- updated the OpenMesh tutorials to be OM 3 compliant
- added all the tutorials except "Using IO::Options" as unittests git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@968 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
@@ -46,20 +46,20 @@ int main(int argc, char **argv)
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{
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for (v_it=mesh.vertices_begin(); v_it!=v_end; ++v_it)
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{
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mesh.property(cogs,v_it).vectorize(0.0f);
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valence = 0;
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mesh.property(cogs,*v_it).vectorize(0.0f);
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valence = 0.0;
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for (vv_it=mesh.vv_iter( v_it ); vv_it; ++vv_it)
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for (vv_it=mesh.vv_iter( *v_it ); vv_it; ++vv_it)
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{
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mesh.property(cogs,v_it) += mesh.point( vv_it );
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mesh.property(cogs,*v_it) += mesh.point( *vv_it );
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++valence;
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}
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mesh.property(cogs,v_it) /= valence;
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mesh.property(cogs,*v_it) /= valence;
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}
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for (v_it=mesh.vertices_begin(); v_it!=v_end; ++v_it)
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if ( !mesh.is_boundary( v_it ) )
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mesh.set_point( v_it, mesh.property(cogs,v_it) );
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if ( !mesh.is_boundary( *v_it ) )
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mesh.set_point( *v_it, mesh.property(cogs,*v_it) );
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}
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@@ -52,21 +52,20 @@ private:
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: mesh_(_mesh), cog_(_cog)
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{}
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void operator()(typename Mesh::Vertex& _v)
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void operator()(const typename Mesh::VertexHandle& _vh)
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{
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typename Mesh::VertexHandle vh( mesh_.handle(_v) );
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typename Mesh::VertexVertexIter vv_it;
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typename Mesh::Scalar valence(0.0);
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mesh_.property(cog_, vh) = typename Mesh::Point(0.0, 0.0, 0.0);
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mesh_.property(cog_, _vh) = typename Mesh::Point(0.0, 0.0, 0.0);
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for (vv_it=mesh_.vv_iter(vh); vv_it; ++vv_it)
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for (vv_it=mesh_.vv_iter(_vh); vv_it.is_valid(); ++vv_it)
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{
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mesh_.property(cog_, vh) += mesh_.point( vv_it );
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mesh_.property(cog_, _vh) += mesh_.point( *vv_it );
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++valence;
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}
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mesh_.property(cog_, mesh_.handle(_v) ) /= valence;
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mesh_.property(cog_, _vh ) /= valence;
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}
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private:
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@@ -82,12 +81,11 @@ private:
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: mesh_(_mesh), cog_(_cog)
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{}
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void operator()(typename Mesh::Vertex& _v)
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void operator()(const typename Mesh::VertexHandle& _vh)
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{
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typename Mesh::VertexHandle vh(mesh_.handle(_v));
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if (!mesh_.is_boundary(vh))
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mesh_.set_point( vh, mesh_.property(cog_, vh) );
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if (!mesh_.is_boundary(_vh))
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mesh_.set_point( _vh, mesh_.property(cog_, _vh) );
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}
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private:
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@@ -52,9 +52,9 @@ int main(int argc, char **argv)
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for (MyMesh::VertexIter v_it = mesh.vertices_begin();
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v_it != mesh.vertices_end(); ++v_it)
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{
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std::cout << "Vertex #" << v_it << ": " << mesh.point( v_it );
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mesh.set_point( v_it, mesh.point(v_it)+mesh.normal(v_it) );
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std::cout << " moved to " << mesh.point( v_it ) << std::endl;
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std::cout << "Vertex #" << *v_it << ": " << mesh.point( *v_it );
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mesh.set_point( *v_it, mesh.point(*v_it)+mesh.normal(*v_it) );
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std::cout << " moved to " << mesh.point( *v_it ) << std::endl;
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}
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// don't need the normals anymore? Remove them!
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@@ -85,9 +85,9 @@ int main(int argc, char **argv)
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for (MyMesh::VertexIter v_it = mesh.vertices_begin();
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v_it != mesh.vertices_end(); ++v_it)
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{
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std::cout << "Vertex #" << v_it << ": " << mesh.point( v_it );
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mesh.set_point( v_it, mesh.point(v_it)+mesh.normal(v_it) );
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std::cout << " moved to " << mesh.point( v_it ) << std::endl;
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std::cout << "Vertex #" << *v_it << ": " << mesh.point( *v_it );
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mesh.set_point( *v_it, mesh.point(*v_it)+mesh.normal(*v_it) );
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std::cout << " moved to " << mesh.point( *v_it ) << std::endl;
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}
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return 0;
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@@ -100,13 +100,13 @@ int main(int argc, char **argv)
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{
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cog[0] = cog[1] = cog[2] = valence = 0.0;
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for (vv_it=mesh.vv_iter(*v_it); vv_it; ++vv_it)
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for (vv_it=mesh.vv_iter(*v_it); vv_it.is_valid(); ++vv_it)
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{
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cog += mesh.point( *vv_it );
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++valence;
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}
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mesh.data(v_it).set_cog(cog / valence);
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mesh.data(*v_it).set_cog(cog / valence);
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}
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for (v_it=mesh.vertices_begin(); v_it!=v_end; ++v_it)
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@@ -15,10 +15,10 @@ fill_props( Mesh& _m, OpenMesh::VPropHandleT<float> _ph, bool _check=false)
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it != _m.vertices_end(); ++it)
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{
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const float v = a[it->idx()%9];
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if ( _check && !(_m.property( _ph, it ) == v) )
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if ( _check && !(_m.property( _ph, *it ) == v) )
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return false;
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else
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_m.property( _ph, it ) = v;
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_m.property( _ph, *it ) = v;
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}
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return true;
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}
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@@ -35,15 +35,15 @@ fill_props( Mesh& _m, OpenMesh::EPropHandleT<bool> _ph, bool _check=false )
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const size_t n = it->idx();
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const bool v = ((n&(n-1))==0); // true for 0,1,2,4,8,..
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if (_check && _m.property( _ph, it ) != v)
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if (_check && _m.property( _ph, *it ) != v)
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{
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std::cout << " eprop_bool: " << n << " -> "
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<< _m.property(_ph, it ) << " != " << v << std::endl;
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<< _m.property(_ph, *it ) << " != " << v << std::endl;
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return false;
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}
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else
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{
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_m.property( _ph, it ) = v;
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_m.property( _ph, *it ) = v;
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std::cout << " eprop_bool: " << n << " -> " << v << std::endl;
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}
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}
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@@ -60,8 +60,8 @@ fill_props(Mesh& _m, OpenMesh::FPropHandleT<std::string> _ph, bool _check=false)
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for( typename Mesh::FaceIter it=_m.faces_begin();
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it != _m.faces_end(); ++it)
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{
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const int n = ++(it->idx());
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_m.property( _ph, it ) = int2roman(n);
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const int n = (it->idx()) + 1;
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_m.property( _ph, *it ) = int2roman(n);
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}
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return true;
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}
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@@ -92,10 +92,10 @@ fill_props( Mesh& _m, OpenMesh::HPropHandleT<T> _ph, bool _check=false)
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v.vec4fval[2] = c[n%9];
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v.vec4fval[3] = d[n%9];
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if ( _check && _m.property( _ph, it ) != v )
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if ( _check && _m.property( _ph, *it ) != v )
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return false;
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else
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_m.property( _ph, it ) = v;
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_m.property( _ph, *it ) = v;
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}
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return true;
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}
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116
src/Unittests/fill_props.hh
Normal file
116
src/Unittests/fill_props.hh
Normal file
@@ -0,0 +1,116 @@
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#ifndef FILL_PROPS_HH
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#define FILL_PROPS_HH
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#include <OpenMesh/Core/Utils/Property.hh>
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#include "int2roman.hh"
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template <typename Mesh>
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bool
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fill_props( Mesh& _m, OpenMesh::VPropHandleT<float> _ph, bool _check=false)
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{
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static float a[9] = { 1.1f, 2.2f, 3.3f, 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f };
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for(typename Mesh::VertexIter it=_m.vertices_begin();
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it != _m.vertices_end(); ++it)
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{
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const float v = a[it->idx()%9];
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if ( _check && !(_m.property( _ph, *it ) == v) )
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return false;
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else
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_m.property( _ph, *it ) = v;
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}
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return true;
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}
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template <typename Mesh>
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bool
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fill_props( Mesh& _m, OpenMesh::EPropHandleT<bool> _ph, bool _check=false )
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{
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for( typename Mesh::EdgeIter it=_m.edges_begin();
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it != _m.edges_end(); ++it)
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{
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const size_t n = it->idx();
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const bool v = ((n&(n-1))==0); // true for 0,1,2,4,8,..
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if (_check && _m.property( _ph, *it ) != v)
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{
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return false;
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}
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else
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{
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_m.property( _ph, *it ) = v;
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}
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}
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return true;
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}
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template <typename Mesh>
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bool
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fill_props(Mesh& _m, OpenMesh::FPropHandleT<std::string> _ph, bool _check=false)
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{
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for( typename Mesh::FaceIter it=_m.faces_begin();
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it != _m.faces_end(); ++it)
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{
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const int n = (it->idx()) + 1;
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_m.property( _ph, *it ) = int2roman(n);
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}
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return true;
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}
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template <typename Mesh, typename T>
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bool
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fill_props( Mesh& _m, OpenMesh::HPropHandleT<T> _ph, bool _check=false)
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{
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T v;
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static float a[9] = { 1.1f, 2.2f, 3.3f, 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f };
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static float b[9] = { 2.2f, 3.3f, 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f, 1.1f };
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static float c[9] = { 3.3f, 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f, 1.1f, 2.2f };
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static float d[9] = { 4.4f, 5.5f, 6.6f, 7.7f, 8.8f, 9.9f, 1.1f, 2.2f, 3.3f };
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static double values[9] = { 0.1, 0.02, 0.003, 0.0004, 0.00005, 0.000006,
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0.0000007, 0.00000008, 0.000000009 };
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for( typename Mesh::HalfedgeIter it=_m.halfedges_begin();
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it != _m.halfedges_end(); ++it)
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||||
{
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const int n = it->idx();
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||||
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||||
v = it->idx()+1; // ival
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v = values[n%9]; // dval
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v = ((n&(n-1))==0); // bval
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v.vec4fval[0] = a[n%9];
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v.vec4fval[1] = b[n%9];
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v.vec4fval[2] = c[n%9];
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||||
v.vec4fval[3] = d[n%9];
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||||
|
||||
if ( _check && _m.property( _ph, *it ) != v )
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||||
return false;
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||||
else
|
||||
_m.property( _ph, *it ) = v;
|
||||
}
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||||
return true;
|
||||
}
|
||||
|
||||
template <typename Mesh, typename T>
|
||||
bool
|
||||
fill_props( Mesh& _m, OpenMesh::MPropHandleT<T> _ph, bool _check=false)
|
||||
{
|
||||
for( typename Mesh::FaceIter it=_m.faces_begin(); it != _m.faces_end(); ++it)
|
||||
{
|
||||
const size_t idx = it->idx();
|
||||
if ( _check && _m.property( _ph )[int2roman(idx+1)] != idx )
|
||||
return false;
|
||||
else
|
||||
_m.property( _ph )[int2roman(idx+1)] = idx;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
#endif
|
||||
70
src/Unittests/generate_cube.hh
Normal file
70
src/Unittests/generate_cube.hh
Normal file
@@ -0,0 +1,70 @@
|
||||
#ifndef GENERATE_CUBE_HH
|
||||
#define GENERATE_CUBE_HH
|
||||
|
||||
template <typename MeshType>
|
||||
size_t generate_cube( MeshType& mesh )
|
||||
{
|
||||
typedef typename MeshType::VertexHandle VertexHandle;
|
||||
typedef typename MeshType::Point Point;
|
||||
|
||||
typename MeshType::VertexHandle vhandle[8];
|
||||
|
||||
vhandle[0] = mesh.add_vertex(Point(-1, -1, 1));
|
||||
vhandle[1] = mesh.add_vertex(Point( 1, -1, 1));
|
||||
vhandle[2] = mesh.add_vertex(Point( 1, 1, 1));
|
||||
vhandle[3] = mesh.add_vertex(Point(-1, 1, 1));
|
||||
vhandle[4] = mesh.add_vertex(Point(-1, -1, -1));
|
||||
vhandle[5] = mesh.add_vertex(Point( 1, -1, -1));
|
||||
vhandle[6] = mesh.add_vertex(Point( 1, 1, -1));
|
||||
vhandle[7] = mesh.add_vertex(Point(-1, 1, -1));
|
||||
|
||||
// generate (quadrilateral) faces
|
||||
|
||||
std::vector< VertexHandle > face_vhandles;
|
||||
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[0]);
|
||||
face_vhandles.push_back(vhandle[1]);
|
||||
face_vhandles.push_back(vhandle[2]);
|
||||
face_vhandles.push_back(vhandle[3]);
|
||||
mesh.add_face(face_vhandles);
|
||||
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[7]);
|
||||
face_vhandles.push_back(vhandle[6]);
|
||||
face_vhandles.push_back(vhandle[5]);
|
||||
face_vhandles.push_back(vhandle[4]);
|
||||
mesh.add_face(face_vhandles);
|
||||
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[1]);
|
||||
face_vhandles.push_back(vhandle[0]);
|
||||
face_vhandles.push_back(vhandle[4]);
|
||||
face_vhandles.push_back(vhandle[5]);
|
||||
mesh.add_face(face_vhandles);
|
||||
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[2]);
|
||||
face_vhandles.push_back(vhandle[1]);
|
||||
face_vhandles.push_back(vhandle[5]);
|
||||
face_vhandles.push_back(vhandle[6]);
|
||||
mesh.add_face(face_vhandles);
|
||||
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[3]);
|
||||
face_vhandles.push_back(vhandle[2]);
|
||||
face_vhandles.push_back(vhandle[6]);
|
||||
face_vhandles.push_back(vhandle[7]);
|
||||
mesh.add_face(face_vhandles);
|
||||
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[0]);
|
||||
face_vhandles.push_back(vhandle[3]);
|
||||
face_vhandles.push_back(vhandle[7]);
|
||||
face_vhandles.push_back(vhandle[4]);
|
||||
mesh.add_face(face_vhandles);
|
||||
|
||||
return mesh.n_vertices();
|
||||
}
|
||||
|
||||
#endif
|
||||
43
src/Unittests/int2roman.hh
Normal file
43
src/Unittests/int2roman.hh
Normal file
@@ -0,0 +1,43 @@
|
||||
#ifndef INT2ROMAN_HH
|
||||
#define INT2ROMAN_HH
|
||||
|
||||
#include <string>
|
||||
|
||||
std::string int2roman( size_t decimal, size_t length = 30 )
|
||||
{
|
||||
assert( decimal > 0 && decimal < 1000 );
|
||||
|
||||
const size_t nrows = 4;
|
||||
const size_t ncols = 4;
|
||||
|
||||
static size_t table_arabs[ nrows ][ ncols ] = { { 1000, 1000, 1000, 1000 },
|
||||
{ 900, 500, 400, 100 },
|
||||
{ 90, 50, 40, 10 },
|
||||
{ 9, 5, 4, 1 } };
|
||||
|
||||
static const char *table_romans[ nrows ][ ncols ] = { { "M", "M", "M", "M" },
|
||||
{ "CM", "D", "CD", "C" },
|
||||
{ "XC", "L", "XL", "X" },
|
||||
{ "IX", "V", "IV", "I" } };
|
||||
|
||||
size_t power; // power of ten
|
||||
size_t index; // Indexes thru values to subtract
|
||||
|
||||
std::string roman;
|
||||
|
||||
roman.reserve(length);
|
||||
|
||||
roman[ 0 ] = '\0';
|
||||
|
||||
for ( power = 0; power < nrows; power++ )
|
||||
for ( index = 0; index < ncols; index++ )
|
||||
while ( decimal >= table_arabs[ power ][ index ] )
|
||||
{
|
||||
roman += table_romans[ power ][ index ];
|
||||
decimal -= table_arabs[ power ][ index ];
|
||||
}
|
||||
|
||||
return roman;
|
||||
}
|
||||
|
||||
#endif
|
||||
795
src/Unittests/unittests_tutorials.cc
Normal file
795
src/Unittests/unittests_tutorials.cc
Normal file
@@ -0,0 +1,795 @@
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
#include <Unittests/unittests_common.hh>
|
||||
#include <string>
|
||||
#include <map>
|
||||
#include "generate_cube.hh"
|
||||
#include "fill_props.hh"
|
||||
|
||||
/*
|
||||
* ====================================================================
|
||||
* Definition of custom properties related classes
|
||||
* ====================================================================
|
||||
*/
|
||||
|
||||
struct MyData
|
||||
{
|
||||
int ival;
|
||||
double dval;
|
||||
bool bval;
|
||||
OpenMesh::Vec4f vec4fval;
|
||||
|
||||
MyData()
|
||||
: ival(0), dval(0.0), bval(false)
|
||||
{ }
|
||||
|
||||
MyData( const MyData& _cpy )
|
||||
: ival(_cpy.ival), dval(_cpy.dval), bval(_cpy.bval),
|
||||
vec4fval(_cpy.vec4fval)
|
||||
{ }
|
||||
|
||||
// ---------- assignment
|
||||
|
||||
MyData& operator = (const MyData& _rhs)
|
||||
{
|
||||
ival = _rhs.ival;
|
||||
dval = _rhs.dval;
|
||||
bval = _rhs.bval;
|
||||
vec4fval = _rhs.vec4fval;
|
||||
return *this;
|
||||
}
|
||||
|
||||
MyData& operator = (int _rhs) { ival = _rhs; return *this; }
|
||||
MyData& operator = (double _rhs) { dval = _rhs; return *this; }
|
||||
MyData& operator = (bool _rhs) { bval = _rhs; return *this; }
|
||||
MyData& operator = (const OpenMesh::Vec4f& _rhs)
|
||||
{ vec4fval = _rhs; return *this; }
|
||||
|
||||
// ---------- comparison
|
||||
|
||||
bool operator == (const MyData& _rhs) const
|
||||
{
|
||||
return ival == _rhs.ival
|
||||
&& dval == _rhs.dval
|
||||
&& bval == _rhs.bval
|
||||
&& vec4fval == _rhs.vec4fval;
|
||||
}
|
||||
bool operator != (const MyData& _rhs) const { return !(*this == _rhs); }
|
||||
};
|
||||
|
||||
typedef std::map< std::string, unsigned int > MyMap;
|
||||
|
||||
namespace OpenMesh {
|
||||
namespace IO {
|
||||
// support persistence for struct MyData
|
||||
template <> struct binary<MyData>
|
||||
{
|
||||
typedef MyData value_type;
|
||||
static const bool is_streamable = true;
|
||||
|
||||
// return binary size of the value
|
||||
static size_t size_of(void)
|
||||
{
|
||||
return sizeof(int)+sizeof(double)+sizeof(bool)+sizeof(OpenMesh::Vec4f);
|
||||
}
|
||||
|
||||
static size_t size_of(const value_type&)
|
||||
{
|
||||
return size_of();
|
||||
}
|
||||
|
||||
static size_t store(std::ostream& _os, const value_type& _v, bool _swap=false)
|
||||
{
|
||||
size_t bytes;
|
||||
bytes = IO::store( _os, _v.ival, _swap );
|
||||
bytes += IO::store( _os, _v.dval, _swap );
|
||||
bytes += IO::store( _os, _v.bval, _swap );
|
||||
bytes += IO::store( _os, _v.vec4fval, _swap );
|
||||
return _os.good() ? bytes : 0;
|
||||
}
|
||||
|
||||
static size_t restore( std::istream& _is, value_type& _v, bool _swap=false)
|
||||
{
|
||||
size_t bytes;
|
||||
bytes = IO::restore( _is, _v.ival, _swap );
|
||||
bytes += IO::restore( _is, _v.dval, _swap );
|
||||
bytes += IO::restore( _is, _v.bval, _swap );
|
||||
bytes += IO::restore( _is, _v.vec4fval, _swap );
|
||||
return _is.good() ? bytes : 0;
|
||||
}
|
||||
};
|
||||
|
||||
template <> struct binary< MyMap >
|
||||
{
|
||||
typedef MyMap value_type;
|
||||
static const bool is_streamable = true;
|
||||
|
||||
// return generic binary size of self, if known
|
||||
static size_t size_of(void) { return UnknownSize; }
|
||||
|
||||
// return binary size of the value
|
||||
static size_t size_of(const value_type& _v)
|
||||
{
|
||||
if (_v.empty())
|
||||
return sizeof(unsigned int);
|
||||
|
||||
value_type::const_iterator it = _v.begin();
|
||||
unsigned int N = _v.size();
|
||||
size_t bytes = IO::size_of(N);
|
||||
for(;it!=_v.end(); ++it)
|
||||
{
|
||||
bytes += IO::size_of( it->first );
|
||||
bytes += IO::size_of( it->second );
|
||||
}
|
||||
return bytes;
|
||||
}
|
||||
|
||||
static
|
||||
size_t store(std::ostream& _os, const value_type& _v, bool _swap=false)
|
||||
{
|
||||
size_t bytes = 0;
|
||||
unsigned int N = _v.size();
|
||||
value_type::const_iterator it = _v.begin();
|
||||
bytes += IO::store( _os, N, _swap );
|
||||
for (; it != _v.end() && _os.good(); ++it)
|
||||
{
|
||||
bytes += IO::store( _os, it->first, _swap );
|
||||
bytes += IO::store( _os, it->second, _swap );
|
||||
}
|
||||
return _os.good() ? bytes : 0;
|
||||
}
|
||||
|
||||
static
|
||||
size_t restore( std::istream& _is, value_type& _v, bool _swap=false)
|
||||
{
|
||||
size_t bytes = 0;
|
||||
unsigned int N = 0;
|
||||
_v.clear();
|
||||
bytes += IO::restore( _is, N, _swap );
|
||||
std::string key;
|
||||
size_t val;
|
||||
for (size_t i=0; i<N && _is.good(); ++i)
|
||||
{
|
||||
bytes += IO::restore( _is, key, _swap );
|
||||
bytes += IO::restore( _is, val, _swap );
|
||||
_v[key] = val;
|
||||
}
|
||||
return _is.good() ? bytes : 0;
|
||||
}
|
||||
};
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
namespace {
|
||||
|
||||
class OpenMeshTutorials: public OpenMeshBase {
|
||||
|
||||
protected:
|
||||
|
||||
// This function is called before each test is run
|
||||
virtual void SetUp() {
|
||||
|
||||
// Do some initial stuff with the member data here...
|
||||
}
|
||||
|
||||
// This function is called after all tests are through
|
||||
virtual void TearDown() {
|
||||
|
||||
// Do some final stuff with the member data here...
|
||||
}
|
||||
|
||||
// Member already defined in OpenMeshBase
|
||||
//Mesh mesh_;
|
||||
};
|
||||
|
||||
/*
|
||||
* ====================================================================
|
||||
* Classes for unittests
|
||||
* ====================================================================
|
||||
*/
|
||||
|
||||
template <class Mesh> class SmootherT
|
||||
{
|
||||
public:
|
||||
typedef typename Mesh::Point cog_t;
|
||||
typedef OpenMesh::VPropHandleT< cog_t > Property_cog;
|
||||
|
||||
public:
|
||||
// construct with a given mesh
|
||||
SmootherT(Mesh& _mesh)
|
||||
: mesh_(_mesh)
|
||||
{
|
||||
mesh_.add_property( cog_ );
|
||||
}
|
||||
~SmootherT()
|
||||
{
|
||||
mesh_.remove_property( cog_ );
|
||||
}
|
||||
// smooth mesh _iterations times
|
||||
void smooth(unsigned int _iterations)
|
||||
{
|
||||
for (unsigned int i=0; i < _iterations; ++i)
|
||||
{
|
||||
std::for_each(mesh_.vertices_begin(),
|
||||
mesh_.vertices_end(),
|
||||
ComputeCOG(mesh_, cog_));
|
||||
std::for_each(mesh_.vertices_begin(),
|
||||
mesh_.vertices_end(),
|
||||
SetCOG(mesh_, cog_));
|
||||
}
|
||||
}
|
||||
|
||||
private:
|
||||
//--- private classes ---
|
||||
class ComputeCOG
|
||||
{
|
||||
public:
|
||||
ComputeCOG(Mesh& _mesh, Property_cog& _cog)
|
||||
: mesh_(_mesh), cog_(_cog)
|
||||
{}
|
||||
void operator()(const typename Mesh::VertexHandle& _vh)
|
||||
{
|
||||
typename Mesh::VertexVertexIter vv_it;
|
||||
typename Mesh::Scalar valence(0.0);
|
||||
|
||||
mesh_.property(cog_, _vh) = typename Mesh::Point(0.0, 0.0, 0.0);
|
||||
for (vv_it=mesh_.vv_iter(_vh); vv_it.is_valid(); ++vv_it)
|
||||
{
|
||||
mesh_.property(cog_, _vh) += mesh_.point( *vv_it );
|
||||
++valence;
|
||||
}
|
||||
mesh_.property(cog_, _vh ) /= valence;
|
||||
}
|
||||
private:
|
||||
Mesh& mesh_;
|
||||
Property_cog& cog_;
|
||||
};
|
||||
|
||||
class SetCOG
|
||||
{
|
||||
public:
|
||||
SetCOG(Mesh& _mesh, Property_cog& _cog)
|
||||
: mesh_(_mesh), cog_(_cog)
|
||||
{}
|
||||
void operator()(const typename Mesh::VertexHandle& _vh)
|
||||
{
|
||||
if (!mesh_.is_boundary(_vh))
|
||||
mesh_.set_point( _vh, mesh_.property(cog_, _vh) );
|
||||
}
|
||||
private:
|
||||
Mesh& mesh_;
|
||||
Property_cog& cog_;
|
||||
};
|
||||
|
||||
//--- private elements ---
|
||||
Mesh& mesh_;
|
||||
Property_cog cog_;
|
||||
};
|
||||
|
||||
|
||||
/*
|
||||
* ====================================================================
|
||||
* Specify our traits
|
||||
* ====================================================================
|
||||
*/
|
||||
|
||||
struct MyTraits : public OpenMesh::DefaultTraits
|
||||
{
|
||||
HalfedgeAttributes(OpenMesh::Attributes::PrevHalfedge);
|
||||
};
|
||||
|
||||
// Define my personal fancy traits
|
||||
struct MyFancyTraits : OpenMesh::DefaultTraits
|
||||
{
|
||||
// Let Point and Normal be a vector of doubles
|
||||
typedef OpenMesh::Vec3d Point;
|
||||
typedef OpenMesh::Vec3d Normal;
|
||||
// Already defined in OpenMesh::DefaultTraits
|
||||
// HalfedgeAttributes( OpenMesh::Attributes::PrevHalfedge );
|
||||
|
||||
// Uncomment next line to disable attribute PrevHalfedge
|
||||
// HalfedgeAttributes( OpenMesh::Attributes::None );
|
||||
//
|
||||
// or
|
||||
//
|
||||
// HalfedgeAttributes( 0 );
|
||||
};
|
||||
|
||||
struct MyTraitsWithCOG : public OpenMesh::DefaultTraits
|
||||
{
|
||||
// store barycenter of neighbors in this member
|
||||
VertexTraits
|
||||
{
|
||||
private:
|
||||
Point cog_;
|
||||
public:
|
||||
VertexT() : cog_( Point(0.0f, 0.0f, 0.0f ) ) { }
|
||||
const Point& cog() const { return cog_; }
|
||||
void set_cog(const Point& _p) { cog_ = _p; }
|
||||
};
|
||||
};
|
||||
|
||||
struct MyTraitsWithStatus : public OpenMesh::DefaultTraits
|
||||
{
|
||||
VertexAttributes(OpenMesh::Attributes::Status);
|
||||
FaceAttributes(OpenMesh::Attributes::Status);
|
||||
EdgeAttributes(OpenMesh::Attributes::Status);
|
||||
};
|
||||
|
||||
/*
|
||||
* ====================================================================
|
||||
* Specify our meshes
|
||||
* ====================================================================
|
||||
*/
|
||||
typedef OpenMesh::PolyMesh_ArrayKernelT<> MyMesh;
|
||||
typedef OpenMesh::TriMesh_ArrayKernelT<MyTraits> MyMeshWithTraits;
|
||||
typedef OpenMesh::TriMesh_ArrayKernelT<MyTraits> MyTriMesh;
|
||||
typedef OpenMesh::TriMesh_ArrayKernelT<MyFancyTraits> MyFancyTriMesh;
|
||||
typedef OpenMesh::TriMesh_ArrayKernelT<MyTraitsWithCOG> MyTriMeshWithCOG;
|
||||
typedef OpenMesh::PolyMesh_ArrayKernelT<MyTraitsWithStatus> MyMeshWithStatus;
|
||||
|
||||
/*
|
||||
* ====================================================================
|
||||
* Define tests below
|
||||
* ====================================================================
|
||||
*/
|
||||
|
||||
/*
|
||||
*/
|
||||
TEST_F(OpenMeshTutorials, building_a_cube) {
|
||||
|
||||
MyMesh mesh;
|
||||
|
||||
// generate vertices
|
||||
MyMesh::VertexHandle vhandle[8];
|
||||
vhandle[0] = mesh.add_vertex(MyMesh::Point(-1, -1, 1));
|
||||
vhandle[1] = mesh.add_vertex(MyMesh::Point( 1, -1, 1));
|
||||
vhandle[2] = mesh.add_vertex(MyMesh::Point( 1, 1, 1));
|
||||
vhandle[3] = mesh.add_vertex(MyMesh::Point(-1, 1, 1));
|
||||
vhandle[4] = mesh.add_vertex(MyMesh::Point(-1, -1, -1));
|
||||
vhandle[5] = mesh.add_vertex(MyMesh::Point( 1, -1, -1));
|
||||
vhandle[6] = mesh.add_vertex(MyMesh::Point( 1, 1, -1));
|
||||
vhandle[7] = mesh.add_vertex(MyMesh::Point(-1, 1, -1));
|
||||
|
||||
// generate (quadrilateral) faces
|
||||
std::vector<MyMesh::VertexHandle> face_vhandles;
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[0]);
|
||||
face_vhandles.push_back(vhandle[1]);
|
||||
face_vhandles.push_back(vhandle[2]);
|
||||
face_vhandles.push_back(vhandle[3]);
|
||||
mesh.add_face(face_vhandles);
|
||||
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[7]);
|
||||
face_vhandles.push_back(vhandle[6]);
|
||||
face_vhandles.push_back(vhandle[5]);
|
||||
face_vhandles.push_back(vhandle[4]);
|
||||
mesh.add_face(face_vhandles);
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[1]);
|
||||
face_vhandles.push_back(vhandle[0]);
|
||||
face_vhandles.push_back(vhandle[4]);
|
||||
face_vhandles.push_back(vhandle[5]);
|
||||
mesh.add_face(face_vhandles);
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[2]);
|
||||
face_vhandles.push_back(vhandle[1]);
|
||||
face_vhandles.push_back(vhandle[5]);
|
||||
face_vhandles.push_back(vhandle[6]);
|
||||
mesh.add_face(face_vhandles);
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[3]);
|
||||
face_vhandles.push_back(vhandle[2]);
|
||||
face_vhandles.push_back(vhandle[6]);
|
||||
face_vhandles.push_back(vhandle[7]);
|
||||
mesh.add_face(face_vhandles);
|
||||
face_vhandles.clear();
|
||||
face_vhandles.push_back(vhandle[0]);
|
||||
face_vhandles.push_back(vhandle[3]);
|
||||
face_vhandles.push_back(vhandle[7]);
|
||||
face_vhandles.push_back(vhandle[4]);
|
||||
mesh.add_face(face_vhandles);
|
||||
|
||||
bool ok = OpenMesh::IO::write_mesh(mesh, "output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_iterators_and_circulators) {
|
||||
MyMesh mesh;
|
||||
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// this vector stores the computed centers of gravity
|
||||
std::vector<MyMesh::Point> cogs;
|
||||
std::vector<MyMesh::Point>::iterator cog_it;
|
||||
cogs.reserve(mesh.n_vertices());
|
||||
|
||||
// smoothing mesh N times
|
||||
MyMesh::VertexIter v_it, v_end(mesh.vertices_end());
|
||||
MyMesh::VertexVertexIter vv_it;
|
||||
MyMesh::Point cog;
|
||||
MyMesh::Scalar valence;
|
||||
unsigned int i, N(100);
|
||||
for (i=0; i < N; ++i)
|
||||
{
|
||||
cogs.clear();
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
{
|
||||
cog[0] = cog[1] = cog[2] = valence = 0.0;
|
||||
|
||||
for (vv_it = mesh.vv_iter( *v_it ); vv_it.is_valid(); ++vv_it)
|
||||
{
|
||||
cog += mesh.point( *vv_it );
|
||||
++valence;
|
||||
}
|
||||
cogs.push_back(cog / valence);
|
||||
}
|
||||
|
||||
for (v_it = mesh.vertices_begin(), cog_it = cogs.begin();
|
||||
v_it != v_end; ++v_it, ++cog_it)
|
||||
if ( !mesh.is_boundary( *v_it ) )
|
||||
mesh.set_point( *v_it, *cog_it );
|
||||
}
|
||||
|
||||
// write mesh
|
||||
ok = OpenMesh::IO::write_mesh(mesh, "smoothed_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'smoothed_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_custom_properties) {
|
||||
MyMesh mesh;
|
||||
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off");
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// this vertex property stores the computed centers of gravity
|
||||
OpenMesh::VPropHandleT<MyMesh::Point> cogs;
|
||||
mesh.add_property(cogs);
|
||||
|
||||
// smoothing mesh N times
|
||||
MyMesh::VertexIter v_it, v_end(mesh.vertices_end());
|
||||
MyMesh::VertexVertexIter vv_it;
|
||||
MyMesh::Point cog;
|
||||
MyMesh::Scalar valence;
|
||||
unsigned int i, N(100);
|
||||
|
||||
for (i=0; i < N; ++i)
|
||||
{
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
{
|
||||
mesh.property(cogs,*v_it).vectorize(0.0f);
|
||||
valence = 0.0;
|
||||
|
||||
for (vv_it = mesh.vv_iter( *v_it ); vv_it.is_valid(); ++vv_it)
|
||||
{
|
||||
mesh.property(cogs,*v_it) += mesh.point( *vv_it );
|
||||
++valence;
|
||||
}
|
||||
mesh.property(cogs,*v_it) /= valence;
|
||||
}
|
||||
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
if ( !mesh.is_boundary( *v_it ) )
|
||||
mesh.set_point( *v_it, mesh.property(cogs,*v_it) );
|
||||
}
|
||||
|
||||
// write mesh
|
||||
ok = OpenMesh::IO::write_mesh(mesh, "smoothed_custom_properties_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'smoothed_custom_properties_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_STL_algorithms) {
|
||||
MyMeshWithTraits mesh;
|
||||
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off");
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
SmootherT<MyMeshWithTraits> smoother(mesh);
|
||||
smoother.smooth(100);
|
||||
|
||||
// write mesh
|
||||
ok = OpenMesh::IO::write_mesh(mesh, "smoothed_STL_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'smoothed_STL_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_standard_properties) {
|
||||
MyTriMesh mesh;
|
||||
|
||||
mesh.request_vertex_normals();
|
||||
EXPECT_TRUE(mesh.has_vertex_normals()) << "Standard vertex property 'Normals' not available";
|
||||
|
||||
OpenMesh::IO::Options opt;
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off", opt);
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// If the file did not provide vertex normals, then calculate them
|
||||
if ( !opt.check( OpenMesh::IO::Options::VertexNormal ) )
|
||||
{
|
||||
// we need face normals to update the vertex normals
|
||||
mesh.request_face_normals();
|
||||
// let the mesh update the normals
|
||||
mesh.update_normals();
|
||||
// dispose the face normals, as we don't need them anymore
|
||||
mesh.release_face_normals();
|
||||
}
|
||||
|
||||
// move all vertices one unit length along it's normal direction
|
||||
for (MyMesh::VertexIter v_it = mesh.vertices_begin();
|
||||
v_it != mesh.vertices_end(); ++v_it)
|
||||
{
|
||||
mesh.set_point( *v_it, mesh.point(*v_it)+mesh.normal(*v_it) );
|
||||
}
|
||||
|
||||
// don't need the normals anymore? Remove them!
|
||||
mesh.release_vertex_normals();
|
||||
// just check if it really works
|
||||
EXPECT_FALSE(mesh.has_vertex_normals()) << "Shouldn't have any vertex normals anymore";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, using_mesh_attributes_and_traits) {
|
||||
MyFancyTriMesh mesh;
|
||||
|
||||
// Just make sure that point element type is double
|
||||
EXPECT_TRUE(typeid( OpenMesh::vector_traits<MyFancyTriMesh::Point>::value_type ) ==
|
||||
typeid(double)) << "Data type is wrong";
|
||||
|
||||
// Make sure that normal element type is double
|
||||
EXPECT_TRUE(typeid( OpenMesh::vector_traits<MyFancyTriMesh::Normal>::value_type ) ==
|
||||
typeid(double)) << "Data type is wrong";
|
||||
|
||||
// Add vertex normals as default property (ref. previous tutorial)
|
||||
mesh.request_vertex_normals();
|
||||
// Add face normals as default property
|
||||
mesh.request_face_normals();
|
||||
|
||||
// load a mesh
|
||||
OpenMesh::IO::Options opt;
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off", opt);
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// If the file did not provide vertex normals, then calculate them
|
||||
if ( !opt.check( OpenMesh::IO::Options::VertexNormal ) &&
|
||||
mesh.has_face_normals() && mesh.has_vertex_normals() )
|
||||
{
|
||||
// let the mesh update the normals
|
||||
mesh.update_normals();
|
||||
}
|
||||
|
||||
// move all vertices one unit length along it's normal direction
|
||||
for (MyMesh::VertexIter v_it = mesh.vertices_begin();
|
||||
v_it != mesh.vertices_end(); ++v_it)
|
||||
{
|
||||
mesh.set_point( *v_it, mesh.point(*v_it)+mesh.normal(*v_it) );
|
||||
}
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, extending_the_mesh_using_traits) {
|
||||
MyTriMeshWithCOG mesh;
|
||||
|
||||
bool ok = OpenMesh::IO::read_mesh(mesh, "output.off");
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'output.off'";
|
||||
|
||||
// smoothing mesh N times
|
||||
MyTriMeshWithCOG::VertexIter v_it, v_end(mesh.vertices_end());
|
||||
MyTriMeshWithCOG::VertexVertexIter vv_it;
|
||||
MyTriMeshWithCOG::Point cog;
|
||||
MyTriMeshWithCOG::Scalar valence;
|
||||
unsigned int i, N(100);
|
||||
|
||||
for (i=0; i < N; ++i)
|
||||
{
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
{
|
||||
cog[0] = cog[1] = cog[2] = valence = 0.0;
|
||||
|
||||
for (vv_it = mesh.vv_iter(*v_it); vv_it.is_valid(); ++vv_it)
|
||||
{
|
||||
cog += mesh.point( *vv_it );
|
||||
++valence;
|
||||
}
|
||||
mesh.data(*v_it).set_cog(cog / valence);
|
||||
}
|
||||
|
||||
for (v_it = mesh.vertices_begin(); v_it != v_end; ++v_it)
|
||||
if (!mesh.is_boundary(*v_it))
|
||||
mesh.set_point( *v_it, mesh.data(*v_it).cog());
|
||||
}
|
||||
|
||||
// write mesh
|
||||
ok = OpenMesh::IO::write_mesh(mesh, "smoothed_extended_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'smoothed_extended_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, deleting_geometry_elements) {
|
||||
MyMeshWithStatus mesh;
|
||||
|
||||
// generate vertices
|
||||
MyMeshWithStatus::VertexHandle vhandle[8];
|
||||
MyMeshWithStatus::FaceHandle fhandle[6];
|
||||
|
||||
vhandle[0] = mesh.add_vertex(MyMesh::Point(-1, -1, 1));
|
||||
vhandle[1] = mesh.add_vertex(MyMesh::Point( 1, -1, 1));
|
||||
vhandle[2] = mesh.add_vertex(MyMesh::Point( 1, 1, 1));
|
||||
vhandle[3] = mesh.add_vertex(MyMesh::Point(-1, 1, 1));
|
||||
vhandle[4] = mesh.add_vertex(MyMesh::Point(-1, -1, -1));
|
||||
vhandle[5] = mesh.add_vertex(MyMesh::Point( 1, -1, -1));
|
||||
vhandle[6] = mesh.add_vertex(MyMesh::Point( 1, 1, -1));
|
||||
vhandle[7] = mesh.add_vertex(MyMesh::Point(-1, 1, -1));
|
||||
|
||||
// generate (quadrilateral) faces
|
||||
std::vector<MyMesh::VertexHandle> tmp_face_vhandles;
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[0]);
|
||||
tmp_face_vhandles.push_back(vhandle[1]);
|
||||
tmp_face_vhandles.push_back(vhandle[2]);
|
||||
tmp_face_vhandles.push_back(vhandle[3]);
|
||||
fhandle[0] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[7]);
|
||||
tmp_face_vhandles.push_back(vhandle[6]);
|
||||
tmp_face_vhandles.push_back(vhandle[5]);
|
||||
tmp_face_vhandles.push_back(vhandle[4]);
|
||||
fhandle[1] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[1]);
|
||||
tmp_face_vhandles.push_back(vhandle[0]);
|
||||
tmp_face_vhandles.push_back(vhandle[4]);
|
||||
tmp_face_vhandles.push_back(vhandle[5]);
|
||||
fhandle[2] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[2]);
|
||||
tmp_face_vhandles.push_back(vhandle[1]);
|
||||
tmp_face_vhandles.push_back(vhandle[5]);
|
||||
tmp_face_vhandles.push_back(vhandle[6]);
|
||||
fhandle[3] = mesh.add_face(tmp_face_vhandles);
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[3]);
|
||||
tmp_face_vhandles.push_back(vhandle[2]);
|
||||
tmp_face_vhandles.push_back(vhandle[6]);
|
||||
tmp_face_vhandles.push_back(vhandle[7]);
|
||||
fhandle[4] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
tmp_face_vhandles.clear();
|
||||
tmp_face_vhandles.push_back(vhandle[0]);
|
||||
tmp_face_vhandles.push_back(vhandle[3]);
|
||||
tmp_face_vhandles.push_back(vhandle[7]);
|
||||
tmp_face_vhandles.push_back(vhandle[4]);
|
||||
fhandle[5] = mesh.add_face(tmp_face_vhandles);
|
||||
|
||||
// And now delete all faces and vertices
|
||||
// except face (vh[7], vh[6], vh[5], vh[4])
|
||||
// whose handle resides in fhandle[1]
|
||||
|
||||
EXPECT_FALSE(mesh.status(fhandle[0]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[1]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[2]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[3]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[4]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[5]).deleted()) << "face shouldn't be deleted";
|
||||
|
||||
// Delete face 0
|
||||
mesh.delete_face(fhandle[0], false);
|
||||
// ... face 2
|
||||
mesh.delete_face(fhandle[2], false);
|
||||
// ... face 3
|
||||
mesh.delete_face(fhandle[3], false);
|
||||
// ... face 4
|
||||
mesh.delete_face(fhandle[4], false);
|
||||
// ... face 5
|
||||
mesh.delete_face(fhandle[5], false);
|
||||
|
||||
EXPECT_TRUE(mesh.status(fhandle[0]).deleted()) << "face should be deleted";
|
||||
EXPECT_FALSE(mesh.status(fhandle[1]).deleted()) << "face shouldn't be deleted";
|
||||
EXPECT_TRUE(mesh.status(fhandle[2]).deleted()) << "face should be deleted";
|
||||
EXPECT_TRUE(mesh.status(fhandle[3]).deleted()) << "face should be deleted";
|
||||
EXPECT_TRUE(mesh.status(fhandle[4]).deleted()) << "face should be deleted";
|
||||
EXPECT_TRUE(mesh.status(fhandle[5]).deleted()) << "face should be deleted";
|
||||
|
||||
// If isolated vertices result in a face deletion
|
||||
// they have to be deleted manually. If you want this
|
||||
// to happen automatically, change the second parameter
|
||||
// to true.
|
||||
// Now delete the isolated vertices 0, 1, 2 and 3
|
||||
|
||||
EXPECT_FALSE(mesh.status(vhandle[0]).deleted()) << "vertex shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(vhandle[1]).deleted()) << "vertex shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(vhandle[2]).deleted()) << "vertex shouldn't be deleted";
|
||||
EXPECT_FALSE(mesh.status(vhandle[3]).deleted()) << "vertex shouldn't be deleted";
|
||||
|
||||
mesh.delete_vertex(vhandle[0], false);
|
||||
mesh.delete_vertex(vhandle[1], false);
|
||||
mesh.delete_vertex(vhandle[2], false);
|
||||
mesh.delete_vertex(vhandle[3], false);
|
||||
|
||||
EXPECT_TRUE(mesh.status(vhandle[0]).deleted()) << "vertex should be deleted";
|
||||
EXPECT_TRUE(mesh.status(vhandle[1]).deleted()) << "vertex should be deleted";
|
||||
EXPECT_TRUE(mesh.status(vhandle[2]).deleted()) << "vertex should be deleted";
|
||||
EXPECT_TRUE(mesh.status(vhandle[3]).deleted()) << "vertex should be deleted";
|
||||
|
||||
// Delete all elements that are marked as deleted
|
||||
// from memory.
|
||||
mesh.garbage_collection();
|
||||
|
||||
// write mesh
|
||||
bool ok = OpenMesh::IO::write_mesh(mesh, "deleted_output.off");
|
||||
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'deleted_output.off'";
|
||||
}
|
||||
|
||||
TEST_F(OpenMeshTutorials, storing_custom_properties) {
|
||||
MyMesh mesh;
|
||||
|
||||
// generate a geometry
|
||||
generate_cube<MyMesh>(mesh);
|
||||
|
||||
// define some custom properties
|
||||
OpenMesh::VPropHandleT<float> vprop_float;
|
||||
OpenMesh::EPropHandleT<bool> eprop_bool;
|
||||
OpenMesh::FPropHandleT<std::string> fprop_string;
|
||||
OpenMesh::HPropHandleT<MyData> hprop_mydata;
|
||||
OpenMesh::MPropHandleT<MyMap> mprop_map;
|
||||
|
||||
// registrate them at the mesh object
|
||||
mesh.add_property(vprop_float, "vprop_float");
|
||||
mesh.add_property(eprop_bool, "eprop_bool");
|
||||
mesh.add_property(fprop_string, "fprop_string");
|
||||
mesh.add_property(hprop_mydata, "hprop_mydata");
|
||||
mesh.add_property(mprop_map, "mprop_map");
|
||||
|
||||
//fill the props
|
||||
fill_props(mesh, vprop_float);
|
||||
fill_props(mesh, eprop_bool);
|
||||
fill_props(mesh, fprop_string);
|
||||
fill_props(mesh, hprop_mydata);
|
||||
fill_props(mesh, mprop_map);
|
||||
|
||||
EXPECT_TRUE(fill_props(mesh, vprop_float, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, eprop_bool, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, fprop_string, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, hprop_mydata, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, mprop_map, true)) << "property not filled correctly";
|
||||
|
||||
//Set persistent flag
|
||||
mesh.property(vprop_float).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.property(vprop_float).persistent()) << "property should be persistent";
|
||||
mesh.property(eprop_bool).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.property(eprop_bool).persistent()) << "property should be persistent";
|
||||
mesh.property(fprop_string).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.property(fprop_string).persistent()) << "property should be persistent";
|
||||
mesh.property(hprop_mydata).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.property(hprop_mydata).persistent()) << "property should be persistent";
|
||||
mesh.mproperty(mprop_map).set_persistent(true);
|
||||
EXPECT_TRUE(mesh.mproperty(mprop_map).persistent()) << "property should be persistent";
|
||||
|
||||
// write mesh
|
||||
bool ok = OpenMesh::IO::write_mesh( mesh, "persistence-check.om" );
|
||||
EXPECT_TRUE(ok) << "Cannot write mesh to file 'persistent-check.om'";
|
||||
|
||||
// clear mesh
|
||||
mesh.clear();
|
||||
|
||||
//Read back mesh
|
||||
ok = OpenMesh::IO::read_mesh( mesh, "persistence-check.om" );
|
||||
EXPECT_TRUE(ok) << "Cannot read mesh from file 'persistent-check.om'";
|
||||
|
||||
// check props
|
||||
EXPECT_TRUE(fill_props(mesh, vprop_float, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, eprop_bool, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, fprop_string, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, hprop_mydata, true)) << "property not filled correctly";
|
||||
EXPECT_TRUE(fill_props(mesh, mprop_map, true)) << "property not filled correctly";
|
||||
}
|
||||
|
||||
}
|
||||
Reference in New Issue
Block a user