- Fixed the problem that the end iterator could become valid again if it was incremented.
- Decrementing the start iterator will return an invalid iterator now (Maybe we can implement reverse iterators)
- Removed one check from the iteration, which should result in faster execution of is_valid().



git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@1225 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2015-02-19 09:58:00 +00:00
parent 7b6feb5db1
commit 1af153e52d
11 changed files with 785 additions and 29 deletions

View File

@@ -312,4 +312,77 @@ TEST_F(OpenMeshTrimeshCirculatorVertexOHalfEdge, VertexOutgoingHalfedgeDereferen
EXPECT_EQ(vh2.idx() , 4 ) << "Wrong vertex handle after dereferencing";
}
/*
* Test if the end iterator stays invalid after one lap
*/
TEST_F(OpenMeshTrimeshCirculatorVertexOHalfEdge, VertexOHalfEdgeIterCheckInvalidationAtEnds) {
mesh_.clear();
// Add some vertices
Mesh::VertexHandle vhandle[5];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(0,-1, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(2,-1, 0));
// Add two faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
Mesh::FaceHandle fh0 = mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[1]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
/* Test setup:
0 ==== 2
|\ 0 /|
| \ / |
|2 1 3|
| / \ |
|/ 1 \|
3 ==== 4 */
// Check if the end iterator stays invalid after end
Mesh::VertexOHalfedgeIter endIter = mesh_.voh_end(vhandle[1]);
EXPECT_FALSE(endIter.is_valid()) << "EndIter is not invalid";
++endIter ;
EXPECT_FALSE(endIter.is_valid()) << "EndIter is not invalid after increment";
// Check if the start iterator decrement is invalid
Mesh::VertexOHalfedgeIter startIter = mesh_.voh_begin(vhandle[1]);
EXPECT_TRUE(startIter.is_valid()) << "StartIter is not valid";
--startIter;
EXPECT_FALSE(startIter.is_valid()) << "StartIter decrement is not invalid";
}
}