From 24708d0f3cf78a77c78b409900a79f7229b71595 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Matthias=20M=C3=B6ller?= Date: Wed, 11 Mar 2015 12:50:02 +0000 Subject: [PATCH] fix code snippets git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@1243 fdac6126-5c0c-442c-9429-916003d36597 --- Doc/tutorial_07.docu | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/Doc/tutorial_07.docu b/Doc/tutorial_07.docu index 95b2d70f..cda8a752 100644 --- a/Doc/tutorial_07.docu +++ b/Doc/tutorial_07.docu @@ -17,7 +17,6 @@ data and the functions in the vertex itself \dontinclude 07-traits/smooth.cc \skipline MyTraits \until }; -\until }; Note the definition of the vertex entity. We use the supplied define \c VertexTraits (which resolves in a rather inconvenient template @@ -29,11 +28,11 @@ the get/set-method pair to access the new member. As before we compute in a first loop the barycenters for all vertices and store the information at the vertices -\skipline mesh.data(v_it).set_cog +\skipline mesh.data(*v_it).set_cog In the second pass we set the new position of each vertex -\skipline mesh.data(v_it).cog +\skipline mesh.data(*v_it).cog It looks neat, but on the other hand we can't remove the data anymore as we could do with properties! By using traits one creates a 'static'