Fixed another typo
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@332 fdac6126-5c0c-442c-9429-916003d36597
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@@ -192,7 +192,7 @@ the desired property, and the set-methods require an additional
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parameter to pass the new value to the property. According to the
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table not every pair of get/set-methods apply to every entity. For
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example a face has normally no texture coordinates, hence a call to \c
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mesh.texcoord( _face_handle ) will result in an error when compiling
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mesh.texcoord2D( _face_handle ) will result in an error when compiling
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the code.
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Since we know how to add/remove/access standard properties, one further
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