fh);
|
||
|
|
|
||
|
|
_m.set_next_heh(heh3, n_heh);
|
||
|
|
_m.set_next_heh(_m.next_halfedge_handle(n_heh), heh3);
|
||
|
|
_m.set_face_handle(heh3, fh);
|
||
|
|
// _m.set_face_handle(n_heh, fh);
|
||
|
|
|
||
|
|
_m.set_halfedge_handle( fh, n_heh);
|
||
|
|
_m.set_halfedge_handle(new_fh, heh);
|
||
|
|
|
||
|
|
#undef set_next_halfedge_handle
|
||
|
|
#undef next_halfedge_handle
|
||
|
|
|
||
|
|
}
|
||
|
|
|
||
|
|
private:
|
||
|
|
|
||
|
|
weights_t weights_;
|
||
|
|
OpenMesh::VPropHandleT< typename MeshType::Point > vp_pos_;
|
||
|
|
OpenMesh::EPropHandleT< std::pair< typename MeshType::VertexHandle,
|
||
|
|
typename MeshType::VertexHandle> > ep_nv_;
|
||
|
|
OpenMesh::MPropHandleT< size_t > mp_gen_;
|
||
|
|
|
||
|
|
const real_t _1over3;
|
||
|
|
const real_t _1over27;
|
||
|
|
};
|
||
|
|
|
||
|
|
|
||
|
|
//=============================================================================
|
||
|
|
} // END_NS_UNIFORM
|
||
|
|
} // END_NS_SUBDIVIDER
|
||
|
|
} // END_NS_OPENMESH
|
||
|
|
//=============================================================================
|
||
|
|
#endif // OPENMESH_SUBDIVIDER_UNIFORM_SQRT3T_HH
|
||
|
|
//=============================================================================
|