189 lines
5.7 KiB
C++
189 lines
5.7 KiB
C++
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/*===========================================================================*\
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* *
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* OpenMesh *
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* Copyright (C) 2001-2003 by Computer Graphics Group, RWTH Aachen *
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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* *
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* License *
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* *
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* This library is free software; you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as published *
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* by the Free Software Foundation, version 2.1. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
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* *
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\*===========================================================================*/
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//=============================================================================
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//
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// CLASS newClass - IMPLEMENTATION
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//
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//=============================================================================
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//== INCLUDES =================================================================
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#include <OpenMesh/Tools/VDPM/VHierarchyWindow.hh>
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#ifndef WIN32
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#include <string.h>
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#include <cstdlib>
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#endif
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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namespace VDPM {
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//== IMPLEMENTATION ==========================================================
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VHierarchyWindow::
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VHierarchyWindow()
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{
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vhierarchy_ = NULL;
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buffer_ = NULL;
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buffer_min_ = 0;
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buffer_max_ = 0;
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window_min_ = 0;
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window_max_ = 0;
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current_pos_ = 0;
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n_shift_ = 0;
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}
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VHierarchyWindow::
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VHierarchyWindow(VHierarchy &_vhierarchy)
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{
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vhierarchy_ = &_vhierarchy;
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buffer_ = NULL;
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}
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VHierarchyWindow::
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~VHierarchyWindow(void)
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{
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if (buffer_ != NULL)
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free(buffer_);
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}
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bool
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VHierarchyWindow::
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update_buffer(VHierarchyNodeHandle _node_handle)
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{
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if (underflow(_node_handle) != true && overflow(_node_handle) != true)
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return false;
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// tightly update window_min_ & window_max_
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int none_zero_pos;
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for (none_zero_pos=buffer_size()-1; none_zero_pos >= 0; --none_zero_pos)
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{
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if (buffer_[none_zero_pos] != 0) break;
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}
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window_max_ = buffer_min_ + none_zero_pos + 1;
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for(none_zero_pos=0; none_zero_pos < buffer_size(); ++none_zero_pos)
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{
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if (buffer_[none_zero_pos] != 0) break;
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}
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window_min_ = buffer_min_ + none_zero_pos;
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assert(window_min_ < window_max_);
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while (underflow(_node_handle) == true) buffer_min_ /= 2;
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while (overflow(_node_handle) == true)
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{
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buffer_max_ *= 2;
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if (buffer_max_ > (int) vhierarchy_->num_nodes() / 8)
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buffer_max_ = (int) (1 + vhierarchy_->num_nodes() / 8);
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}
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unsigned char *new_buffer = (unsigned char *) malloc(buffer_size());
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memset(new_buffer, 0, buffer_size());
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memcpy(&(new_buffer[window_min_-buffer_min_]),
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&(buffer_[none_zero_pos]),
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window_size());
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free(buffer_);
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buffer_ = new_buffer;
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return true;
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}
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void
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VHierarchyWindow::init(VHierarchyNodeHandleContainer &_roots)
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{
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if (buffer_ != NULL)
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free(buffer_);
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buffer_min_ = 0;
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buffer_max_ = _roots.size() / 8;
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if (_roots.size() % 8 > 0)
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++buffer_max_;
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buffer_ = (unsigned char *) malloc(buffer_size());
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memset(buffer_, 0, buffer_size());
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window_min_ = 0;
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window_max_= 0;
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current_pos_ = 0;
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n_shift_ = 0;
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for (unsigned int i=0; i<_roots.size(); i++)
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{
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activate(VHierarchyNodeHandle((int) i));
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}
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}
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void
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VHierarchyWindow::
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update_with_vsplit(VHierarchyNodeHandle _parent_handle)
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{
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VHierarchyNodeHandle
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lchild_handle = vhierarchy_->lchild_handle(_parent_handle),
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rchild_handle = vhierarchy_->rchild_handle(_parent_handle);
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assert(is_active(_parent_handle) == true);
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assert(is_active(lchild_handle) != true);
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assert(is_active(rchild_handle) != true);
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inactivate(_parent_handle);
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activate(rchild_handle);
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activate(lchild_handle);
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}
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void
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VHierarchyWindow::
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update_with_ecol(VHierarchyNodeHandle _parent_handle)
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{
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VHierarchyNodeHandle
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lchild_handle = vhierarchy_->lchild_handle(_parent_handle),
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rchild_handle = vhierarchy_->rchild_handle(_parent_handle);
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assert(is_active(_parent_handle) != true);
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assert(is_active(lchild_handle) == true);
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assert(is_active(rchild_handle) == true);
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activate(_parent_handle);
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inactivate(rchild_handle);
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inactivate(lchild_handle);
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}
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//=============================================================================
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} // namespace VDPM
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} // namespace OpenMesh
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//=============================================================================
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