177 lines
6.8 KiB
C++
177 lines
6.8 KiB
C++
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/*===========================================================================*\
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* *
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* OpenMesh *
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* Copyright (C) 2001-2003 by Computer Graphics Group, RWTH Aachen *
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* www.openmesh.org *
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* *
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*---------------------------------------------------------------------------*
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* *
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* License *
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* *
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* This library is free software; you can redistribute it and/or modify it *
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* under the terms of the GNU Lesser General Public License as published *
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* by the Free Software Foundation, version 2.1. *
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* *
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* This library is distributed in the hope that it will be useful, but *
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* WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
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* Lesser General Public License for more details. *
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* *
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* You should have received a copy of the GNU Lesser General Public *
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* License along with this library; if not, write to the Free Software *
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* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
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* *
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\*===========================================================================*/
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//=============================================================================
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//
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// CLASS newClass
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//
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//=============================================================================
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#ifndef OPENMESH_VDPROGMESH_VHIERARCHYNODE_HH
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#define OPENMESH_VDPROGMESH_VHIERARCHYNODE_HH
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//== INCLUDES =================================================================
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#include <vector>
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#include <list>
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#include <OpenMesh/Core/Geometry/VectorT.hh>
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#include <OpenMesh/Core/Mesh/Handles.hh>
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#include <OpenMesh/Tools/VDPM/VHierarchyNodeIndex.hh>
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//== FORWARDDECLARATIONS ======================================================
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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namespace VDPM {
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//== CLASS DEFINITION =========================================================
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/** Handle for vertex hierarchy nodes
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*/
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struct VHierarchyNodeHandle : public BaseHandle
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{
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explicit VHierarchyNodeHandle(int _idx=-1) : BaseHandle(_idx) {}
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};
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/// Invalid handle
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static const VHierarchyNodeHandle InvalidVHierarchyNodeHandle;
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/** Vertex hierarchy node
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* \todo Complete documentation
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*/
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class VHierarchyNode
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{
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public:
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VHierarchyNode() { }
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/// Returns true, if node is root else false.
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bool is_root() const
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{ return (parent_handle_.is_valid() == false) ? true : false; }
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/// Returns true, if node is leaf else false.
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bool is_leaf() const
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{ return (lchild_handle_.is_valid() == false) ? true : false; }
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/// Returns parent handle.
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VHierarchyNodeHandle parent_handle() { return parent_handle_; }
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/// Returns handle to left child.
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VHierarchyNodeHandle lchild_handle() { return lchild_handle_; }
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/// Returns handle to right child.
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VHierarchyNodeHandle rchild_handle()
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{ return VHierarchyNodeHandle(lchild_handle_.idx()+1); }
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void set_parent_handle(VHierarchyNodeHandle _parent_handle)
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{ parent_handle_ = _parent_handle; }
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void set_children_handle(VHierarchyNodeHandle _lchild_handle)
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{ lchild_handle_ = _lchild_handle; }
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VertexHandle vertex_handle() const { return vh_; }
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float radius() const { return radius_; }
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const OpenMesh::Vec3f& normal() const { return normal_; }
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float sin_square() const { return sin_square_; }
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float mue_square() const { return mue_square_; }
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float sigma_square() const { return sigma_square_; }
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void set_vertex_handle(OpenMesh::VertexHandle _vh) { vh_ = _vh; }
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void set_radius(float _radius) { radius_ = _radius; }
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void set_normal(const OpenMesh::Vec3f &_normal) { normal_ = _normal; }
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void set_sin_square(float _sin_square) { sin_square_ = _sin_square; }
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void set_mue_square(float _mue_square) { mue_square_ = _mue_square; }
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void set_sigma_square(float _sigma_square) { sigma_square_ = _sigma_square; }
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void set_semi_angle(float _semi_angle)
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{ float f=sinf(_semi_angle); sin_square_ = f*f; }
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void set_mue(float _mue) { mue_square_ = _mue * _mue; }
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void set_sigma(float _sigma) { sigma_square_ = _sigma * _sigma; }
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const VHierarchyNodeIndex& node_index() const { return node_index_; }
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const VHierarchyNodeIndex& fund_lcut_index() const
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{ return fund_cut_node_index_[0]; }
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const VHierarchyNodeIndex& fund_rcut_index() const
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{ return fund_cut_node_index_[1]; }
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VHierarchyNodeIndex& node_index()
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{ return node_index_; }
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VHierarchyNodeIndex& fund_lcut_index() { return fund_cut_node_index_[0]; }
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VHierarchyNodeIndex& fund_rcut_index() { return fund_cut_node_index_[1]; }
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void set_index(const VHierarchyNodeIndex &_node_index)
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{ node_index_ = _node_index; }
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void set_fund_lcut(const VHierarchyNodeIndex &_node_index)
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{ fund_cut_node_index_[0] = _node_index; }
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void set_fund_rcut(const VHierarchyNodeIndex &_node_index)
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{ fund_cut_node_index_[1] = _node_index; }
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private:
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VertexHandle vh_;
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float radius_;
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Vec3f normal_;
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float sin_square_;
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float mue_square_;
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float sigma_square_;
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VHierarchyNodeHandle parent_handle_;
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VHierarchyNodeHandle lchild_handle_;
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VHierarchyNodeIndex node_index_;
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VHierarchyNodeIndex fund_cut_node_index_[2];
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};
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/// Container for vertex hierarchy nodes
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typedef std::vector<VHierarchyNode> VHierarchyNodeContainer;
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/// Container for vertex hierarchy node handles
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typedef std::vector<VHierarchyNodeHandle> VHierarchyNodeHandleContainer;
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/// Container for vertex hierarchy node handles
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typedef std::list<VHierarchyNodeHandle> VHierarchyNodeHandleList;
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//=============================================================================
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} // namesapce VDPM
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} // namespace OpenMesh
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//=============================================================================
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#endif // OPENMESH_VDPROGMESH_VHIERARCHYNODE_HH defined
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//=============================================================================
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