make more functions return smart handles
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@@ -198,19 +198,19 @@ public:
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*
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* \sa new_vertex(const Point&), new_vertex_dirty()
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*/
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inline VertexHandle new_vertex()
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{ return Kernel::new_vertex(); }
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inline SmartVertexHandle new_vertex()
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{ return make_smart(Kernel::new_vertex(), this); }
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/**
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* \brief Adds a new vertex initialized to a custom position.
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*
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* \sa new_vertex(), new_vertex_dirty()
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*/
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inline VertexHandle new_vertex(const Point& _p)
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inline SmartVertexHandle new_vertex(const Point& _p)
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{
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VertexHandle vh(Kernel::new_vertex());
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this->set_point(vh, _p);
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return vh;
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return make_smart(vh, this);
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}
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/**
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@@ -224,20 +224,20 @@ public:
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*
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* \sa new_vertex(const Point &)
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*/
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inline VertexHandle new_vertex_dirty(const Point& _p)
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inline SmartVertexHandle new_vertex_dirty(const Point& _p)
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{
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VertexHandle vh(Kernel::new_vertex_dirty());
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this->set_point(vh, _p);
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return vh;
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return make_smart(vh, this);
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}
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/// Alias for new_vertex(const Point&).
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inline VertexHandle add_vertex(const Point& _p)
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inline SmartVertexHandle add_vertex(const Point& _p)
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{ return new_vertex(_p); }
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/// Alias for new_vertex_dirty().
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inline VertexHandle add_vertex_dirty(const Point& _p)
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{ return new_vertex_dirty(_p); }
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inline SmartVertexHandle add_vertex_dirty(const Point& _p)
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{ return make_smart(new_vertex_dirty(_p), this); }
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// --- normal vectors ---
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@@ -49,11 +49,11 @@
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namespace OpenMesh
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{
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TriConnectivity::FaceHandle
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SmartFaceHandle
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TriConnectivity::add_face(const VertexHandle* _vertex_handles, size_t _vhs_size)
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{
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// need at least 3 vertices
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if (_vhs_size < 3) return InvalidFaceHandle;
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if (_vhs_size < 3) return make_smart(InvalidFaceHandle, this);
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/// face is triangle -> ok
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if (_vhs_size == 3)
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@@ -78,21 +78,29 @@ TriConnectivity::add_face(const VertexHandle* _vertex_handles, size_t _vhs_size)
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fh = PolyConnectivity::add_face(vhandles, 3);
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}
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return fh;
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return make_smart(fh, this);
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}
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}
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//-----------------------------------------------------------------------------
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FaceHandle TriConnectivity::add_face(const std::vector<VertexHandle>& _vhandles)
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SmartFaceHandle TriConnectivity::add_face(const std::vector<VertexHandle>& _vhandles)
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{
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return add_face(&_vhandles.front(), _vhandles.size());
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}
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//-----------------------------------------------------------------------------
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SmartFaceHandle TriConnectivity::add_face(const std::vector<SmartVertexHandle>& _vhandles)
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{
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std::vector<VertexHandle> vhandles(_vhandles.begin(), _vhandles.end());
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return add_face(&vhandles.front(), vhandles.size());
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}
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FaceHandle TriConnectivity::add_face(VertexHandle _vh0, VertexHandle _vh1, VertexHandle _vh2)
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//-----------------------------------------------------------------------------
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SmartFaceHandle TriConnectivity::add_face(VertexHandle _vh0, VertexHandle _vh1, VertexHandle _vh2)
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{
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VertexHandle vhs[3] = { _vh0, _vh1, _vh2 };
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return PolyConnectivity::add_face(vhs, 3);
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@@ -85,8 +85,8 @@ public:
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*
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*
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* */
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FaceHandle add_face(const VertexHandle* _vhandles, size_t _vhs_size);
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SmartFaceHandle add_face(const VertexHandle* _vhandles, size_t _vhs_size);
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/** \brief Add a face with arbitrary valence to the triangle mesh
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*
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* Override OpenMesh::Mesh::PolyMeshT::add_face(). Faces that aren't
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@@ -95,7 +95,17 @@ public:
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*
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*
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* */
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FaceHandle add_face(const std::vector<VertexHandle>& _vhandles);
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SmartFaceHandle add_face(const std::vector<VertexHandle>& _vhandles);
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/** \brief Add a face with arbitrary valence to the triangle mesh
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*
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* Override OpenMesh::Mesh::PolyMeshT::add_face(). Faces that aren't
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* triangles will be triangulated and added. In this case an
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* invalid face handle will be returned.
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*
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*
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* */
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SmartFaceHandle add_face(const std::vector<SmartVertexHandle>& _vhandles);
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/** \brief Add a face to the mesh (triangle)
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*
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@@ -107,7 +117,7 @@ public:
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* @param _vh2 VertexHandle 3
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* @return FaceHandle of the added face (invalid, if the operation failed)
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*/
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FaceHandle add_face(VertexHandle _vh0, VertexHandle _vh1, VertexHandle _vh2);
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SmartFaceHandle add_face(VertexHandle _vh0, VertexHandle _vh1, VertexHandle _vh2);
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//@}
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@@ -264,10 +264,10 @@ public:
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* @param _p New point position that will be inserted at the edge
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* @return Vertex handle of the newly added vertex
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*/
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inline VertexHandle split(EdgeHandle _eh, const Point& _p)
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inline SmartVertexHandle split(EdgeHandle _eh, const Point& _p)
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{
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//Do not call PolyMeshT function below as this does the wrong operation
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const VertexHandle vh = this->add_vertex(_p); Kernel::split(_eh, vh); return vh;
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const SmartVertexHandle vh = this->add_vertex(_p); Kernel::split(_eh, vh); return vh;
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}
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/** \brief Edge split (= 2-to-4 split)
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@@ -278,10 +278,10 @@ public:
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* @param _p New point position that will be inserted at the edge
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* @return Vertex handle of the newly added vertex
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*/
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inline VertexHandle split_copy(EdgeHandle _eh, const Point& _p)
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inline SmartVertexHandle split_copy(EdgeHandle _eh, const Point& _p)
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{
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//Do not call PolyMeshT function below as this does the wrong operation
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const VertexHandle vh = this->add_vertex(_p); Kernel::split_copy(_eh, vh); return vh;
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const SmartVertexHandle vh = this->add_vertex(_p); Kernel::split_copy(_eh, vh); return vh;
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}
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/** \brief Edge split (= 2-to-4 split)
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@@ -319,8 +319,8 @@ public:
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*
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* @return Vertex handle of the new vertex
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*/
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inline VertexHandle split(FaceHandle _fh, const Point& _p)
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{ const VertexHandle vh = this->add_vertex(_p); PolyMesh::split(_fh, vh); return vh; }
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inline SmartVertexHandle split(FaceHandle _fh, const Point& _p)
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{ const SmartVertexHandle vh = this->add_vertex(_p); PolyMesh::split(_fh, vh); return vh; }
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/** \brief Face split (= 1-to-3 split, calls corresponding PolyMeshT function).
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*
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@@ -331,8 +331,8 @@ public:
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*
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* @return Vertex handle of the new vertex
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*/
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inline VertexHandle split_copy(FaceHandle _fh, const Point& _p)
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{ const VertexHandle vh = this->add_vertex(_p); PolyMesh::split_copy(_fh, vh); return vh; }
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inline SmartVertexHandle split_copy(FaceHandle _fh, const Point& _p)
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{ const SmartVertexHandle vh = this->add_vertex(_p); PolyMesh::split_copy(_fh, vh); return vh; }
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/** \brief Face split (= 1-to-4) split, splits edges at midpoints and adds 4 new faces in the interior).
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