- the OM PLY writer and reader can now also handle color floats
- added corresponding unittests git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@817 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
@@ -169,24 +169,20 @@ write(std::ostream& _os, BaseExporter& _be, Options _opt, std::streamsize _preci
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//-----------------------------------------------------------------------------
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bool
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_PLYWriter_::
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write_ascii(std::ostream& _out, BaseExporter& _be, Options _opt) const
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{
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omlog() << "[PLYWriter] : write ascii file\n";
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unsigned int i, j, nV, nF;
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Vec3f v, n;
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OpenMesh::Vec3ui c;
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OpenMesh::Vec4ui cA;
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OpenMesh::Vec2f t;
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VertexHandle vh;
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std::vector<VertexHandle> vhandles;
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void _PLYWriter_::write_header(std::ostream& _out, BaseExporter& _be, Options& _opt) const {
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//writing header
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_out << "ply" << std::endl;
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_out << "format ascii 1.0" << std::endl;
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if (_opt.is_binary()) {
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_out << "format ";
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if ( options_.check(Options::MSB) )
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_out << "binary_big_endian ";
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else
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_out << "binary_little_endian ";
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_out << "1.0" << std::endl;
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} else
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_out << "format ascii 1.0" << std::endl;
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_out << "element vertex " << _be.n_vertices() << std::endl;
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_out << "property float x" << std::endl;
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@@ -205,17 +201,49 @@ write_ascii(std::ostream& _out, BaseExporter& _be, Options _opt) const
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}
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if ( _opt.vertex_has_color() ){
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_out << "property uchar red" << std::endl;
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_out << "property uchar green" << std::endl;
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_out << "property uchar blue" << std::endl;
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if ( _opt.color_is_float() ) {
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_out << "property float red" << std::endl;
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_out << "property float green" << std::endl;
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_out << "property float blue" << std::endl;
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if ( _opt.color_has_alpha() )
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_out << "property uchar alpha" << std::endl;
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if ( _opt.color_has_alpha() )
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_out << "property float alpha" << std::endl;
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} else {
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_out << "property uchar red" << std::endl;
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_out << "property uchar green" << std::endl;
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_out << "property uchar blue" << std::endl;
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if ( _opt.color_has_alpha() )
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_out << "property uchar alpha" << std::endl;
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}
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}
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_out << "element face " << _be.n_faces() << std::endl;
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_out << "property list uchar int vertex_indices" << std::endl;
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_out << "end_header" << std::endl;
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}
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//-----------------------------------------------------------------------------
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bool
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_PLYWriter_::
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write_ascii(std::ostream& _out, BaseExporter& _be, Options _opt) const
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{
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omlog() << "[PLYWriter] : write ascii file\n";
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unsigned int i, j, nV, nF;
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Vec3f v, n;
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OpenMesh::Vec3ui c;
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OpenMesh::Vec4ui cA;
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OpenMesh::Vec3f cf;
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OpenMesh::Vec4f cAf;
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OpenMesh::Vec2f t;
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VertexHandle vh;
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std::vector<VertexHandle> vhandles;
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write_header(_out, _be, _opt);
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// vertex data (point, normals, colors, texcoords)
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for (i=0, nV=_be.n_vertices(); i<nV; ++i)
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@@ -242,12 +270,22 @@ write_ascii(std::ostream& _out, BaseExporter& _be, Options _opt) const
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if ( _opt.vertex_has_color() ) {
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//with alpha
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if ( _opt.color_has_alpha() ){
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cA = _be.colorAi(vh);
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_out << " " << cA;
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if (_opt.color_is_float()) {
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cAf = _be.colorAf(vh);
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_out << " " << cAf;
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} else {
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cA = _be.colorAi(vh);
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_out << " " << cA;
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}
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}else{
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//without alpha
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c = _be.colori(vh);
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_out << " " << c;
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if (_opt.color_is_float()) {
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cf = _be.colorf(vh);
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_out << " " << cf;
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} else {
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c = _be.colori(vh);
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_out << " " << c;
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}
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}
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}
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@@ -383,49 +421,11 @@ write_binary(std::ostream& _out, BaseExporter& _be, Options _opt) const
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Vec3f v, n;
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Vec2f t;
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OpenMesh::Vec4uc c;
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OpenMesh::Vec4f cf;
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VertexHandle vh;
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std::vector<VertexHandle> vhandles;
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//writing header
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_out << "ply" << std::endl;
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_out << "format ";
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if ( options_.check(Options::MSB) )
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_out << "binary_big_endian ";
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else
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_out << "binary_little_endian ";
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_out << "1.0" << std::endl;
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_out << "element vertex " << _be.n_vertices() << std::endl;
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_out << "property float x" << std::endl;
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_out << "property float y" << std::endl;
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_out << "property float z" << std::endl;
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if ( _opt.vertex_has_normal() ){
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_out << "property float nx" << std::endl;
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_out << "property float ny" << std::endl;
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_out << "property float nz" << std::endl;
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}
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if ( _opt.vertex_has_texcoord() ){
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_out << "property float u" << std::endl;
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_out << "property float v" << std::endl;
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}
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if ( _opt.vertex_has_color() ){
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_out << "property uchar red" << std::endl;
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_out << "property uchar green" << std::endl;
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_out << "property uchar blue" << std::endl;
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if ( _opt.color_has_alpha() )
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_out << "property uchar alpha" << std::endl;
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}
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_out << "element face " << _be.n_faces() << std::endl;
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_out << "property list uchar int vertex_indices" << std::endl;
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_out << "end_header" << std::endl;
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write_header(_out, _be, _opt);
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// vertex data (point, normals, texcoords)
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for (i=0, nV=_be.n_vertices(); i<nV; ++i)
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@@ -455,13 +455,23 @@ write_binary(std::ostream& _out, BaseExporter& _be, Options _opt) const
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// vertex color
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if ( _opt.vertex_has_color() ) {
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c = _be.colorA(vh);
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writeValue(ValueTypeUCHAR, _out, (int)c[0]);
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writeValue(ValueTypeUCHAR, _out, (int)c[1]);
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writeValue(ValueTypeUCHAR, _out, (int)c[2]);
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if ( _opt.color_is_float() ) {
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cf = _be.colorAf(vh);
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writeValue(ValueTypeFLOAT, _out, cf[0]);
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writeValue(ValueTypeFLOAT, _out, cf[1]);
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writeValue(ValueTypeFLOAT, _out, cf[2]);
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if ( _opt.color_has_alpha() )
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writeValue(ValueTypeUCHAR, _out, (int)c[3]);
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if ( _opt.color_has_alpha() )
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writeValue(ValueTypeFLOAT, _out, cf[3]);
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} else {
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c = _be.colorA(vh);
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writeValue(ValueTypeUCHAR, _out, (int)c[0]);
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writeValue(ValueTypeUCHAR, _out, (int)c[1]);
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writeValue(ValueTypeUCHAR, _out, (int)c[2]);
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if ( _opt.color_has_alpha() )
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writeValue(ValueTypeUCHAR, _out, (int)c[3]);
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}
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}
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}
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