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openmesh/Tools/VDPM/VFront.hh

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/*===========================================================================*\
* *
* OpenMesh *
* Copyright (C) 2001-2003 by Computer Graphics Group, RWTH Aachen *
* www.openmesh.org *
* *
*---------------------------------------------------------------------------*
* *
* License *
* *
* This library is free software; you can redistribute it and/or modify it *
* under the terms of the GNU Lesser General Public License as published *
* by the Free Software Foundation, version 2.1. *
* *
* This library is distributed in the hope that it will be useful, but *
* WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU *
* Lesser General Public License for more details. *
* *
* You should have received a copy of the GNU Lesser General Public *
* License along with this library; if not, write to the Free Software *
* Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. *
* *
\*===========================================================================*/
//=============================================================================
//
// CLASS newClass
//
//=============================================================================
#ifndef OPENMESH_VDPROGMESH_VFRONT_HH
#define OPENMESH_VDPROGMESH_VFRONT_HH
//== INCLUDES =================================================================
#include <OpenMesh/Core/System/config.h>
#include <OpenMesh/Tools/VDPM/VHierarchyNode.hh>
#include <vector>
//== FORWARDDECLARATIONS ======================================================
//== NAMESPACES ===============================================================
namespace OpenMesh {
namespace VDPM {
//== CLASS DEFINITION =========================================================
/** Active nodes in vertex hierarchy.
\todo VFront documentation
*/
class VFront
{
private:
typedef VHierarchyNodeHandleList::iterator VHierarchyNodeHandleListIter;
enum VHierarchyNodeStatus { kSplit, kActive, kCollapse };
VHierarchyNodeHandleList front_;
VHierarchyNodeHandleListIter front_it_;
std::vector<VHierarchyNodeHandleListIter> front_location_;
public:
VFront();
void clear() { front_.clear(); front_location_.clear(); }
void begin() { front_it_ = front_.begin(); }
bool end() { return (front_it_ == front_.end()) ? true : false; }
void next() { ++front_it_; }
int size() { return (int) front_.size(); }
VHierarchyNodeHandle node_handle() { return *front_it_; }
void add(VHierarchyNodeHandle _node_handle);
void remove(VHierarchyNodeHandle _node_handle);
bool is_active(VHierarchyNodeHandle _node_handle);
void init(VHierarchyNodeHandleContainer &_roots, unsigned int _n_details);
};
//=============================================================================
} // namespace VDPM
} // namespace OpenMesh
//=============================================================================
#endif // OPENMESH_VDPROGMESH_VFRONT_HH defined
//=============================================================================