Some fixes to avoid virtual function calls in timer
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@@ -111,7 +111,9 @@ TimerImplWin32::TimerImplWin32(void)
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{
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{
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if (QueryPerformanceFrequency(&freq_)==FALSE)
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if (QueryPerformanceFrequency(&freq_)==FALSE)
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throw std::runtime_error("Performance counter of of stock!");
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throw std::runtime_error("Performance counter of of stock!");
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reset();
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memset(&count_,0,sizeof(count_));
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memset(&start_,0,sizeof(count_));
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}
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}
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void TimerImplWin32::reset(void)
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void TimerImplWin32::reset(void)
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@@ -231,7 +233,7 @@ static const unsigned long clockticks = CLOCKS_PER_SEC;
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class TimerImplStd : public TimerImpl
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class TimerImplStd : public TimerImpl
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{
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{
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public:
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public:
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TimerImplStd() : freq_(clockticks),count_(0),start_(0) { reset(); }
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TimerImplStd() : freq_(clockticks),count_(0),start_(0) { }
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~TimerImplStd() { ; }
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~TimerImplStd() { ; }
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virtual void reset(void) override { count_ = 0; }
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virtual void reset(void) override { count_ = 0; }
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