Use QT MOC from cmake instead of own implementation

This commit is contained in:
Jan Möbius
2018-12-14 11:14:13 +01:00
parent 3f52d2426a
commit 32379e8772
9 changed files with 192 additions and 201 deletions

View File

@@ -46,8 +46,7 @@
* *
\*===========================================================================*/
#ifndef OPENMESHAPPS_VIEWERWIDGET_HH
#define OPENMESHAPPS_VIEWERWIDGET_HH
#pragma once
//== INCLUDES =================================================================
@@ -55,6 +54,7 @@
#include <QString>
#include <QMessageBox>
#include <QFileDialog>
#include <iostream>
#include <OpenMesh/Tools/Utils/getopt.h>
#include <OpenMesh/Tools/Utils/Timer.hh>
#include <OpenMesh/Apps/QtViewer/MeshViewerWidgetT.hh>
@@ -80,70 +80,24 @@ typedef OpenMesh::TriMesh_ArrayKernelT<MyTraits> MyMesh;
class MeshViewerWidget : public MeshViewerWidgetT<MyMesh>
{
Q_OBJECT
public:
/// default constructor
explicit MeshViewerWidget(QWidget* parent=0) : MeshViewerWidgetT<MyMesh>(parent)
{}
MeshViewerWidget(QWidget* parent=0);
OpenMesh::IO::Options& options() { return _options; }
const OpenMesh::IO::Options& options() const { return _options; }
void setOptions(const OpenMesh::IO::Options& opts) { _options = opts; }
void open_mesh_gui(QString fname)
{
OpenMesh::Utils::Timer t;
t.start();
if ( fname.isEmpty() || !open_mesh(fname.toLocal8Bit(), _options) )
{
QString msg = "Cannot read mesh from file:\n '";
msg += fname;
msg += "'";
QMessageBox::critical( NULL, windowTitle(), msg);
}
t.stop();
std::cout << "Loaded mesh in ~" << t.as_string() << std::endl;
}
void open_texture_gui(QString fname)
{
if ( fname.isEmpty() || !open_texture( fname.toLocal8Bit() ) )
{
QString msg = "Cannot load texture image from file:\n '";
msg += fname;
msg += "'\n\nPossible reasons:\n";
msg += "- Mesh file didn't provide texture coordinates\n";
msg += "- Texture file does not exist\n";
msg += "- Texture file is not accessible.\n";
QMessageBox::warning( NULL, windowTitle(), msg );
}
}
void open_mesh_gui(QString fname);
void open_texture_gui(QString fname);
public slots:
void query_open_mesh_file() {
QString fileName = QFileDialog::getOpenFileName(this,
tr("Open mesh file"),
tr(""),
tr("OBJ Files (*.obj);;"
"OFF Files (*.off);;"
"STL Files (*.stl);;"
"All Files (*)"));
if (!fileName.isEmpty())
open_mesh_gui(fileName);
}
void query_open_texture_file() {
QString fileName = QFileDialog::getOpenFileName(this,
tr("Open texture file"),
tr(""),
tr("PNG Files (*.png);;"
"BMP Files (*.bmp);;"
"GIF Files (*.gif);;"
"JPEG Files (*.jpg);;"
"TIFF Files (*.tif);;"
"All Files (*)"));
if (!fileName.isEmpty())
open_texture_gui(fileName);
}
void query_open_mesh_file();
void query_open_texture_file();
private:
OpenMesh::IO::Options _options;
};
#endif