Some restructurization of the install notes
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@123 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
@@ -58,20 +58,23 @@ gcc 4.2 <br>
|
||||
|
||||
</table>
|
||||
|
||||
\section sec_compiling_unix Unix
|
||||
\section req_libs Required libraries
|
||||
|
||||
Install the following external libraries / frameworks:<br><br>
|
||||
<table>
|
||||
<tr><td>OpenGL</td><td><a href="http://www.opengl.org" target="_blank">http://www.opengl.org</a></td></tr>
|
||||
<tr><td>Qt4</td><td><a href="http://www.qtsoftware.com/downloads" target="_blank">http://www.qtsoftware.com/downloads</a></td></tr>
|
||||
<tr><td>GLEW</td><td><a href="http://glew.sourceforge.net/" target="_blank">http://glew.sourceforge.net/</a></td></tr>
|
||||
</table><br><br>
|
||||
</table><br>
|
||||
|
||||
\section build_systems Chosing build system
|
||||
|
||||
OpenMesh can be built either using <b>qmake</b> (that already comes along
|
||||
with the qt framework) or <b>cmake</b>. Since both systems work and will be supported
|
||||
in future releases, the choice of what build system to use is left to the user.
|
||||
<br/>
|
||||
|
||||
\section sec_compiling_unix Unix
|
||||
|
||||
\subsection linux_using_cmake Compiling OpenMesh using CMake
|
||||
|
||||
@@ -138,7 +141,7 @@ for GLEW and GLUT such that they match the installed ones (see comments to find
|
||||
|
||||
\section sec_compiling_macosx MacOS X
|
||||
|
||||
Download and install the Qt4 framework from <a href="http://www.qtsoftware.com/downloads" target="_blank">Trolltech</a>.<br>
|
||||
Download and install required libraries as stated above.
|
||||
Because some of the examples depend on the GLEW library, it's recommended to install glew via the darwin portage
|
||||
system <a href="http://darwinports.com/" target="_blank">darwin ports</a>.<br>
|
||||
If you have not installed it yet, follow the instructions given on their site in order to install it.<br>
|
||||
|
||||
Reference in New Issue
Block a user