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openmesh/CI/ci-linux.sh

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#!/bin/bash
COMPILER=$1
LANGUAGE=$2
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# Exit script on any error
set -e
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OPTIONS=""
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BUILDPATH=""
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if [ "$COMPILER" == "gcc" ]; then
echo "Building with GCC";
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BUILDPATH="gcc"
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elif [ "$COMPILER" == "clang" ]; then
OPTIONS="$OPTIONS -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang"
echo "Building with CLANG";
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BUILDPATH="clang"
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fi
if [ "$LANGUAGE" == "C++98" ]; then
echo "Building with C++98";
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BUILDPATH="$BUILDPATH-cpp98"
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elif [ "$LANGUAGE" == "C++11" ]; then
echo "Building with C++11";
OPTIONS="$OPTIONS -DCMAKE_CXX_FLAGS='-std=c++11' "
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BUILDPATH="$BUILDPATH-cpp11"
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fi
#########################################
# Make release build folder
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if [ ! -d build-release-$BUILDPATH ]; then
mkdir build-release-$BUILDPATH
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fi
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cd build-release-$BUILDPATH
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cmake -DCMAKE_BUILD_TYPE=Release -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON -DOPENMESH_BUILD_PYTHON_UNIT_TESTS=ON $OPTIONS ../
#build it
make
#build the unit tests
make unittests
#########################################
# Run Release Unittests
#########################################
cd Unittests
#execute tests
./unittests --gtest_color=yes --gtest_output=xml
cd ..
# Execute Python unittests
cd Python-Unittests
#python -m unittest discover -v
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cd ..
cd ..
#########################################
# Build Debug version and Unittests
#########################################
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if [ ! -d build-debug-$BUILDPATH ]; then
mkdir build-debug-$BUILDPATH
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fi
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cd build-debug-$BUILDPATH
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cmake -DCMAKE_BUILD_TYPE=Debug -DOPENMESH_BUILD_UNIT_TESTS=TRUE -DSTL_VECTOR_CHECKS=ON -DOPENMESH_BUILD_PYTHON_UNIT_TESTS=ON $OPTIONS ../
#build the unit tests
make unittests
#########################################
# Run Debug Unittests
#########################################
cd Unittests
# Run the unittests
./unittests --gtest_color=yes --gtest_output=xml