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openmesh/src/OpenMesh/Apps/ProgViewer/progviewer.cc

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/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2001-2013 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* This file is part of OpenMesh. *
* *
* OpenMesh is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
* link it with other files to produce an executable, this file does *
* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenMesh is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenMesh. If not, *
* see <http://www.gnu.org/licenses/>. *
* *
\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $Date$ *
* *
\*===========================================================================*/
#ifdef _MSC_VER
# pragma warning(disable: 4267 4311)
#endif
#include <iostream>
#include <fstream>
#include <OpenMesh/Apps/ProgViewer/ProgViewerWidget.hh>
#include <QString>
#include <QApplication>
#include <QGLWidget>
#ifdef ARCH_DARWIN
#include <glut.h>
#else
#include <GL/glut.h>
#endif
int main(int argc, char **argv)
{
// OpenGL check
QApplication::setColorSpec( QApplication::CustomColor );
QApplication app(argc,argv);
glutInit(&argc,argv);
if ( !QGLFormat::hasOpenGL() ) {
std::cerr << "This system has no OpenGL support.\n";
return -1;
}
// create widget
ProgViewerWidget w(0);
w.resize(400, 400);
w.show();
// load scene
if (argc > 1) w.open_prog_mesh(argv[1]);
// print usage info
std::cout << "\n\n"
<< "Press Minus : Coarsen mesh\n"
<< " Plus : Refine mesh\n"
<< " Home : Coarsen down to base mesh\n"
<< " End : Refine up to finest mesh\n"
<< "\n";
return app.exec();
}