in calc_normal for EdgeHandle average incident face normals instead of incident vertex normals
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@@ -456,13 +456,7 @@ public:
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/// calculated and returns the average of the two vertex normals
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/// calculated and returns the average of the two vertex normals
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Normal calc_normal(EdgeHandle _eh) const
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Normal calc_normal(EdgeHandle _eh) const;
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{
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HalfedgeHandle _heh = this->halfedge_handle(_eh, 0);
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VertexHandle vh0 = this->from_vertex_handle(_heh);
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VertexHandle vh1 = this->to_vertex_handle(_heh);
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return 0.5 * (this->calc_normal(vh0) + this->calc_normal(vh1));
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}
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/** defines a consistent representation of a sector geometry:
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/** defines a consistent representation of a sector geometry:
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the halfedge _in_heh defines the sector orientation
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the halfedge _in_heh defines the sector orientation
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@@ -424,6 +424,28 @@ calc_normal(HalfedgeHandle _heh, const double _feature_angle) const
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//-----------------------------------------------------------------------------
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//-----------------------------------------------------------------------------
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template <class Kernel>
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typename PolyMeshT<Kernel>::Normal
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PolyMeshT<Kernel>::
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calc_normal(EdgeHandle _eh) const
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{
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Normal n(0);
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for (int i = 0; i < 2; ++i)
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{
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const auto heh = this->halfedge_handle(_eh, i);
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const auto fh = this->face_handle(heh);
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if (fh.is_valid())
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n += calc_normal(fh);
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}
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const auto length = norm(n);
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if (length != 0)
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n /= length;
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return n;
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}
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//-----------------------------------------------------------------------------
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template <class Kernel>
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template <class Kernel>
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bool
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bool
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PolyMeshT<Kernel>::
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PolyMeshT<Kernel>::
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