Switched Release version to 5.0 and updated changelog
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<tr valign=top><td><b>4.2</b> (?/?/?)</td><td>
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<tr valign=top><td><b>5.0</b> (?/?/?)</td><td>
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<b>General</b>
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<ul>
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<li>Fixed bug where range iterators contained an invalid element when the range was empty</li>
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<li>Reintroduced and polished the StatusSet API (Thanks to Martin Marinov)</li>
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<li>More efficient implementation of opposite_halfedge_handle (Less instructions required)</li>
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<li>PolyMeshes: More robust algorithm for computing surface normals (Fixes bad normals on concave polygons)</li>
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</ul>
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<b>VectorT</b>
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<ul>
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<li>Modernized VectorT constructors for C++11 (Less redundancy, make some of the VectorT constructors constexpr)</li>
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<li>C++11: Added _htmlColor literal operator.</li>
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<li>C++11: Added explicit static_cast along with static SFINAE checks to VectorT constructor.</li>
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</ul>
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<b>IO</b>
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