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openmesh/src/OpenMesh/Core/Mesh/PolyMeshT.hh

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/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* This file is part of OpenMesh. *
* *
* OpenMesh is free software: you can redistribute it and/or modify *
* it under the terms of the GNU Lesser General Public License as *
* published by the Free Software Foundation, either version 3 of *
* the License, or (at your option) any later version with the *
* following exceptions: *
* *
* If other files instantiate templates or use macros *
* or inline functions from this file, or you compile this file and *
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* not by itself cause the resulting executable to be covered by the *
* GNU Lesser General Public License. This exception does not however *
* invalidate any other reasons why the executable file might be *
* covered by the GNU Lesser General Public License. *
* *
* OpenMesh is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU LesserGeneral Public *
* License along with OpenMesh. If not, *
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\*===========================================================================*/
/*===========================================================================*\
* *
* $Revision$ *
* $Date$ *
* *
\*===========================================================================*/
//=============================================================================
//
// CLASS PolyMeshT
//
//=============================================================================
#ifndef OPENMESH_POLYMESHT_HH
#define OPENMESH_POLYMESHT_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Core/Geometry/MathDefs.hh>
#include <OpenMesh/Core/Mesh/PolyConnectivity.hh>
#include <vector>
//== NAMESPACES ===============================================================
namespace OpenMesh {
//== CLASS DEFINITION =========================================================
/** \class PolyMeshT PolyMeshT.hh <OpenMesh/Mesh/PolyMeshT.hh>
Base type for a polygonal mesh.
This is the base class for a polygonal mesh. It is parameterized
by a mesh kernel that is given as a template argument. This class
inherits all methods from its mesh kernel.
\param Kernel: template argument for the mesh kernel
\note You should use the predefined mesh-kernel combinations in
\ref mesh_types_group
\see \ref mesh_type
*/
template <class Kernel>
class PolyMeshT : public Kernel
{
public:
/// Self type. Used to specify iterators/circulators.
typedef PolyMeshT<Kernel> This;
//--- item types ---
//@{
/// Determine whether this is a PolyMeshT or TriMeshT ( This function does not check the per face vertex count! It only checks if the datatype is PolyMeshT or TriMeshT )
enum { IsPolyMesh = 1 };
enum { IsTriMesh = 0 };
static bool is_polymesh() { return true; }
static bool is_trimesh() { return false; }
//@}
/// \name Mesh Items
//@{
/// Scalar type
typedef typename Kernel::Scalar Scalar;
/// Coordinate type
typedef typename Kernel::Point Point;
/// Normal type
typedef typename Kernel::Normal Normal;
/// Color type
typedef typename Kernel::Color Color;
/// TexCoord1D type
typedef typename Kernel::TexCoord1D TexCoord1D;
/// TexCoord2D type
typedef typename Kernel::TexCoord2D TexCoord2D;
/// TexCoord3D type
typedef typename Kernel::TexCoord3D TexCoord3D;
/// Vertex type
typedef typename Kernel::Vertex Vertex;
/// Halfedge type
typedef typename Kernel::Halfedge Halfedge;
/// Edge type
typedef typename Kernel::Edge Edge;
/// Face type
typedef typename Kernel::Face Face;
//@}
//--- handle types ---
/// Handle for referencing the corresponding item
typedef typename Kernel::VertexHandle VertexHandle;
typedef typename Kernel::HalfedgeHandle HalfedgeHandle;
typedef typename Kernel::EdgeHandle EdgeHandle;
typedef typename Kernel::FaceHandle FaceHandle;
typedef typename Kernel::VertexIter VertexIter;
typedef typename Kernel::HalfedgeIter HalfedgeIter;
typedef typename Kernel::EdgeIter EdgeIter;
typedef typename Kernel::FaceIter FaceIter;
typedef typename Kernel::ConstVertexIter ConstVertexIter;
typedef typename Kernel::ConstHalfedgeIter ConstHalfedgeIter;
typedef typename Kernel::ConstEdgeIter ConstEdgeIter;
typedef typename Kernel::ConstFaceIter ConstFaceIter;
//@}
//--- circulators ---
/** \name Mesh Circulators
Refer to OpenMesh::Mesh::Iterators or \ref mesh_iterators
for documentation.
*/
//@{
/// Circulator
typedef typename Kernel::VertexVertexIter VertexVertexIter;
typedef typename Kernel::VertexOHalfedgeIter VertexOHalfedgeIter;
typedef typename Kernel::VertexIHalfedgeIter VertexIHalfedgeIter;
typedef typename Kernel::VertexEdgeIter VertexEdgeIter;
typedef typename Kernel::VertexFaceIter VertexFaceIter;
typedef typename Kernel::FaceVertexIter FaceVertexIter;
typedef typename Kernel::FaceHalfedgeIter FaceHalfedgeIter;
typedef typename Kernel::FaceEdgeIter FaceEdgeIter;
typedef typename Kernel::FaceFaceIter FaceFaceIter;
typedef typename Kernel::ConstVertexVertexIter ConstVertexVertexIter;
typedef typename Kernel::ConstVertexOHalfedgeIter ConstVertexOHalfedgeIter;
typedef typename Kernel::ConstVertexIHalfedgeIter ConstVertexIHalfedgeIter;
typedef typename Kernel::ConstVertexEdgeIter ConstVertexEdgeIter;
typedef typename Kernel::ConstVertexFaceIter ConstVertexFaceIter;
typedef typename Kernel::ConstFaceVertexIter ConstFaceVertexIter;
typedef typename Kernel::ConstFaceHalfedgeIter ConstFaceHalfedgeIter;
typedef typename Kernel::ConstFaceEdgeIter ConstFaceEdgeIter;
typedef typename Kernel::ConstFaceFaceIter ConstFaceFaceIter;
//@}
// --- constructor/destructor
PolyMeshT() {}
virtual ~PolyMeshT() {}
/** Uses default copy and assignment operator.
Use them to assign two meshes of \b equal type.
If the mesh types vary, use PolyMeshT::assign() instead. */
// --- creation ---
inline VertexHandle new_vertex()
{ return Kernel::new_vertex(); }
inline VertexHandle new_vertex(const Point& _p)
{
VertexHandle vh(Kernel::new_vertex());
set_point(vh, _p);
return vh;
}
inline VertexHandle add_vertex(const Point& _p)
{ return new_vertex(_p); }
// --- normal vectors ---
/** \name Normal vector computation
*/
//@{
/** Calls update_face_normals() and update_vertex_normals() if
these normals (i.e. the properties) exist */
void update_normals();
/// Update normal for face _fh
void update_normal(FaceHandle _fh)
{ set_normal(_fh, calc_face_normal(_fh)); }
/** Update normal vectors for all faces.
\attention Needs the Attributes::Normal attribute for faces. */
void update_face_normals();
/** Calculate normal vector for face _fh. */
Normal calc_face_normal(FaceHandle _fh) const;
/** Calculate normal vector for face (_p0, _p1, _p2). */
Normal calc_face_normal(const Point& _p0, const Point& _p1,
const Point& _p2) const;
// calculates the average of the vertices defining _fh
void calc_face_centroid(FaceHandle _fh, Point& _pt) const;
/// Update normal for vertex _vh
void update_normal(VertexHandle _vh)
{ set_normal(_vh, calc_vertex_normal(_vh)); }
/** Update normal vectors for all vertices. \attention Needs the
Attributes::Normal attribute for faces and vertices. */
void update_vertex_normals();
/** Calculate normal vector for vertex _vh by averaging normals
of adjacent faces. Face normals have to be computed first.
\attention Needs the Attributes::Normal attribute for faces. */
Normal calc_vertex_normal(VertexHandle _vh) const;
/** Different methods for calculation of the normal at _vh:
- ..._fast - the default one - the same as calc vertex_normal()
- needs the Attributes::Normal attribute for faces
- ..._correct - works properly for non-triangular meshes
- does not need any attributes
- ..._loop - calculates loop surface normals
- does not need any attributes */
void calc_vertex_normal_fast(VertexHandle _vh, Normal& _n) const;
void calc_vertex_normal_correct(VertexHandle _vh, Normal& _n) const;
void calc_vertex_normal_loop(VertexHandle _vh, Normal& _n) const;
//@}
// --- Geometry API - still in development ---
/** Calculates the edge vector as the vector defined by
the halfedge with id #0 (see below) */
void calc_edge_vector(EdgeHandle _eh, Normal& _edge_vec) const
{ calc_edge_vector(halfedge_handle(_eh,0), _edge_vec); }
/** Calculates the edge vector as the difference of the
the points defined by to_vertex_handle() and from_vertex_handle() */
void calc_edge_vector(HalfedgeHandle _heh, Normal& _edge_vec) const
{
_edge_vec = point(to_vertex_handle(_heh));
_edge_vec -= point(from_vertex_handle(_heh));
}
// Calculates the length of the edge _eh
Scalar calc_edge_length(EdgeHandle _eh) const
{ return calc_edge_length(halfedge_handle(_eh,0)); }
/** Calculates the length of the edge _heh
*/
Scalar calc_edge_length(HalfedgeHandle _heh) const
{ return (Scalar)sqrt(calc_edge_sqr_length(_heh)); }
Scalar calc_edge_sqr_length(EdgeHandle _eh) const
{ return calc_edge_sqr_length(halfedge_handle(_eh,0)); }
Scalar calc_edge_sqr_length(HalfedgeHandle _heh) const
{
Normal edge_vec;
calc_edge_vector(_heh, edge_vec);
return edge_vec.sqrnorm();
}
/** defines a consistent representation of a sector geometry:
the halfedge _in_heh defines the sector orientation
the vertex pointed by _in_heh defines the sector center
_vec0 and _vec1 are resp. the first and the second vectors defining the sector */
void calc_sector_vectors(HalfedgeHandle _in_heh, Normal& _vec0, Normal& _vec1) const
{
calc_edge_vector(next_halfedge_handle(_in_heh), _vec0);//p2 - p1
calc_edge_vector(opposite_halfedge_handle(_in_heh), _vec1);//p0 - p1
}
/** calculates the sector angle.\n
* The vertex pointed by _in_heh defines the sector center
* The angle will be calculated between the given halfedge and the next halfedge.\n
* Seen from the center vertex this will be the next halfedge in clockwise direction.\n
NOTE: only boundary concave sectors are treated correctly */
Scalar calc_sector_angle(HalfedgeHandle _in_heh) const
{
Normal v0, v1;
calc_sector_vectors(_in_heh, v0, v1);
Scalar denom = v0.norm()*v1.norm();
if (is_zero(denom))
{
return 0;
}
Scalar cos_a = (v0 | v1) / denom;
if (is_boundary(_in_heh))
{//determine if the boundary sector is concave or convex
FaceHandle fh(face_handle(opposite_halfedge_handle(_in_heh)));
Normal f_n(calc_face_normal(fh));//this normal is (for convex fh) OK
Scalar sign_a = dot(cross(v0, v1), f_n);
return angle(cos_a, sign_a);
}
else
{
return acos(sane_aarg(cos_a));
}
}
// calculate the cos and the sin of angle <(_in_heh,next_halfedge(_in_heh))
/*
void calc_sector_angle_cos_sin(HalfedgeHandle _in_heh, Scalar& _cos_a, Scalar& _sin_a) const
{
Normal in_vec, out_vec;
calc_edge_vector(_in_heh, in_vec);
calc_edge_vector(next_halfedge_handle(_in_heh), out_vec);
Scalar denom = in_vec.norm()*out_vec.norm();
if (is_zero(denom))
{
_cos_a = 1;
_sin_a = 0;
}
else
{
_cos_a = dot(in_vec, out_vec)/denom;
_sin_a = cross(in_vec, out_vec).norm()/denom;
}
}
*/
/** calculates the normal (non-normalized) of the face sector defined by
the angle <(_in_heh,next_halfedge(_in_heh)) */
void calc_sector_normal(HalfedgeHandle _in_heh, Normal& _sector_normal) const
{
Normal vec0, vec1;
calc_sector_vectors(_in_heh, vec0, vec1);
_sector_normal = cross(vec0, vec1);//(p2-p1)^(p0-p1)
}
/** calculates the area of the face sector defined by
the angle <(_in_heh,next_halfedge(_in_heh))
NOTE: special cases (e.g. concave sectors) are not handled correctly */
Scalar calc_sector_area(HalfedgeHandle _in_heh) const
{
Normal sector_normal;
calc_sector_normal(_in_heh, sector_normal);
return sector_normal.norm()/2;
}
/** calculates the dihedral angle on the halfedge _heh
\attention Needs the Attributes::Normal attribute for faces */
Scalar calc_dihedral_angle_fast(HalfedgeHandle _heh) const
{
// Make sure that we have face normals on the mesh
assert(Kernel::has_face_normals());
if (is_boundary(edge_handle(_heh)))
{//the dihedral angle at a boundary edge is 0
return 0;
}
const Normal& n0 = normal(face_handle(_heh));
const Normal& n1 = normal(face_handle(opposite_halfedge_handle(_heh)));
Normal he;
calc_edge_vector(_heh, he);
Scalar da_cos = dot(n0, n1);
//should be normalized, but we need only the sign
Scalar da_sin_sign = dot(cross(n0, n1), he);
return angle(da_cos, da_sin_sign);
}
/** calculates the dihedral angle on the edge _eh
\attention Needs the Attributes::Normal attribute for faces */
Scalar calc_dihedral_angle_fast(EdgeHandle _eh) const
{ return calc_dihedral_angle_fast(halfedge_handle(_eh,0)); }
// calculates the dihedral angle on the halfedge _heh
Scalar calc_dihedral_angle(HalfedgeHandle _heh) const
{
if (is_boundary(edge_handle(_heh)))
{//the dihedral angle at a boundary edge is 0
return 0;
}
Normal n0, n1, he;
calc_sector_normal(_heh, n0);
calc_sector_normal(opposite_halfedge_handle(_heh), n1);
calc_edge_vector(_heh, he);
Scalar denom = n0.norm()*n1.norm();
if (denom == Scalar(0))
{
return 0;
}
Scalar da_cos = dot(n0, n1)/denom;
//should be normalized, but we need only the sign
Scalar da_sin_sign = dot(cross(n0, n1), he);
return angle(da_cos, da_sin_sign);
}
// calculates the dihedral angle on the edge _eh
Scalar calc_dihedral_angle(EdgeHandle _eh) const
{ return calc_dihedral_angle(halfedge_handle(_eh,0)); }
/** tags an edge as a feature if its dihedral angle is larger than _angle_tresh
returns the number of the found feature edges, requires edge_status property*/
uint find_feature_edges(Scalar _angle_tresh = OpenMesh::deg_to_rad(44.0));
// --- misc ---
/// Face split (= 1-to-n split)
inline void split(FaceHandle _fh, const Point& _p)
{ Kernel::split(_fh, add_vertex(_p)); }
inline void split(FaceHandle _fh, VertexHandle _vh)
{ Kernel::split(_fh, _vh); }
inline void split(EdgeHandle _eh, const Point& _p)
{ Kernel::split(_eh, add_vertex(_p)); }
inline void split(EdgeHandle _eh, VertexHandle _vh)
{ Kernel::split(_eh, _vh); }
};
//=============================================================================
} // namespace OpenMesh
//=============================================================================
#if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESH_POLYMESH_C)
# define OPENMESH_POLYMESH_TEMPLATES
# include "PolyMeshT.cc"
#endif
//=============================================================================
#endif // OPENMESH_POLYMESHT_HH defined
//=============================================================================