Next changeset
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@907 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
@@ -674,7 +674,7 @@ void
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Tvv4<M>::split_edge(typename M::HalfedgeHandle &_hh,
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typename M::VertexHandle &_vh,
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state_t _target_state)
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{
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{
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typename M::HalfedgeHandle temp_hh;
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if (Base::mesh_.FH(Base::mesh_.OHEH(_hh)).is_valid())
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@@ -683,22 +683,22 @@ Tvv4<M>::split_edge(typename M::HalfedgeHandle &_hh,
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{
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if (MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(_hh))).red_halfedge().is_valid())
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{
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temp_hh = MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(_hh))).red_halfedge();
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temp_hh = MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(_hh))).red_halfedge();
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}
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else
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{
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// two cases for divided, but not visited face
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if (MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.PHEH(Base::mesh_.OHEH(_hh))))).state()
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// two cases for divided, but not visited face
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if (MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.PHEH(Base::mesh_.OHEH(_hh))))).state()
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== MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(_hh))).state())
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{
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temp_hh = Base::mesh_.PHEH(Base::mesh_.OHEH(_hh));
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}
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temp_hh = Base::mesh_.PHEH(Base::mesh_.OHEH(_hh));
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}
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else if (MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(Base::mesh_.OHEH(_hh))))).state()
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== MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(_hh))).state())
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else if (MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(Base::mesh_.OHEH(_hh))))).state()
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== MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(_hh))).state())
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{
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temp_hh = Base::mesh_.NHEH(Base::mesh_.OHEH(_hh));
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}
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temp_hh = Base::mesh_.NHEH(Base::mesh_.OHEH(_hh));
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}
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}
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}
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else
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@@ -706,10 +706,10 @@ Tvv4<M>::split_edge(typename M::HalfedgeHandle &_hh,
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}
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else
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temp_hh = Base::mesh_.InvalidHalfedgeHandle;
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// split edge
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Base::mesh_.split(Base::mesh_.EH(_hh), _vh);
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if (Base::mesh_.FVH(_hh) == _vh)
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{
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MOBJ(Base::mesh_.EH(Base::mesh_.PHEH(Base::mesh_.OHEH(Base::mesh_.PHEH(_hh))))).set_state(MOBJ(Base::mesh_.EH(_hh)).state());
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@@ -817,7 +817,7 @@ void VF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
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this->update(_fh, _target_state);
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// raise all neighbour vertices to level x-1
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// raise all neighbor vertices to level x-1
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typename M::FaceVertexIter fv_it;
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typename M::VertexHandle vh;
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std::vector<typename M::VertexHandle> vertex_vector;
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@@ -826,15 +826,15 @@ void VF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
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for (fv_it = Base::mesh_.fv_iter(_fh); fv_it.is_valid(); ++fv_it) {
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vertex_vector.push_back(*fv_it);
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vertex_vector.push_back(*fv_it);
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}
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while (!vertex_vector.empty()) {
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vh = vertex_vector.back();
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vertex_vector.pop_back();
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vh = vertex_vector.back();
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vertex_vector.pop_back();
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Base::prev_rule()->raise(vh, _target_state - 1);
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Base::prev_rule()->raise(vh, _target_state - 1);
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}
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}
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@@ -874,7 +874,7 @@ void FF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state) {
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this->update(_fh, _target_state);
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// raise all neighbour faces to level x-1
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// raise all neighbor faces to level x-1
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typename M::FaceFaceIter ff_it;
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typename M::FaceHandle fh;
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std::vector<typename M::FaceHandle> face_vector;
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@@ -901,11 +901,11 @@ void FF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state) {
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while (!face_vector.empty()) {
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fh = face_vector.back();
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face_vector.pop_back();
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fh = face_vector.back();
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face_vector.pop_back();
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while (MOBJ(fh).state() < _target_state - 1)
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Base::prev_rule()->raise(fh, _target_state - 1);
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while (MOBJ(fh).state() < _target_state - 1)
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Base::prev_rule()->raise(fh, _target_state - 1);
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}
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}
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@@ -938,7 +938,7 @@ void FFc<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
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this->update(_fh, _target_state);
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// raise all neighbour faces to level x-1
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// raise all neighbor faces to level x-1
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typename M::FaceFaceIter ff_it(Base::mesh_.ff_iter(_fh));
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typename M::FaceHandle fh;
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std::vector<typename M::FaceHandle> face_vector;
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@@ -955,7 +955,7 @@ void FFc<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
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Base::prev_rule()->raise(fh, _target_state - 1);
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}
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for (ff_it = Base::mesh_.ff_iter(_fh); ff_it; ++ff_it)
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for (ff_it = Base::mesh_.ff_iter(_fh); ff_it.is_valid(); ++ff_it)
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face_vector.push_back(*ff_it);
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while (!face_vector.empty()) {
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@@ -972,7 +972,7 @@ void FFc<M>::raise(typename M::FaceHandle& _fh, state_t _target_state)
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typename M::Point position(0.0, 0.0, 0.0);
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int valence(0);
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for (ff_it = Base::mesh_.ff_iter(_fh); ff_it; ++ff_it)
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for (ff_it = Base::mesh_.ff_iter(_fh); ff_it.is_valid(); ++ff_it)
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{
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++valence;
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position += Base::mesh_.data(ff_it).position(_target_state - 1);
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@@ -1003,7 +1003,7 @@ void FV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
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this->update(_vh, _target_state);
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// raise all neighbour vertices to level x-1
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// raise all neighbor vertices to level x-1
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typename M::VertexFaceIter vf_it(Base::mesh_.vf_iter(_vh));
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typename M::FaceHandle fh;
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std::vector<typename M::FaceHandle> face_vector;
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@@ -1023,7 +1023,7 @@ void FV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
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Base::prev_rule()->raise(fh, _target_state - 1);
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}
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for (vf_it = Base::mesh_.vf_iter(_vh); vf_it; ++vf_it) {
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for (vf_it = Base::mesh_.vf_iter(_vh); vf_it.is_valid(); ++vf_it) {
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face_vector.push_back(*vf_it);
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}
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@@ -1042,7 +1042,7 @@ void FV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
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typename M::Point position(0.0, 0.0, 0.0);
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int valence(0);
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for (vf_it = Base::mesh_.vf_iter(_vh); vf_it; ++vf_it) {
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for (vf_it = Base::mesh_.vf_iter(_vh); vf_it.is_valid(); ++vf_it) {
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++valence;
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position += Base::mesh_.data(vf_it).position(_target_state - 1);
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@@ -1082,69 +1082,69 @@ void FVc<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
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// raise all neighbour faces to level x-1
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if (_target_state > 1) {
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for (voh_it = Base::mesh_.voh_iter(_vh); voh_it; ++voh_it) {
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for (voh_it = Base::mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it) {
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if (Base::mesh_.FH(*voh_it).is_valid()) {
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if (Base::mesh_.FH(*voh_it).is_valid()) {
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face_vector.push_back(Base::mesh_.FH(*voh_it));
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face_vector.push_back(Base::mesh_.FH(*voh_it));
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if (Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))).is_valid()) {
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if (Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))).is_valid()) {
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face_vector.push_back(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))));
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}
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}
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face_vector.push_back(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))));
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}
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}
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}
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while (!face_vector.empty()) {
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fh = face_vector.back();
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face_vector.pop_back();
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fh = face_vector.back();
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face_vector.pop_back();
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Base::prev_rule()->raise(fh, _target_state - 1);
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Base::prev_rule()->raise(fh, _target_state - 1);
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}
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for (voh_it = Base::mesh_.voh_iter(_vh); voh_it; ++voh_it) {
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for (voh_it = Base::mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it) {
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if (Base::mesh_.FH(*voh_it).is_valid()) {
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if (Base::mesh_.FH(*voh_it).is_valid()) {
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face_vector.push_back(Base::mesh_.FH(*voh_it));
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face_vector.push_back(Base::mesh_.FH(*voh_it));
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if (Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))).is_valid()) {
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if (Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))).is_valid()) {
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face_vector.push_back(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))));
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}
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}
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face_vector.push_back(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))));
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}
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}
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}
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while (!face_vector.empty()) {
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fh = face_vector.back();
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face_vector.pop_back();
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fh = face_vector.back();
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face_vector.pop_back();
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while (MOBJ(fh).state() < _target_state - 1)
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Base::prev_rule()->raise(fh, _target_state - 1);
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while (MOBJ(fh).state() < _target_state - 1)
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Base::prev_rule()->raise(fh, _target_state - 1);
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}
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for (voh_it = Base::mesh_.voh_iter(_vh); voh_it; ++voh_it) {
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for (voh_it = Base::mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it) {
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if (Base::mesh_.FH(*voh_it).is_valid()) {
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if (Base::mesh_.FH(*voh_it).is_valid()) {
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face_vector.push_back(Base::mesh_.FH(*voh_it));
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face_vector.push_back(Base::mesh_.FH(*voh_it));
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if (Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))).is_valid()) {
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if (Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))).is_valid()) {
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face_vector.push_back(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))));
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}
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}
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face_vector.push_back(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))));
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}
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}
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}
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while (!face_vector.empty()) {
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fh = face_vector.back();
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face_vector.pop_back();
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fh = face_vector.back();
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face_vector.pop_back();
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while (MOBJ(fh).state() < _target_state - 1)
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Base::prev_rule()->raise(fh, _target_state - 1);
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while (MOBJ(fh).state() < _target_state - 1)
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Base::prev_rule()->raise(fh, _target_state - 1);
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}
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}
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@@ -1168,43 +1168,43 @@ void FVc<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
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#endif
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for (voh_it = Base::mesh_.voh_iter(_vh); voh_it; ++voh_it) {
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for (voh_it = Base::mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it) {
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fh = Base::mesh_.FH(*voh_it);
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if (fh.is_valid())
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Base::prev_rule()->raise(fh, _target_state - 1);
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Base::prev_rule()->raise(fh, _target_state - 1);
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fh = Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it)));
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if (fh.is_valid())
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Base::prev_rule()->raise(fh, _target_state - 1);
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Base::prev_rule()->raise(fh, _target_state - 1);
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if (Base::mesh_.FH(*voh_it).is_valid()) {
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if (Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))).is_valid()) {
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if (Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it))).is_valid()) {
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position += MOBJ(Base::mesh_.FH(*voh_it)).position(_target_state - 1) * c;
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position += MOBJ(Base::mesh_.FH(*voh_it)).position(_target_state - 1) * c;
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position += MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it)))).position(_target_state - 1) * (1.0 - c);
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}
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else {
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position += MOBJ(Base::mesh_.FH(Base::mesh_.OHEH(Base::mesh_.NHEH(*voh_it)))).position(_target_state - 1) * (1.0 - c);
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}
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else {
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position += MOBJ(Base::mesh_.FH(*voh_it)).position(_target_state - 1);
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}
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position += MOBJ(Base::mesh_.FH(*voh_it)).position(_target_state - 1);
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}
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}
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else {
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--valence;
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--valence;
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}
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}
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position /= valence;
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MOBJ(_vh).set_position(_target_state, position);
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MOBJ(_vh).inc_state();
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assert(MOBJ(_vh).state() == _target_state);
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// check if last rule
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if (Base::number() == Base::n_rules() - 1) {
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@@ -1247,37 +1247,37 @@ void VV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
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{
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this->update(_vh, _target_state);
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// raise all neighbour vertices to level x-1
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// raise all neighbor vertices to level x-1
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typename M::VertexVertexIter vv_it(Base::mesh_.vv_iter(_vh));
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typename M::VertexHandle vh;
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std::vector<typename M::VertexHandle> vertex_vector;
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if (_target_state > 1) {
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for (; vv_it; ++vv_it) {
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for (; vv_it.is_valid(); ++vv_it) {
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vertex_vector.push_back(*vv_it);
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vertex_vector.push_back(*vv_it);
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}
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while (!vertex_vector.empty()) {
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vh = vertex_vector.back();
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vertex_vector.pop_back();
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vh = vertex_vector.back();
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vertex_vector.pop_back();
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Base::prev_rule()->raise(vh, _target_state - 1);
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Base::prev_rule()->raise(vh, _target_state - 1);
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}
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for (; vv_it; ++vv_it) {
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for (; vv_it.is_valid(); ++vv_it) {
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vertex_vector.push_back(*vv_it);
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vertex_vector.push_back(*vv_it);
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}
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while (!vertex_vector.empty()) {
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vh = vertex_vector.back();
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vertex_vector.pop_back();
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vh = vertex_vector.back();
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vertex_vector.pop_back();
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Base::prev_rule()->raise(vh, _target_state - 1);
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Base::prev_rule()->raise(vh, _target_state - 1);
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}
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}
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@@ -1285,7 +1285,7 @@ void VV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
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typename M::Point position(0.0, 0.0, 0.0);
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int valence(0);
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for (vv_it = Base::mesh_.vv_iter(_vh); vv_it; ++vv_it) {
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for (vv_it = Base::mesh_.vv_iter(_vh); vv_it.is_valid(); ++vv_it) {
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++valence;
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@@ -1317,37 +1317,37 @@ void VVc<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
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this->update(_vh, _target_state);
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// raise all neighbour vertices to level x-1
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// raise all neighbor vertices to level x-1
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typename M::VertexVertexIter vv_it(Base::mesh_.vv_iter(_vh));
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typename M::VertexHandle vh;
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std::vector<typename M::VertexHandle> vertex_vector;
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if (_target_state > 1) {
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for (; vv_it; ++vv_it) {
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for (; vv_it.is_valid(); ++vv_it) {
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vertex_vector.push_back(*vv_it);
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vertex_vector.push_back(*vv_it);
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}
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while (!vertex_vector.empty()) {
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vh = vertex_vector.back();
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vertex_vector.pop_back();
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vh = vertex_vector.back();
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vertex_vector.pop_back();
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Base::prev_rule()->raise(vh, _target_state - 1);
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Base::prev_rule()->raise(vh, _target_state - 1);
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}
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for (; vv_it; ++vv_it) {
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for (; vv_it.is_valid(); ++vv_it) {
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vertex_vector.push_back(*vv_it);
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vertex_vector.push_back(*vv_it);
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}
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|
||||
while (!vertex_vector.empty()) {
|
||||
|
||||
vh = vertex_vector.back();
|
||||
vertex_vector.pop_back();
|
||||
vh = vertex_vector.back();
|
||||
vertex_vector.pop_back();
|
||||
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1356,7 +1356,7 @@ void VVc<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
|
||||
int valence(0);
|
||||
typename M::Scalar c;
|
||||
|
||||
for (vv_it = Base::mesh_.vv_iter(_vh); vv_it; ++vv_it)
|
||||
for (vv_it = Base::mesh_.vv_iter(_vh); vv_it.is_valid(); ++vv_it)
|
||||
{
|
||||
++valence;
|
||||
position += Base::mesh_.data(vv_it).position(_target_state - 1);
|
||||
@@ -1364,7 +1364,7 @@ void VVc<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
|
||||
|
||||
position /= valence;
|
||||
|
||||
// choose coefficcient c
|
||||
// choose coefficient c
|
||||
c = Base::coeff();
|
||||
|
||||
position *= (1.0 - c);
|
||||
@@ -1434,10 +1434,10 @@ void VdE<M>::raise(typename M::EdgeHandle& _eh, state_t _target_state)
|
||||
{
|
||||
this->update(_eh, _target_state);
|
||||
|
||||
// raise all neighbour vertices to level x-1
|
||||
// raise all neighbor vertices to level x-1
|
||||
typename M::VertexHandle vh;
|
||||
typename M::HalfedgeHandle hh1(Base::mesh_.HEH(_eh, 0)),
|
||||
hh2(Base::mesh_.HEH(_eh, 1));
|
||||
hh2(Base::mesh_.HEH(_eh, 1));
|
||||
typename M::FaceHandle fh1, fh2;
|
||||
|
||||
if (_target_state > 1) {
|
||||
@@ -1447,20 +1447,20 @@ void VdE<M>::raise(typename M::EdgeHandle& _eh, state_t _target_state)
|
||||
|
||||
if (fh1.is_valid()) {
|
||||
|
||||
Base::prev_rule()->raise(fh1, _target_state - 1);
|
||||
Base::prev_rule()->raise(fh1, _target_state - 1);
|
||||
|
||||
vh = Base::mesh_.TVH(Base::mesh_.NHEH(hh1));
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
vh = Base::mesh_.TVH(Base::mesh_.NHEH(hh1));
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
}
|
||||
|
||||
|
||||
if (fh2.is_valid()) {
|
||||
|
||||
Base::prev_rule()->raise(fh2, _target_state - 1);
|
||||
Base::prev_rule()->raise(fh2, _target_state - 1);
|
||||
|
||||
vh = Base::mesh_.TVH(Base::mesh_.NHEH(hh2));
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
vh = Base::mesh_.TVH(Base::mesh_.NHEH(hh2));
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
}
|
||||
|
||||
|
||||
vh = Base::mesh_.TVH(hh1);
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
|
||||
@@ -1510,7 +1510,7 @@ VdEc<M>::raise(typename M::EdgeHandle& _eh, state_t _target_state)
|
||||
{
|
||||
this->update(_eh, _target_state);
|
||||
|
||||
// raise all neighbour vertices to level x-1
|
||||
// raise all neighbor vertices to level x-1
|
||||
typename M::VertexHandle vh;
|
||||
typename M::HalfedgeHandle hh1(Base::mesh_.HEH(_eh, 0)),
|
||||
hh2(Base::mesh_.HEH(_eh, 1));
|
||||
@@ -1533,10 +1533,10 @@ VdEc<M>::raise(typename M::EdgeHandle& _eh, state_t _target_state)
|
||||
|
||||
while (!vertex_vector.empty()) {
|
||||
|
||||
vh = vertex_vector.back();
|
||||
vertex_vector.pop_back();
|
||||
vh = vertex_vector.back();
|
||||
vertex_vector.pop_back();
|
||||
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
}
|
||||
|
||||
vertex_vector.push_back(Base::mesh_.TVH(hh1));
|
||||
@@ -1547,10 +1547,10 @@ VdEc<M>::raise(typename M::EdgeHandle& _eh, state_t _target_state)
|
||||
|
||||
while (!vertex_vector.empty()) {
|
||||
|
||||
vh = vertex_vector.back();
|
||||
vertex_vector.pop_back();
|
||||
vh = vertex_vector.back();
|
||||
vertex_vector.pop_back();
|
||||
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
Base::prev_rule()->raise(vh, _target_state - 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1586,14 +1586,14 @@ void EV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
|
||||
|
||||
this->update(_vh, _target_state);
|
||||
|
||||
// raise all neighbour vertices to level x-1
|
||||
// raise all neighbor vertices to level x-1
|
||||
typename M::VertexEdgeIter ve_it(Base::mesh_.ve_iter(_vh));
|
||||
typename M::EdgeHandle eh;
|
||||
std::vector<typename M::EdgeHandle> edge_vector;
|
||||
|
||||
if (_target_state > 1) {
|
||||
|
||||
for (; ve_it; ++ve_it) {
|
||||
for (; ve_it.is_valid(); ++ve_it) {
|
||||
|
||||
edge_vector.push_back(*ve_it);
|
||||
}
|
||||
@@ -1606,7 +1606,7 @@ void EV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
|
||||
Base::prev_rule()->raise(eh, _target_state - 1);
|
||||
}
|
||||
|
||||
for (ve_it = Base::mesh_.ve_iter(_vh); ve_it; ++ve_it) {
|
||||
for (ve_it = Base::mesh_.ve_iter(_vh); ve_it.is_valid(); ++ve_it) {
|
||||
|
||||
edge_vector.push_back(*ve_it);
|
||||
}
|
||||
@@ -1625,7 +1625,7 @@ void EV<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
|
||||
typename M::Point position(0.0, 0.0, 0.0);
|
||||
int valence(0);
|
||||
|
||||
for (ve_it = Base::mesh_.ve_iter(_vh); ve_it; ++ve_it) {
|
||||
for (ve_it = Base::mesh_.ve_iter(_vh); ve_it.is_valid(); ++ve_it) {
|
||||
|
||||
if (Base::mesh_.data(ve_it).final()) {
|
||||
|
||||
@@ -1671,34 +1671,34 @@ void EVc<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
|
||||
|
||||
if (_target_state > 1) {
|
||||
|
||||
for (voh_it = Base::mesh_.voh_iter(_vh); voh_it; ++voh_it) {
|
||||
for (voh_it = Base::mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it) {
|
||||
|
||||
face_vector.push_back(Base::mesh_.FH(*voh_it));
|
||||
face_vector.push_back(Base::mesh_.FH(*voh_it));
|
||||
}
|
||||
|
||||
while (!face_vector.empty()) {
|
||||
|
||||
fh = face_vector.back();
|
||||
face_vector.pop_back();
|
||||
fh = face_vector.back();
|
||||
face_vector.pop_back();
|
||||
|
||||
if (fh.is_valid())
|
||||
Base::prev_rule()->raise(fh, _target_state - 1);
|
||||
if (fh.is_valid())
|
||||
Base::prev_rule()->raise(fh, _target_state - 1);
|
||||
}
|
||||
|
||||
for (voh_it = Base::mesh_.voh_iter(_vh); voh_it; ++voh_it) {
|
||||
for (voh_it = Base::mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it) {
|
||||
|
||||
edge_vector.push_back(Base::mesh_.EH(*voh_it));
|
||||
edge_vector.push_back(Base::mesh_.EH(*voh_it));
|
||||
|
||||
edge_vector.push_back(Base::mesh_.EH(Base::mesh_.NHEH(*voh_it)));
|
||||
edge_vector.push_back(Base::mesh_.EH(Base::mesh_.NHEH(*voh_it)));
|
||||
}
|
||||
|
||||
while (!edge_vector.empty()) {
|
||||
|
||||
eh = edge_vector.back();
|
||||
edge_vector.pop_back();
|
||||
eh = edge_vector.back();
|
||||
edge_vector.pop_back();
|
||||
|
||||
while (MOBJ(eh).state() < _target_state - 1)
|
||||
Base::prev_rule()->raise(eh, _target_state - 1);
|
||||
while (MOBJ(eh).state() < _target_state - 1)
|
||||
Base::prev_rule()->raise(eh, _target_state - 1);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1712,21 +1712,21 @@ void EVc<M>::raise(typename M::VertexHandle& _vh, state_t _target_state)
|
||||
valence = Base::mesh_.valence(_vh);
|
||||
c = coeff( valence );
|
||||
|
||||
for (voh_it = Base::mesh_.voh_iter(_vh); voh_it; ++voh_it)
|
||||
for (voh_it = Base::mesh_.voh_iter(_vh); voh_it.is_valid(); ++voh_it)
|
||||
{
|
||||
if (MOBJ(Base::mesh_.EH(*voh_it)).final())
|
||||
{
|
||||
position += MOBJ(Base::mesh_.EH(*voh_it)).position(_target_state-1)*c;
|
||||
position += MOBJ(Base::mesh_.EH(*voh_it)).position(_target_state-1)*c;
|
||||
|
||||
if ( Base::mesh_.FH(*voh_it).is_valid() &&
|
||||
MOBJ(Base::mesh_.EH(Base::mesh_.NHEH(*voh_it))).final() &&
|
||||
MOBJ(Base::mesh_.EH(Base::mesh_.NHEH(*voh_it))).position(_target_state - 1) != zero_point)
|
||||
MOBJ(Base::mesh_.EH(Base::mesh_.NHEH(*voh_it))).final() &&
|
||||
MOBJ(Base::mesh_.EH(Base::mesh_.NHEH(*voh_it))).position(_target_state - 1) != zero_point)
|
||||
{
|
||||
position += MOBJ(Base::mesh_.EH(Base::mesh_.NHEH(*voh_it))).position(_target_state-1) * (1.0-c);
|
||||
}
|
||||
else {
|
||||
position += MOBJ(Base::mesh_.EH(*voh_it)).position(_target_state - 1) * (1.0 - c);
|
||||
}
|
||||
position += MOBJ(Base::mesh_.EH(Base::mesh_.NHEH(*voh_it))).position(_target_state-1) * (1.0-c);
|
||||
}
|
||||
else {
|
||||
position += MOBJ(Base::mesh_.EH(*voh_it)).position(_target_state - 1) * (1.0 - c);
|
||||
}
|
||||
}
|
||||
else {
|
||||
--valence;
|
||||
@@ -1791,7 +1791,7 @@ EF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state) {
|
||||
|
||||
if (_target_state > 1) {
|
||||
|
||||
for (; fe_it; ++fe_it) {
|
||||
for (; fe_it.is_valid(); ++fe_it) {
|
||||
|
||||
edge_vector.push_back(*fe_it);
|
||||
}
|
||||
@@ -1804,7 +1804,7 @@ EF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state) {
|
||||
Base::prev_rule()->raise(eh, _target_state - 1);
|
||||
}
|
||||
|
||||
for (fe_it = Base::mesh_.fe_iter(_fh); fe_it; ++fe_it) {
|
||||
for (fe_it = Base::mesh_.fe_iter(_fh); fe_it.is_valid(); ++fe_it) {
|
||||
|
||||
edge_vector.push_back(*fe_it);
|
||||
}
|
||||
@@ -1823,7 +1823,7 @@ EF<M>::raise(typename M::FaceHandle& _fh, state_t _target_state) {
|
||||
typename M::Point position(0.0, 0.0, 0.0);
|
||||
int valence(0);
|
||||
|
||||
for (fe_it = Base::mesh_.fe_iter(_fh); fe_it; ++fe_it) {
|
||||
for (fe_it = Base::mesh_.fe_iter(_fh); fe_it.is_valid(); ++fe_it) {
|
||||
|
||||
if (Base::mesh_.data(fe_it).final()) {
|
||||
|
||||
@@ -1854,7 +1854,7 @@ FE<M>::raise(typename M::EdgeHandle& _eh, state_t _target_state) {
|
||||
|
||||
this->update(_eh, _target_state);
|
||||
|
||||
// raise all neighbour faces to level x-1
|
||||
// raise all neighbor faces to level x-1
|
||||
typename M::FaceHandle fh;
|
||||
|
||||
if (_target_state > 1) {
|
||||
@@ -1899,7 +1899,7 @@ EdE<M>::raise(typename M::EdgeHandle& _eh, state_t _target_state) {
|
||||
|
||||
this->update(_eh, _target_state);
|
||||
|
||||
// raise all neighbour faces and edges to level x-1
|
||||
// raise all neighbor faces and edges to level x-1
|
||||
typename M::HalfedgeHandle hh1, hh2;
|
||||
typename M::FaceHandle fh;
|
||||
typename M::EdgeHandle eh;
|
||||
@@ -1956,7 +1956,7 @@ EdEc<M>::raise(typename M::EdgeHandle& _eh, state_t _target_state)
|
||||
|
||||
this->update(_eh, _target_state);
|
||||
|
||||
// raise all neighbour faces and edges to level x-1
|
||||
// raise all neighbor faces and edges to level x-1
|
||||
typename M::HalfedgeHandle hh1, hh2;
|
||||
typename M::FaceHandle fh;
|
||||
typename M::EdgeHandle eh;
|
||||
|
||||
Reference in New Issue
Block a user