add more unittests for subdivision with deleted elements with and without garbage collection

This commit is contained in:
Max Lyon
2020-02-03 09:51:17 +01:00
parent db30abc448
commit 2cb82ec9b9

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@@ -150,6 +150,135 @@ TEST_F(OpenMeshSubdividerUniform_Triangle, Subdivider_Sqrt3) {
}
TEST_F(OpenMeshSubdividerUniform_Triangle, Subdivider_Sqrt3_delete_vertex) {
for (bool collect_garbage : { false, true })
{
mesh_.clear();
// Request status flags to use delete and garbage collection
mesh_.request_vertex_status();
mesh_.request_halfedge_status();
mesh_.request_edge_status();
mesh_.request_face_status();
// Add some vertices
Mesh::VertexHandle vhandle[9];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(0, 2, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
vhandle[5] = mesh_.add_vertex(Mesh::Point(1, 2, 0));
vhandle[6] = mesh_.add_vertex(Mesh::Point(2, 0, 0));
vhandle[7] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[8] = mesh_.add_vertex(Mesh::Point(2, 2, 0));
// Add eight faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[4]);
face_vhandles.push_back(vhandle[3]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[5]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[7]);
face_vhandles.push_back(vhandle[6]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
face_vhandles.push_back(vhandle[7]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[4]);
face_vhandles.push_back(vhandle[8]);
face_vhandles.push_back(vhandle[7]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[4]);
face_vhandles.push_back(vhandle[5]);
face_vhandles.push_back(vhandle[8]);
mesh_.add_face(face_vhandles);
// Test setup:
// 6 === 7 === 8
// | / | / |
// | / | / |
// | / | / |
// 3 === 4 === 5
// | / | \ |
// | / | \ |
// | / | \ |
// 0 === 1 === 2
// Delete one vertex
mesh_.delete_vertex(vhandle[1]);
// Check setup
if (collect_garbage)
{
mesh_.garbage_collection();
EXPECT_EQ(8u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(6u, mesh_.n_faces() ) << "Wrong number of faces";
}
else
{
EXPECT_EQ(9u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(8u, mesh_.n_faces() ) << "Wrong number of faces";
}
// Initialize subdivider
OpenMesh::Subdivider::Uniform::Sqrt3T<Mesh> sqrt3;
// Execute 3 subdivision steps
sqrt3.attach(mesh_);
sqrt3( 3 );
sqrt3.detach();
if (!collect_garbage)
mesh_.garbage_collection(); // if we did not collect garbage before, do so now
// Check setup
EXPECT_EQ(94u, mesh_.n_vertices() ) << "Wrong number of vertices after subdivision with sqrt3";
EXPECT_EQ(162u, mesh_.n_faces() ) << "Wrong number of faces after subdivision with sqrt3";
}
}
TEST_F(OpenMeshSubdividerUniform_Triangle, Subdivider_Loop) {
mesh_.clear();
@@ -255,6 +384,9 @@ TEST_F(OpenMeshSubdividerUniform_Triangle, Subdivider_Loop) {
TEST_F(OpenMeshSubdividerUniform_Triangle, Subdivider_Loop_delete_vertex) {
for (bool collect_garbage : { false, true })
{
mesh_.clear();
// Request status flags to use delete and garbage collection
@@ -345,26 +477,39 @@ TEST_F(OpenMeshSubdividerUniform_Triangle, Subdivider_Loop_delete_vertex) {
// | / | \ |
// 0 === 1 === 2
// Delete one vertex
mesh_.delete_vertex(vhandle[1]);
mesh_.garbage_collection();
if (collect_garbage)
{
mesh_.garbage_collection();
// Check setup
EXPECT_EQ(8u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(6u, mesh_.n_faces() ) << "Wrong number of faces";
}
else
{
// Check setup
EXPECT_EQ(9u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(8u, mesh_.n_faces() ) << "Wrong number of faces";
}
// Initialize subdivider
OpenMesh::Subdivider::Uniform::LoopT<Mesh> loop;
// Check setup
EXPECT_EQ(8u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(6u, mesh_.n_faces() ) << "Wrong number of faces";
// Execute 3 subdivision steps
loop.attach(mesh_);
loop( 3 );
loop.detach();
if (!collect_garbage)
mesh_.garbage_collection(); // if we did not collect garbage before, do so now
// Check setup
EXPECT_EQ(225u, mesh_.n_vertices() ) << "Wrong number of vertices after subdivision with loop";
EXPECT_EQ(384u, mesh_.n_faces() ) << "Wrong number of faces after subdivision with loop";
}
}
@@ -454,6 +599,108 @@ TEST_F(OpenMeshSubdividerUniform_Poly, Subdivider_CatmullClark) {
EXPECT_EQ(256u, mesh_.n_faces() ) << "Wrong number of faces after subdivision with catmull clark";
}
TEST_F(OpenMeshSubdividerUniform_Poly, Subdivider_CatmullClark_delete_vertex) {
for (bool collect_garbage : { false, true })
{
mesh_.clear();
// Request status flags to use delete and garbage collection
mesh_.request_vertex_status();
mesh_.request_halfedge_status();
mesh_.request_edge_status();
mesh_.request_face_status();
// Add some vertices
Mesh::VertexHandle vhandle[9];
vhandle[0] = mesh_.add_vertex(Mesh::Point(0, 0, 0));
vhandle[1] = mesh_.add_vertex(Mesh::Point(0, 1, 0));
vhandle[2] = mesh_.add_vertex(Mesh::Point(0, 2, 0));
vhandle[3] = mesh_.add_vertex(Mesh::Point(1, 0, 0));
vhandle[4] = mesh_.add_vertex(Mesh::Point(1, 1, 0));
vhandle[5] = mesh_.add_vertex(Mesh::Point(1, 2, 0));
vhandle[6] = mesh_.add_vertex(Mesh::Point(2, 0, 0));
vhandle[7] = mesh_.add_vertex(Mesh::Point(2, 1, 0));
vhandle[8] = mesh_.add_vertex(Mesh::Point(2, 2, 0));
// Add four faces
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[4]);
face_vhandles.push_back(vhandle[3]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[5]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[4]);
face_vhandles.push_back(vhandle[5]);
face_vhandles.push_back(vhandle[8]);
face_vhandles.push_back(vhandle[7]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[4]);
face_vhandles.push_back(vhandle[7]);
face_vhandles.push_back(vhandle[6]);
mesh_.add_face(face_vhandles);
// Test setup:
// 6 === 7 === 8
// | | |
// | | |
// | | |
// 3 === 4 === 5
// | | |
// | | |
// | | |
// 0 === 1 === 2
mesh_.delete_vertex(vhandle[1]);
// Check setup
if (collect_garbage)
{
mesh_.garbage_collection();
EXPECT_EQ(6u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(2u, mesh_.n_faces() ) << "Wrong number of faces";
}
else
{
EXPECT_EQ(9u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(4u, mesh_.n_faces() ) << "Wrong number of faces";
}
// Initialize subdivider
OpenMesh::Subdivider::Uniform::CatmullClarkT<PolyMesh> catmull;
// Execute 3 subdivision steps
catmull.attach(mesh_);
catmull( 3 );
catmull.detach();
if (!collect_garbage)
mesh_.garbage_collection(); // if we did not collect garbage before, do so now
EXPECT_EQ(153u, mesh_.n_vertices() ) << "Wrong number of vertices after subdivision with catmull clark";
EXPECT_EQ(128u, mesh_.n_faces() ) << "Wrong number of faces after subdivision with catmull clark";
}
}
/* Adds a cube to a polymesh
*/
TEST_F(OpenMeshSubdividerUniform_Poly, Midpoint) {
@@ -552,6 +799,129 @@ TEST_F(OpenMeshSubdividerUniform_Poly, Midpoint) {
}
TEST_F(OpenMeshSubdividerUniform_Poly, Midpoint_delete_vertex) {
for (bool collect_garbage : { false, true })
{
mesh_.clear();
// Request status flags to use delete and garbage collection
mesh_.request_vertex_status();
mesh_.request_halfedge_status();
mesh_.request_edge_status();
mesh_.request_face_status();
// Add some vertices
Mesh::VertexHandle vhandle[8];
vhandle[0] = mesh_.add_vertex(PolyMesh::Point(-1, -1, 1));
vhandle[1] = mesh_.add_vertex(PolyMesh::Point( 1, -1, 1));
vhandle[2] = mesh_.add_vertex(PolyMesh::Point( 1, 1, 1));
vhandle[3] = mesh_.add_vertex(PolyMesh::Point(-1, 1, 1));
vhandle[4] = mesh_.add_vertex(PolyMesh::Point(-1, -1, -1));
vhandle[5] = mesh_.add_vertex(PolyMesh::Point( 1, -1, -1));
vhandle[6] = mesh_.add_vertex(PolyMesh::Point( 1, 1, -1));
vhandle[7] = mesh_.add_vertex(PolyMesh::Point(-1, 1, -1));
// Add six faces to form a cube
std::vector<Mesh::VertexHandle> face_vhandles;
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[3]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[7]);
face_vhandles.push_back(vhandle[6]);
face_vhandles.push_back(vhandle[5]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[4]);
face_vhandles.push_back(vhandle[5]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[1]);
face_vhandles.push_back(vhandle[5]);
face_vhandles.push_back(vhandle[6]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[2]);
face_vhandles.push_back(vhandle[6]);
face_vhandles.push_back(vhandle[7]);
mesh_.add_face(face_vhandles);
face_vhandles.clear();
face_vhandles.push_back(vhandle[0]);
face_vhandles.push_back(vhandle[3]);
face_vhandles.push_back(vhandle[7]);
face_vhandles.push_back(vhandle[4]);
mesh_.add_face(face_vhandles);
// Test setup:
//
//
// 3 ======== 2
// / /|
// / / | z
// 0 ======== 1 | |
// | | | | y
// | 7 | 6 | /
// | | / | /
// | |/ |/
// 4 ======== 5 -------> x
//
mesh_.delete_vertex(vhandle[1]);
// Check setup
if (collect_garbage)
{
mesh_.garbage_collection();
EXPECT_EQ(9u, mesh_.n_edges()) << "Wrong number of Edges";
EXPECT_EQ(18u, mesh_.n_halfedges()) << "Wrong number of HalfEdges";
EXPECT_EQ(7u, mesh_.n_vertices()) << "Wrong number of vertices";
EXPECT_EQ(3u, mesh_.n_faces()) << "Wrong number of faces";
}
else
{
EXPECT_EQ(12u, mesh_.n_edges()) << "Wrong number of Edges";
EXPECT_EQ(24u, mesh_.n_halfedges()) << "Wrong number of HalfEdges";
EXPECT_EQ(8u, mesh_.n_vertices()) << "Wrong number of vertices";
EXPECT_EQ(6u, mesh_.n_faces()) << "Wrong number of faces";
}
// Check setup
// Initialize subdivider
OpenMesh::Subdivider::Uniform::MidpointT<PolyMesh> midpoint;
// Execute 2 subdivision steps
midpoint.attach(mesh_);
midpoint(2);
midpoint.detach();
if (!collect_garbage)
mesh_.garbage_collection(); // if we did not collect garbage before, do so now
// Check Result
EXPECT_EQ(15u, mesh_.n_edges()) << "Wrong number of Edges";
EXPECT_EQ(30u, mesh_.n_halfedges()) << "Wrong number of HalfEdges";
EXPECT_EQ(12u, mesh_.n_vertices()) << "Wrong number of vertices";
EXPECT_EQ(4u, mesh_.n_faces()) << "Wrong number of faces";
}
}
TEST_F(OpenMeshSubdividerUniform_Triangle, Modified_Butterfly) {
mesh_.clear();
@@ -658,6 +1028,9 @@ TEST_F(OpenMeshSubdividerUniform_Triangle, Modified_Butterfly) {
TEST_F(OpenMeshSubdividerUniform_Triangle, Modified_Butterfly_delete_vertex) {
for (bool collect_garbage : { false, true })
{
mesh_.clear();
// Request status flags to use delete and garbage collection
@@ -751,23 +1124,35 @@ TEST_F(OpenMeshSubdividerUniform_Triangle, Modified_Butterfly_delete_vertex) {
// Delete one vertex
mesh_.delete_vertex(vhandle[1]);
mesh_.garbage_collection();
// Check setup
if (collect_garbage)
{
mesh_.garbage_collection();
EXPECT_EQ(8u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(6u, mesh_.n_faces() ) << "Wrong number of faces";
}
else
{
EXPECT_EQ(9u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(8u, mesh_.n_faces() ) << "Wrong number of faces";
}
// Initialize subdivider
OpenMesh::Subdivider::Uniform::ModifiedButterflyT<Mesh> butter;
// Check setup
EXPECT_EQ(8u, mesh_.n_vertices() ) << "Wrong number of vertices";
EXPECT_EQ(6u, mesh_.n_faces() ) << "Wrong number of faces";
// Execute 3 subdivision steps
butter.attach(mesh_);
butter( 3 );
butter.detach();
if (!collect_garbage)
mesh_.garbage_collection(); // if we did not collect garbage before, do so now
// Check setup
EXPECT_EQ(225u, mesh_.n_vertices() ) << "Wrong number of vertices after subdivision with butter";
EXPECT_EQ(384u, mesh_.n_faces() ) << "Wrong number of faces after subdivision with butter";
}
}