- updated the OpenMesh tutorials to be OM 3 compliant
- added all the tutorials except "Using IO::Options" as unittests git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@968 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
795
src/Unittests/unittests_tutorials.cc
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795
src/Unittests/unittests_tutorials.cc
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@@ -0,0 +1,795 @@
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#include <gtest/gtest.h>
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#include <Unittests/unittests_common.hh>
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#include <string>
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#include <map>
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#include "generate_cube.hh"
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#include "fill_props.hh"
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/*
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* ====================================================================
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* Definition of custom properties related classes
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* ====================================================================
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*/
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struct MyData
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{
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int ival;
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double dval;
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bool bval;
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OpenMesh::Vec4f vec4fval;
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MyData()
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: ival(0), dval(0.0), bval(false)
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{ }
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MyData( const MyData& _cpy )
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: ival(_cpy.ival), dval(_cpy.dval), bval(_cpy.bval),
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vec4fval(_cpy.vec4fval)
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{ }
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// ---------- assignment
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MyData& operator = (const MyData& _rhs)
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{
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ival = _rhs.ival;
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dval = _rhs.dval;
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bval = _rhs.bval;
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vec4fval = _rhs.vec4fval;
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return *this;
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}
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MyData& operator = (int _rhs) { ival = _rhs; return *this; }
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MyData& operator = (double _rhs) { dval = _rhs; return *this; }
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MyData& operator = (bool _rhs) { bval = _rhs; return *this; }
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MyData& operator = (const OpenMesh::Vec4f& _rhs)
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{ vec4fval = _rhs; return *this; }
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// ---------- comparison
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bool operator == (const MyData& _rhs) const
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{
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return ival == _rhs.ival
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&& dval == _rhs.dval
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&& bval == _rhs.bval
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&& vec4fval == _rhs.vec4fval;
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}
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bool operator != (const MyData& _rhs) const { return !(*this == _rhs); }
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};
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typedef std::map< std::string, unsigned int > MyMap;
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namespace OpenMesh {
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namespace IO {
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// support persistence for struct MyData
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template <> struct binary<MyData>
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{
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typedef MyData value_type;
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static const bool is_streamable = true;
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// return binary size of the value
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static size_t size_of(void)
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{
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return sizeof(int)+sizeof(double)+sizeof(bool)+sizeof(OpenMesh::Vec4f);
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}
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static size_t size_of(const value_type&)
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{
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return size_of();
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}
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static size_t store(std::ostream& _os, const value_type& _v, bool _swap=false)
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{
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size_t bytes;
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bytes = IO::store( _os, _v.ival, _swap );
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bytes += IO::store( _os, _v.dval, _swap );
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bytes += IO::store( _os, _v.bval, _swap );
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bytes += IO::store( _os, _v.vec4fval, _swap );
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return _os.good() ? bytes : 0;
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}
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static size_t restore( std::istream& _is, value_type& _v, bool _swap=false)
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{
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size_t bytes;
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bytes = IO::restore( _is, _v.ival, _swap );
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bytes += IO::restore( _is, _v.dval, _swap );
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bytes += IO::restore( _is, _v.bval, _swap );
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bytes += IO::restore( _is, _v.vec4fval, _swap );
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return _is.good() ? bytes : 0;
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}
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};
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template <> struct binary< MyMap >
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{
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typedef MyMap value_type;
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static const bool is_streamable = true;
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// return generic binary size of self, if known
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static size_t size_of(void) { return UnknownSize; }
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// return binary size of the value
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static size_t size_of(const value_type& _v)
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{
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if (_v.empty())
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return sizeof(unsigned int);
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value_type::const_iterator it = _v.begin();
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unsigned int N = _v.size();
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size_t bytes = IO::size_of(N);
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for(;it!=_v.end(); ++it)
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{
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bytes += IO::size_of( it->first );
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bytes += IO::size_of( it->second );
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}
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return bytes;
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}
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static
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size_t store(std::ostream& _os, const value_type& _v, bool _swap=false)
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{
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size_t bytes = 0;
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unsigned int N = _v.size();
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value_type::const_iterator it = _v.begin();
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bytes += IO::store( _os, N, _swap );
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for (; it != _v.end() && _os.good(); ++it)
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{
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bytes += IO::store( _os, it->first, _swap );
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bytes += IO::store( _os, it->second, _swap );
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}
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return _os.good() ? bytes : 0;
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}
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static
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size_t restore( std::istream& _is, value_type& _v, bool _swap=false)
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{
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size_t bytes = 0;
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unsigned int N = 0;
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_v.clear();
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bytes += IO::restore( _is, N, _swap );
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std::string key;
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size_t val;
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for (size_t i=0; i<N && _is.good(); ++i)
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{
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bytes += IO::restore( _is, key, _swap );
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bytes += IO::restore( _is, val, _swap );
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_v[key] = val;
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}
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return _is.good() ? bytes : 0;
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}
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};
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}
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}
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namespace {
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class OpenMeshTutorials: public OpenMeshBase {
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protected:
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// This function is called before each test is run
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virtual void SetUp() {
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// Do some initial stuff with the member data here...
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}
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// This function is called after all tests are through
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virtual void TearDown() {
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// Do some final stuff with the member data here...
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}
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// Member already defined in OpenMeshBase
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//Mesh mesh_;
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};
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/*
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* ====================================================================
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* Classes for unittests
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* ====================================================================
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*/
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template <class Mesh> class SmootherT
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{
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public:
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typedef typename Mesh::Point cog_t;
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typedef OpenMesh::VPropHandleT< cog_t > Property_cog;
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public:
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// construct with a given mesh
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SmootherT(Mesh& _mesh)
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: mesh_(_mesh)
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{
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mesh_.add_property( cog_ );
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}
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~SmootherT()
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{
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mesh_.remove_property( cog_ );
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}
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// smooth mesh _iterations times
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void smooth(unsigned int _iterations)
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{
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for (unsigned int i=0; i < _iterations; ++i)
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{
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std::for_each(mesh_.vertices_begin(),
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mesh_.vertices_end(),
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ComputeCOG(mesh_, cog_));
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std::for_each(mesh_.vertices_begin(),
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mesh_.vertices_end(),
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SetCOG(mesh_, cog_));
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}
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}
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private:
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//--- private classes ---
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class ComputeCOG
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{
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public:
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ComputeCOG(Mesh& _mesh, Property_cog& _cog)
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: mesh_(_mesh), cog_(_cog)
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{}
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void operator()(const typename Mesh::VertexHandle& _vh)
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{
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typename Mesh::VertexVertexIter vv_it;
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typename Mesh::Scalar valence(0.0);
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mesh_.property(cog_, _vh) = typename Mesh::Point(0.0, 0.0, 0.0);
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for (vv_it=mesh_.vv_iter(_vh); vv_it.is_valid(); ++vv_it)
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{
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mesh_.property(cog_, _vh) += mesh_.point( *vv_it );
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++valence;
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}
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mesh_.property(cog_, _vh ) /= valence;
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}
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private:
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Mesh& mesh_;
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Property_cog& cog_;
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};
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class SetCOG
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{
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public:
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SetCOG(Mesh& _mesh, Property_cog& _cog)
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: mesh_(_mesh), cog_(_cog)
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{}
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void operator()(const typename Mesh::VertexHandle& _vh)
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{
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if (!mesh_.is_boundary(_vh))
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mesh_.set_point( _vh, mesh_.property(cog_, _vh) );
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}
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private:
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Mesh& mesh_;
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Property_cog& cog_;
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};
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//--- private elements ---
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Mesh& mesh_;
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Property_cog cog_;
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};
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/*
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* ====================================================================
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* Specify our traits
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* ====================================================================
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*/
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struct MyTraits : public OpenMesh::DefaultTraits
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{
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HalfedgeAttributes(OpenMesh::Attributes::PrevHalfedge);
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};
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// Define my personal fancy traits
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struct MyFancyTraits : OpenMesh::DefaultTraits
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{
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// Let Point and Normal be a vector of doubles
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typedef OpenMesh::Vec3d Point;
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typedef OpenMesh::Vec3d Normal;
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// Already defined in OpenMesh::DefaultTraits
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// HalfedgeAttributes( OpenMesh::Attributes::PrevHalfedge );
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// Uncomment next line to disable attribute PrevHalfedge
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// HalfedgeAttributes( OpenMesh::Attributes::None );
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//
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// or
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//
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// HalfedgeAttributes( 0 );
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};
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struct MyTraitsWithCOG : public OpenMesh::DefaultTraits
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{
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// store barycenter of neighbors in this member
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VertexTraits
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{
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private:
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Point cog_;
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public:
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VertexT() : cog_( Point(0.0f, 0.0f, 0.0f ) ) { }
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const Point& cog() const { return cog_; }
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void set_cog(const Point& _p) { cog_ = _p; }
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};
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};
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struct MyTraitsWithStatus : public OpenMesh::DefaultTraits
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{
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VertexAttributes(OpenMesh::Attributes::Status);
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FaceAttributes(OpenMesh::Attributes::Status);
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EdgeAttributes(OpenMesh::Attributes::Status);
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};
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/*
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* ====================================================================
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* Specify our meshes
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* ====================================================================
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*/
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typedef OpenMesh::PolyMesh_ArrayKernelT<> MyMesh;
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typedef OpenMesh::TriMesh_ArrayKernelT<MyTraits> MyMeshWithTraits;
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typedef OpenMesh::TriMesh_ArrayKernelT<MyTraits> MyTriMesh;
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typedef OpenMesh::TriMesh_ArrayKernelT<MyFancyTraits> MyFancyTriMesh;
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typedef OpenMesh::TriMesh_ArrayKernelT<MyTraitsWithCOG> MyTriMeshWithCOG;
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typedef OpenMesh::PolyMesh_ArrayKernelT<MyTraitsWithStatus> MyMeshWithStatus;
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/*
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* ====================================================================
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* Define tests below
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* ====================================================================
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*/
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/*
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*/
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TEST_F(OpenMeshTutorials, building_a_cube) {
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MyMesh mesh;
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// generate vertices
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MyMesh::VertexHandle vhandle[8];
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vhandle[0] = mesh.add_vertex(MyMesh::Point(-1, -1, 1));
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vhandle[1] = mesh.add_vertex(MyMesh::Point( 1, -1, 1));
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vhandle[2] = mesh.add_vertex(MyMesh::Point( 1, 1, 1));
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vhandle[3] = mesh.add_vertex(MyMesh::Point(-1, 1, 1));
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vhandle[4] = mesh.add_vertex(MyMesh::Point(-1, -1, -1));
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vhandle[5] = mesh.add_vertex(MyMesh::Point( 1, -1, -1));
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vhandle[6] = mesh.add_vertex(MyMesh::Point( 1, 1, -1));
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vhandle[7] = mesh.add_vertex(MyMesh::Point(-1, 1, -1));
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// generate (quadrilateral) faces
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std::vector<MyMesh::VertexHandle> face_vhandles;
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[2]);
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face_vhandles.push_back(vhandle[3]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[7]);
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face_vhandles.push_back(vhandle[6]);
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face_vhandles.push_back(vhandle[5]);
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face_vhandles.push_back(vhandle[4]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[0]);
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face_vhandles.push_back(vhandle[4]);
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face_vhandles.push_back(vhandle[5]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[2]);
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face_vhandles.push_back(vhandle[1]);
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face_vhandles.push_back(vhandle[5]);
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face_vhandles.push_back(vhandle[6]);
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mesh.add_face(face_vhandles);
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face_vhandles.clear();
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face_vhandles.push_back(vhandle[3]);
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face_vhandles.push_back(vhandle[2]);
|
||||
face_vhandles.push_back(vhandle[6]);
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face_vhandles.push_back(vhandle[7]);
|
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mesh.add_face(face_vhandles);
|
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face_vhandles.clear();
|
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face_vhandles.push_back(vhandle[0]);
|
||||
face_vhandles.push_back(vhandle[3]);
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||||
face_vhandles.push_back(vhandle[7]);
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||||
face_vhandles.push_back(vhandle[4]);
|
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mesh.add_face(face_vhandles);
|
||||
|
||||
bool ok = OpenMesh::IO::write_mesh(mesh, "output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'output.off'";
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}
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||||
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TEST_F(OpenMeshTutorials, using_iterators_and_circulators) {
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||||
MyMesh mesh;
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||||
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off");
|
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EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// this vector stores the computed centers of gravity
|
||||
std::vector<MyMesh::Point> cogs;
|
||||
std::vector<MyMesh::Point>::iterator cog_it;
|
||||
cogs.reserve(mesh.n_vertices());
|
||||
|
||||
// smoothing mesh N times
|
||||
MyMesh::VertexIter v_it, v_end(mesh.vertices_end());
|
||||
MyMesh::VertexVertexIter vv_it;
|
||||
MyMesh::Point cog;
|
||||
MyMesh::Scalar valence;
|
||||
unsigned int i, N(100);
|
||||
for (i=0; i < N; ++i)
|
||||
{
|
||||
cogs.clear();
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
{
|
||||
cog[0] = cog[1] = cog[2] = valence = 0.0;
|
||||
|
||||
for (vv_it = mesh.vv_iter( *v_it ); vv_it.is_valid(); ++vv_it)
|
||||
{
|
||||
cog += mesh.point( *vv_it );
|
||||
++valence;
|
||||
}
|
||||
cogs.push_back(cog / valence);
|
||||
}
|
||||
|
||||
for (v_it = mesh.vertices_begin(), cog_it = cogs.begin();
|
||||
v_it != v_end; ++v_it, ++cog_it)
|
||||
if ( !mesh.is_boundary( *v_it ) )
|
||||
mesh.set_point( *v_it, *cog_it );
|
||||
}
|
||||
|
||||
// write mesh
|
||||
ok = OpenMesh::IO::write_mesh(mesh, "smoothed_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'smoothed_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_custom_properties) {
|
||||
MyMesh mesh;
|
||||
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off");
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// this vertex property stores the computed centers of gravity
|
||||
OpenMesh::VPropHandleT<MyMesh::Point> cogs;
|
||||
mesh.add_property(cogs);
|
||||
|
||||
// smoothing mesh N times
|
||||
MyMesh::VertexIter v_it, v_end(mesh.vertices_end());
|
||||
MyMesh::VertexVertexIter vv_it;
|
||||
MyMesh::Point cog;
|
||||
MyMesh::Scalar valence;
|
||||
unsigned int i, N(100);
|
||||
|
||||
for (i=0; i < N; ++i)
|
||||
{
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
{
|
||||
mesh.property(cogs,*v_it).vectorize(0.0f);
|
||||
valence = 0.0;
|
||||
|
||||
for (vv_it = mesh.vv_iter( *v_it ); vv_it.is_valid(); ++vv_it)
|
||||
{
|
||||
mesh.property(cogs,*v_it) += mesh.point( *vv_it );
|
||||
++valence;
|
||||
}
|
||||
mesh.property(cogs,*v_it) /= valence;
|
||||
}
|
||||
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
if ( !mesh.is_boundary( *v_it ) )
|
||||
mesh.set_point( *v_it, mesh.property(cogs,*v_it) );
|
||||
}
|
||||
|
||||
// write mesh
|
||||
ok = OpenMesh::IO::write_mesh(mesh, "smoothed_custom_properties_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'smoothed_custom_properties_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_STL_algorithms) {
|
||||
MyMeshWithTraits mesh;
|
||||
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off");
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
SmootherT<MyMeshWithTraits> smoother(mesh);
|
||||
smoother.smooth(100);
|
||||
|
||||
// write mesh
|
||||
ok = OpenMesh::IO::write_mesh(mesh, "smoothed_STL_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'smoothed_STL_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_standard_properties) {
|
||||
MyTriMesh mesh;
|
||||
|
||||
mesh.request_vertex_normals();
|
||||
EXPECT_TRUE(mesh.has_vertex_normals()) << "Standard vertex property 'Normals' not available";
|
||||
|
||||
OpenMesh::IO::Options opt;
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off", opt);
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// If the file did not provide vertex normals, then calculate them
|
||||
if ( !opt.check( OpenMesh::IO::Options::VertexNormal ) )
|
||||
{
|
||||
// we need face normals to update the vertex normals
|
||||
mesh.request_face_normals();
|
||||
// let the mesh update the normals
|
||||
mesh.update_normals();
|
||||
// dispose the face normals, as we don't need them anymore
|
||||
mesh.release_face_normals();
|
||||
}
|
||||
|
||||
// move all vertices one unit length along it's normal direction
|
||||
for (MyMesh::VertexIter v_it = mesh.vertices_begin();
|
||||
v_it != mesh.vertices_end(); ++v_it)
|
||||
{
|
||||
mesh.set_point( *v_it, mesh.point(*v_it)+mesh.normal(*v_it) );
|
||||
}
|
||||
|
||||
// don't need the normals anymore? Remove them!
|
||||
mesh.release_vertex_normals();
|
||||
// just check if it really works
|
||||
EXPECT_FALSE(mesh.has_vertex_normals()) << "Shouldn't have any vertex normals anymore";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_mesh_attributes_and_traits) {
|
||||
MyFancyTriMesh mesh;
|
||||
|
||||
// Just make sure that point element type is double
|
||||
EXPECT_TRUE(typeid( OpenMesh::vector_traits<MyFancyTriMesh::Point>::value_type ) ==
|
||||
typeid(double)) << "Data type is wrong";
|
||||
|
||||
// Make sure that normal element type is double
|
||||
EXPECT_TRUE(typeid( OpenMesh::vector_traits<MyFancyTriMesh::Normal>::value_type ) ==
|
||||
typeid(double)) << "Data type is wrong";
|
||||
|
||||
// Add vertex normals as default property (ref. previous tutorial)
|
||||
mesh.request_vertex_normals();
|
||||
// Add face normals as default property
|
||||
mesh.request_face_normals();
|
||||
|
||||
// load a mesh
|
||||
OpenMesh::IO::Options opt;
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off", opt);
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// If the file did not provide vertex normals, then calculate them
|
||||
if ( !opt.check( OpenMesh::IO::Options::VertexNormal ) &&
|
||||
mesh.has_face_normals() && mesh.has_vertex_normals() )
|
||||
{
|
||||
// let the mesh update the normals
|
||||
mesh.update_normals();
|
||||
}
|
||||
|
||||
// move all vertices one unit length along it's normal direction
|
||||
for (MyMesh::VertexIter v_it = mesh.vertices_begin();
|
||||
v_it != mesh.vertices_end(); ++v_it)
|
||||
{
|
||||
mesh.set_point( *v_it, mesh.point(*v_it)+mesh.normal(*v_it) );
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, extending_the_mesh_using_traits) {
|
||||
MyTriMeshWithCOG mesh;
|
||||
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off");
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// smoothing mesh N times
|
||||
MyTriMeshWithCOG::VertexIter v_it, v_end(mesh.vertices_end());
|
||||
MyTriMeshWithCOG::VertexVertexIter vv_it;
|
||||
MyTriMeshWithCOG::Point cog;
|
||||
MyTriMeshWithCOG::Scalar valence;
|
||||
unsigned int i, N(100);
|
||||
|
||||
for (i=0; i < N; ++i)
|
||||
{
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
{
|
||||
cog[0] = cog[1] = cog[2] = valence = 0.0;
|
||||
|
||||
for (vv_it = mesh.vv_iter(*v_it); vv_it.is_valid(); ++vv_it)
|
||||
{
|
||||
cog += mesh.point( *vv_it );
|
||||
++valence;
|
||||
}
|
||||
mesh.data(*v_it).set_cog(cog / valence);
|
||||
}
|
||||
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
if (!mesh.is_boundary(*v_it))
|
||||
mesh.set_point( *v_it, mesh.data(*v_it).cog());
|
||||
}
|
||||
|
||||
// write mesh
|
||||
ok = OpenMesh::IO::write_mesh(mesh, "smoothed_extended_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'smoothed_extended_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, deleting_geometry_elements) {
|
||||
MyMeshWithStatus mesh;
|
||||
|
||||
// generate vertices
|
||||
MyMeshWithStatus::VertexHandle vhandle[8];
|
||||
MyMeshWithStatus::FaceHandle fhandle[6];
|
||||
|
||||
vhandle[0] = mesh.add_vertex(MyMesh::Point(-1, -1, 1));
|
||||
vhandle[1] = mesh.add_vertex(MyMesh::Point( 1, -1, 1));
|
||||
vhandle[2] = mesh.add_vertex(MyMesh::Point( 1, 1, 1));
|
||||
vhandle[3] = mesh.add_vertex(MyMesh::Point(-1, 1, 1));
|
||||
vhandle[4] = mesh.add_vertex(MyMesh::Point(-1, -1, -1));
|
||||
vhandle[5] = mesh.add_vertex(MyMesh::Point( 1, -1, -1));
|
||||
vhandle[6] = mesh.add_vertex(MyMesh::Point( 1, 1, -1));
|
||||
vhandle[7] = mesh.add_vertex(MyMesh::Point(-1, 1, -1));
|
||||
|
||||
// generate (quadrilateral) faces
|
||||
std::vector<MyMesh::VertexHandle> tmp_face_vhandles;
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[0]);
|
||||
tmp_face_vhandles.push_back(vhandle[1]);
|
||||
tmp_face_vhandles.push_back(vhandle[2]);
|
||||
tmp_face_vhandles.push_back(vhandle[3]);
|
||||
fhandle[0] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[7]);
|
||||
tmp_face_vhandles.push_back(vhandle[6]);
|
||||
tmp_face_vhandles.push_back(vhandle[5]);
|
||||
tmp_face_vhandles.push_back(vhandle[4]);
|
||||
fhandle[1] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[1]);
|
||||
tmp_face_vhandles.push_back(vhandle[0]);
|
||||
tmp_face_vhandles.push_back(vhandle[4]);
|
||||
tmp_face_vhandles.push_back(vhandle[5]);
|
||||
fhandle[2] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[2]);
|
||||
tmp_face_vhandles.push_back(vhandle[1]);
|
||||
tmp_face_vhandles.push_back(vhandle[5]);
|
||||
tmp_face_vhandles.push_back(vhandle[6]);
|
||||
fhandle[3] = mesh.add_face(tmp_face_vhandles);
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[3]);
|
||||
tmp_face_vhandles.push_back(vhandle[2]);
|
||||
tmp_face_vhandles.push_back(vhandle[6]);
|
||||
tmp_face_vhandles.push_back(vhandle[7]);
|
||||
fhandle[4] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[0]);
|
||||
tmp_face_vhandles.push_back(vhandle[3]);
|
||||
tmp_face_vhandles.push_back(vhandle[7]);
|
||||
tmp_face_vhandles.push_back(vhandle[4]);
|
||||
fhandle[5] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
// And now delete all faces and vertices
|
||||
// except face (vh[7], vh[6], vh[5], vh[4])
|
||||
// whose handle resides in fhandle[1]
|
||||
|
||||
EXPECT_FALSE(mesh.status(fhandle[0]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[1]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[2]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[3]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[4]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[5]).deleted()) << "face shouldn't be deleted";
|
||||
|
||||
// Delete face 0
|
||||
mesh.delete_face(fhandle[0], false);
|
||||
// ... face 2
|
||||
mesh.delete_face(fhandle[2], false);
|
||||
// ... face 3
|
||||
mesh.delete_face(fhandle[3], false);
|
||||
// ... face 4
|
||||
mesh.delete_face(fhandle[4], false);
|
||||
// ... face 5
|
||||
mesh.delete_face(fhandle[5], false);
|
||||
|
||||
EXPECT_TRUE(mesh.status(fhandle[0]).deleted()) << "face should be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[1]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_TRUE(mesh.status(fhandle[2]).deleted()) << "face should be deleted";
|
||||
EXPECT_TRUE(mesh.status(fhandle[3]).deleted()) << "face should be deleted";
|
||||
EXPECT_TRUE(mesh.status(fhandle[4]).deleted()) << "face should be deleted";
|
||||
EXPECT_TRUE(mesh.status(fhandle[5]).deleted()) << "face should be deleted";
|
||||
|
||||
// If isolated vertices result in a face deletion
|
||||
// they have to be deleted manually. If you want this
|
||||
// to happen automatically, change the second parameter
|
||||
// to true.
|
||||
// Now delete the isolated vertices 0, 1, 2 and 3
|
||||
|
||||
EXPECT_FALSE(mesh.status(vhandle[0]).deleted()) << "vertex shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(vhandle[1]).deleted()) << "vertex shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(vhandle[2]).deleted()) << "vertex shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(vhandle[3]).deleted()) << "vertex shouldn't be deleted";
|
||||
|
||||
mesh.delete_vertex(vhandle[0], false);
|
||||
mesh.delete_vertex(vhandle[1], false);
|
||||
mesh.delete_vertex(vhandle[2], false);
|
||||
mesh.delete_vertex(vhandle[3], false);
|
||||
|
||||
EXPECT_TRUE(mesh.status(vhandle[0]).deleted()) << "vertex should be deleted";
|
||||
EXPECT_TRUE(mesh.status(vhandle[1]).deleted()) << "vertex should be deleted";
|
||||
EXPECT_TRUE(mesh.status(vhandle[2]).deleted()) << "vertex should be deleted";
|
||||
EXPECT_TRUE(mesh.status(vhandle[3]).deleted()) << "vertex should be deleted";
|
||||
|
||||
// Delete all elements that are marked as deleted
|
||||
// from memory.
|
||||
mesh.garbage_collection();
|
||||
|
||||
// write mesh
|
||||
bool ok = OpenMesh::IO::write_mesh(mesh, "deleted_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'deleted_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, storing_custom_properties) {
|
||||
MyMesh mesh;
|
||||
|
||||
// generate a geometry
|
||||
generate_cube<MyMesh>(mesh);
|
||||
|
||||
// define some custom properties
|
||||
OpenMesh::VPropHandleT<float> vprop_float;
|
||||
OpenMesh::EPropHandleT<bool> eprop_bool;
|
||||
OpenMesh::FPropHandleT<std::string> fprop_string;
|
||||
OpenMesh::HPropHandleT<MyData> hprop_mydata;
|
||||
OpenMesh::MPropHandleT<MyMap> mprop_map;
|
||||
|
||||
// registrate them at the mesh object
|
||||
mesh.add_property(vprop_float, "vprop_float");
|
||||
mesh.add_property(eprop_bool, "eprop_bool");
|
||||
mesh.add_property(fprop_string, "fprop_string");
|
||||
mesh.add_property(hprop_mydata, "hprop_mydata");
|
||||
mesh.add_property(mprop_map, "mprop_map");
|
||||
|
||||
//fill the props
|
||||
fill_props(mesh, vprop_float);
|
||||
fill_props(mesh, eprop_bool);
|
||||
fill_props(mesh, fprop_string);
|
||||
fill_props(mesh, hprop_mydata);
|
||||
fill_props(mesh, mprop_map);
|
||||
|
||||
EXPECT_TRUE(fill_props(mesh, vprop_float, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, eprop_bool, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, fprop_string, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, hprop_mydata, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, mprop_map, true)) << "property not filled correctly";
|
||||
|
||||
//Set persistent flag
|
||||
mesh.property(vprop_float).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.property(vprop_float).persistent()) << "property should be persistent";
|
||||
mesh.property(eprop_bool).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.property(eprop_bool).persistent()) << "property should be persistent";
|
||||
mesh.property(fprop_string).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.property(fprop_string).persistent()) << "property should be persistent";
|
||||
mesh.property(hprop_mydata).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.property(hprop_mydata).persistent()) << "property should be persistent";
|
||||
mesh.mproperty(mprop_map).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.mproperty(mprop_map).persistent()) << "property should be persistent";
|
||||
|
||||
// write mesh
|
||||
bool ok = OpenMesh::IO::write_mesh( mesh, "persistence-check.om" );
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'persistent-check.om'";
|
||||
|
||||
// clear mesh
|
||||
mesh.clear();
|
||||
|
||||
//Read back mesh
|
||||
ok = OpenMesh::IO::read_mesh( mesh, "persistence-check.om" );
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'persistent-check.om'";
|
||||
|
||||
// check props
|
||||
EXPECT_TRUE(fill_props(mesh, vprop_float, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, eprop_bool, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, fprop_string, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, hprop_mydata, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, mprop_map, true)) << "property not filled correctly";
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user