add default mesh types to changelog
This commit is contained in:
@@ -11,12 +11,14 @@
|
||||
<b>Core</b>
|
||||
<ul>
|
||||
<li>Property System: Get rid of the OM_FORCE_STATIC_CAST defines. We use the type ids to check if the cast is valid or not. This will add more type safety. </li>
|
||||
<li>Default Traits: Added DefaultTraitsDouble as a version of the default traits that uses double precision for positions and normals as well as float for colors. </li>
|
||||
<li>Default Mesh Types: Added typdefs for a Triangle Mesh and a PolyMesh which use DefaultTraitsDouble and can be used as default mesh type be the user. </li>
|
||||
</ul>
|
||||
|
||||
|
||||
<b>Tools</b>
|
||||
<ul>
|
||||
<li>Subdivider: Fixed crash in Loop subdivider</li>
|
||||
<li>Subdivider: Fixed crash in Loop subdivider</li>
|
||||
<li>Subdivider: Fixed crash in ModifiedButterfly subdivider</li>
|
||||
</ul>
|
||||
|
||||
|
||||
Reference in New Issue
Block a user