PLY writer: Added option to choose if we want to write texture coordinates as uv or ply (Thanks to Ossi Saukko for the patch)

This commit is contained in:
Jan Möbius
2021-06-01 12:47:22 +02:00
parent e710d4cb6f
commit 48c2e464cb
3 changed files with 11 additions and 3 deletions

View File

@@ -278,8 +278,13 @@ void _PLYWriter_::write_header(std::ostream& _out, BaseExporter& _be, Options& _
}
if ( _opt.vertex_has_texcoord() ){
_out << "property float u" << '\n';
_out << "property float v" << '\n';
if ( _opt.use_st_coordinates() ){
_out << "property float s" << '\n';
_out << "property float t" << '\n';
} else {
_out << "property float u" << '\n';
_out << "property float v" << '\n';
}
}
if ( _opt.vertex_has_color() ){