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openmesh/src/OpenMesh/Core/IO/writer/OBJWriter.cc

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/* ========================================================================= *
* *
* OpenMesh *
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* Copyright (c) 2001-2023, RWTH-Aachen University *
* Department of Computer Graphics and Multimedia *
* All rights reserved. *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* This file is part of OpenMesh. *
*---------------------------------------------------------------------------*
* *
* Redistribution and use in source and binary forms, with or without *
* modification, are permitted provided that the following conditions *
* are met: *
* *
* 1. Redistributions of source code must retain the above copyright notice, *
* this list of conditions and the following disclaimer. *
* *
* 2. Redistributions in binary form must reproduce the above copyright *
* notice, this list of conditions and the following disclaimer in the *
* documentation and/or other materials provided with the distribution. *
* *
* 3. Neither the name of the copyright holder nor the names of its *
* contributors may be used to endorse or promote products derived from *
* this software without specific prior written permission. *
* *
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS *
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED *
* TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A *
* PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER *
* OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, *
* EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, *
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR *
* PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF *
* LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING *
* NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS *
* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. *
* *
* ========================================================================= */
//== INCLUDES =================================================================
//STL
#include <fstream>
#include <limits>
// OpenMesh
#include <OpenMesh/Core/IO/BinaryHelper.hh>
#include <OpenMesh/Core/IO/writer/OBJWriter.hh>
#include <OpenMesh/Core/IO/IOManager.hh>
#include <OpenMesh/Core/Utils/color_cast.hh>
//=== NAMESPACES ==============================================================
namespace OpenMesh {
namespace IO {
//=== INSTANCIATE =============================================================
// register the OBJLoader singleton with MeshLoader
_OBJWriter_ __OBJWriterinstance;
_OBJWriter_& OBJWriter() { return __OBJWriterinstance; }
//=== IMPLEMENTATION ==========================================================
_OBJWriter_::_OBJWriter_() { IOManager().register_module(this); }
//-----------------------------------------------------------------------------
bool
_OBJWriter_::
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write(const std::string& _filename, BaseExporter& _be, const Options& _writeOptions, std::streamsize _precision) const
{
std::fstream out(_filename.c_str(), std::ios_base::out );
if (!out)
{
omerr() << "[OBJWriter] : cannot open file "
<< _filename << std::endl;
return false;
}
// Set precision on output stream. The default is set via IOManager and passed through to all writers.
out.precision(_precision);
// Set fixed output to avoid problems with programs not reading scientific notation correctly
out << std::fixed;
{
#if defined(WIN32)
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std::string::size_type dotposition = _filename.find_last_of("\\/");
#else
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std::string::size_type dotposition = _filename.rfind("/");
#endif
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if (dotposition == std::string::npos){
path_ = "./";
objName_ = _filename;
}else{
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path_ = _filename.substr(0,dotposition+1);
objName_ = _filename.substr(dotposition+1);
}
//remove the file extension
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dotposition = objName_.find_last_of(".");
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if(dotposition != std::string::npos)
objName_ = objName_.substr(0,dotposition);
}
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bool result = write(out, _be, _writeOptions, _precision);
out.close();
return result;
}
//-----------------------------------------------------------------------------
size_t _OBJWriter_::getMaterial(OpenMesh::Vec3f _color) const
{
auto idx_it = material_idx_.find(_color);
if (idx_it != material_idx_.end()) {
return idx_it->second;
} else {
size_t idx = material_.size();
material_.push_back(_color);
material_idx_[_color] = idx;
return idx;
}
}
//-----------------------------------------------------------------------------
size_t _OBJWriter_::getMaterial(OpenMesh::Vec4f _color) const
{
auto idx_it = materialA_idx_.find(_color);
if (idx_it != materialA_idx_.end()) {
return idx_it->second;
} else {
size_t idx = materialA_.size();
materialA_.push_back(_color);
materialA_idx_[_color] = idx;
return idx;
}
}
//-----------------------------------------------------------------------------
bool
_OBJWriter_::
writeMaterial(std::ostream& _out, BaseExporter& _be, Options _opt) const
{
OpenMesh::Vec3f c;
OpenMesh::Vec4f cA;
material_.clear();
material_idx_.clear();
materialA_.clear();
materialA_idx_.clear();
//iterate over faces
for (size_t i=0, nF=_be.n_faces(); i<nF; ++i)
{
//color with alpha
if ( _opt.color_has_alpha() ){
cA = color_cast<OpenMesh::Vec4f> (_be.colorA( FaceHandle(int(i)) ));
getMaterial(cA);
}else{
//and without alpha
c = color_cast<OpenMesh::Vec3f> (_be.color( FaceHandle(int(i)) ));
getMaterial(c);
}
}
//write the materials
if ( _opt.color_has_alpha() )
for (size_t i=0; i < materialA_.size(); i++){
_out << "newmtl " << "mat" << i << '\n';
_out << "Ka 0.5000 0.5000 0.5000" << '\n';
_out << "Kd " << materialA_[i][0] << ' ' << materialA_[i][1] << ' ' << materialA_[i][2] << '\n';
_out << "Tr " << materialA_[i][3] << '\n';
_out << "illum 1" << '\n';
}
else
for (size_t i=0; i < material_.size(); i++){
_out << "newmtl " << "mat" << i << '\n';
_out << "Ka 0.5000 0.5000 0.5000" << '\n';
_out << "Kd " << material_[i][0] << ' ' << material_[i][1] << ' ' << material_[i][2] << '\n';
_out << "illum 1" << '\n';
}
if (_opt.texture_file != "") {
_out << "map_Kd " << _opt.texture_file << std::endl;
}
return true;
}
//-----------------------------------------------------------------------------
bool
_OBJWriter_::
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write(std::ostream& _out, BaseExporter& _be, const Options& _writeOptions, std::streamsize _precision) const
{
unsigned int idx;
VertexHandle vh;
std::vector<VertexHandle> vhandles;
bool useMatrial = false;
OpenMesh::Vec3f c;
OpenMesh::Vec4f cA;
omlog() << "[OBJWriter] : write file\n";
_out.precision(_precision);
// check exporter features
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if (!check( _be, _writeOptions)) {
return false;
}
// No binary mode for OBJ
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if ( _writeOptions.check(Options::Binary) ) {
omout() << "[OBJWriter] : Warning, Binary mode requested for OBJ Writer (No support for Binary mode), falling back to standard." << std::endl;
}
// check for unsupported writer features
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if (_writeOptions.check(Options::FaceNormal) ) {
omerr() << "[OBJWriter] : FaceNormal not supported by OBJ Writer" << std::endl;
return false;
}
// check for unsupported writer features
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if (_writeOptions.check(Options::VertexColor) ) {
omerr() << "[OBJWriter] : VertexColor not supported by OBJ Writer" << std::endl;
return false;
}
//create material file if needed
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if ( _writeOptions.check(Options::FaceColor) || _writeOptions.texture_file != ""){
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std::string matFile = path_ + objName_ + _writeOptions.material_file_extension;
std::fstream matStream(matFile.c_str(), std::ios_base::out );
if (!matStream)
{
omerr() << "[OBJWriter] : cannot write material file " << matFile << std::endl;
}else{
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useMatrial = writeMaterial(matStream, _be, _writeOptions);
matStream.close();
}
}
// header
_out << "# " << _be.n_vertices() << " vertices, ";
_out << _be.n_faces() << " faces" << '\n';
// material file
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if ( (useMatrial && _writeOptions.check(Options::FaceColor)) || _writeOptions.texture_file != "")
_out << "mtllib " << objName_ << _writeOptions.material_file_extension << '\n';
std::map<Vec2f,int> texMap;
//collect Texturevertices from halfedges
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if(_writeOptions.check(Options::FaceTexCoord))
{
std::vector<Vec2f> texCoords;
//add all texCoords to map
unsigned int num = _be.get_face_texcoords(texCoords);
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for(size_t i = 0; i < num ; ++i)
{
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texMap[texCoords[i]] = static_cast<int>(i);
}
}
//collect Texture coordinates from vertices
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if(_writeOptions.check(Options::VertexTexCoord))
{
for (size_t i=0, nV=_be.n_vertices(); i<nV; ++i)
{
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vh = VertexHandle(static_cast<int>(i));
Vec2f t = _be.texcoord(vh);
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texMap[t] = static_cast<int>(i);
}
}
// assign each texcoord in the map its id
// and write the vt entries
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if(_writeOptions.check(Options::VertexTexCoord) || _writeOptions.check(Options::FaceTexCoord))
{
int texCount = 0;
for(std::map<Vec2f,int>::iterator it = texMap.begin(); it != texMap.end() ; ++it)
{
_out << "vt " << it->first[0] << " " << it->first[1] << '\n';
it->second = ++texCount;
}
}
const bool normal_double = _be.is_normal_double();
const bool point_double = _be.is_point_double();
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for (size_t i=0, nV=_be.n_vertices(); i<nV; ++i)
{
vh = VertexHandle(int(i));
if (point_double) {
auto v = _be.pointd(vh);
_out << "v " << v[0] <<" "<< v[1] <<" "<< v[2] << '\n';
} else {
auto v = _be.point(vh);
_out << "v " << v[0] <<" "<< v[1] <<" "<< v[2] << '\n';
}
if (_writeOptions.check(Options::VertexNormal)) {
if (normal_double) {
auto n = _be.normald(vh);
_out << "vn " << n[0] <<" "<< n[1] <<" "<< n[2] << '\n';
} else {
auto n = _be.normal(vh);
_out << "vn " << n[0] <<" "<< n[1] <<" "<< n[2] << '\n';
}
}
}
size_t lastMat = std::numeric_limits<std::size_t>::max();
// we do not want to write seperators if we only write vertex indices
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bool onlyVertices = !_writeOptions.check(Options::VertexTexCoord)
&& !_writeOptions.check(Options::VertexNormal)
&& !_writeOptions.check(Options::FaceTexCoord);
// faces (indices starting at 1 not 0)
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for (size_t i=0, nF=_be.n_faces(); i<nF; ++i)
{
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if (useMatrial && _writeOptions.check(Options::FaceColor) ){
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size_t material;
//color with alpha
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if ( _writeOptions.color_has_alpha() ){
cA = color_cast<OpenMesh::Vec4f> (_be.colorA( FaceHandle(int(i)) ));
material = getMaterial(cA);
} else{
//and without alpha
c = color_cast<OpenMesh::Vec3f> (_be.color( FaceHandle(int(i)) ));
material = getMaterial(c);
}
// if we are ina a new material block, specify in the file which material to use
if(lastMat != material) {
_out << "usemtl mat" << material << '\n';
lastMat = material;
}
}
_out << "f";
_be.get_vhandles(FaceHandle(int(i)), vhandles);
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for (size_t j=0; j< vhandles.size(); ++j)
{
// Write vertex index
idx = vhandles[j].idx() + 1;
_out << " " << idx;
if (!onlyVertices) {
// write separator
_out << "/" ;
//write texCoords index from halfedge
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if(_writeOptions.check(Options::FaceTexCoord))
{
_out << texMap[_be.texcoord(_be.getHeh(FaceHandle(int(i)),vhandles[j]))];
}
else
{
// write vertex texture coordinate index
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if (_writeOptions.check(Options::VertexTexCoord))
_out << texMap[_be.texcoord(vhandles[j])];
}
// write vertex normal index
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if ( _writeOptions.check(Options::VertexNormal) ) {
// write separator
_out << "/" ;
_out << idx;
}
}
}
_out << '\n';
}
material_.clear();
material_idx_.clear();
materialA_.clear();
materialA_idx_.clear();
return true;
}
//=============================================================================
} // namespace IO
} // namespace OpenMesh
//=============================================================================