add default mesh types to changelog

This commit is contained in:
Max Lyon
2019-10-22 15:39:10 +02:00
parent ef65cf870d
commit 627a9b770e

View File

@@ -11,12 +11,14 @@
<b>Core</b> <b>Core</b>
<ul> <ul>
<li>Property System: Get rid of the OM_FORCE_STATIC_CAST defines. We use the type ids to check if the cast is valid or not. This will add more type safety. </li> <li>Property System: Get rid of the OM_FORCE_STATIC_CAST defines. We use the type ids to check if the cast is valid or not. This will add more type safety. </li>
<li>Default Traits: Added DefaultTraitsDouble as a version of the default traits that uses double precision for positions and normals as well as float for colors. </li>
<li>Default Mesh Types: Added typdefs for a Triangle Mesh and a PolyMesh which use DefaultTraitsDouble and can be used as default mesh type be the user. </li>
</ul> </ul>
<b>Tools</b> <b>Tools</b>
<ul> <ul>
<li>Subdivider: Fixed crash in Loop subdivider</li> <li>Subdivider: Fixed crash in Loop subdivider</li>
<li>Subdivider: Fixed crash in ModifiedButterfly subdivider</li> <li>Subdivider: Fixed crash in ModifiedButterfly subdivider</li>
</ul> </ul>