- now the OM reader also checks user options
- added some corresponding unittests refs #1077 git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@743 fdac6126-5c0c-442c-9429-916003d36597
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src/Unittests/TestFiles/cube-minimal-texCoords.om
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src/Unittests/TestFiles/cube-minimal-texCoords.om
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src/Unittests/TestFiles/cube-minimal-vertexColors.om
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src/Unittests/TestFiles/cube-minimal-vertexColors.om
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@@ -531,5 +531,87 @@ TEST_F(OpenMeshLoader, LoadSimplePLYWithNormals) {
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}
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/*
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* Just load an om file of a cube with vertex texCoords
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*/
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TEST_F(OpenMeshLoader, LoadSimpleOMWithTexCoords) {
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mesh_.clear();
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mesh_.request_vertex_texcoords2D();
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OpenMesh::IO::Options options;
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options += OpenMesh::IO::Options::VertexTexCoord;
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bool ok = OpenMesh::IO::read_mesh(mesh_, "cube-minimal-texCoords.om",options);
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EXPECT_TRUE(ok) << "Unable to load cube-minimal-texCoords.om";
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EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
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EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
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EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
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EXPECT_EQ(10, mesh_.texcoord2D(mesh_.vertex_handle(0))[0] ) << "Wrong vertex color at vertex 0 component 0";
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EXPECT_EQ(10, mesh_.texcoord2D(mesh_.vertex_handle(0))[1] ) << "Wrong vertex color at vertex 0 component 1";
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EXPECT_EQ(6, mesh_.texcoord2D(mesh_.vertex_handle(2))[0] ) << "Wrong vertex color at vertex 2 component 0";
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EXPECT_EQ(6, mesh_.texcoord2D(mesh_.vertex_handle(2))[1] ) << "Wrong vertex color at vertex 2 component 1";
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EXPECT_EQ(9, mesh_.texcoord2D(mesh_.vertex_handle(4))[0] ) << "Wrong vertex color at vertex 4 component 0";
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EXPECT_EQ(9, mesh_.texcoord2D(mesh_.vertex_handle(4))[1] ) << "Wrong vertex color at vertex 4 component 1";
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EXPECT_EQ(12, mesh_.texcoord2D(mesh_.vertex_handle(7))[0] ) << "Wrong vertex color at vertex 7 component 0";
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EXPECT_EQ(12, mesh_.texcoord2D(mesh_.vertex_handle(7))[1] ) << "Wrong vertex color at vertex 7 component 1";
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EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
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EXPECT_TRUE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
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EXPECT_FALSE(options.vertex_has_color()) << "Wrong user options are returned!";
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mesh_.release_vertex_texcoords2D();
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}
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/*
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* Just load an om file of a cube with vertex colors
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*/
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TEST_F(OpenMeshLoader, LoadSimpleOMWithVertexColors) {
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mesh_.clear();
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mesh_.request_vertex_colors();
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OpenMesh::IO::Options options;
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options += OpenMesh::IO::Options::VertexColor;
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bool ok = OpenMesh::IO::read_mesh(mesh_, "cube-minimal-vertexColors.om",options);
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EXPECT_TRUE(ok) << "Unable to load cube-minimal-vertexColors.om";
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EXPECT_EQ(8u , mesh_.n_vertices()) << "The number of loaded vertices is not correct!";
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EXPECT_EQ(18u , mesh_.n_edges()) << "The number of loaded edges is not correct!";
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EXPECT_EQ(12u , mesh_.n_faces()) << "The number of loaded faces is not correct!";
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EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(0))[0] ) << "Wrong vertex color at vertex 0 component 0";
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EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[1] ) << "Wrong vertex color at vertex 0 component 1";
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EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(0))[2] ) << "Wrong vertex color at vertex 0 component 2";
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EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(3))[0] ) << "Wrong vertex color at vertex 3 component 0";
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EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[1] ) << "Wrong vertex color at vertex 3 component 1";
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EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(3))[2] ) << "Wrong vertex color at vertex 3 component 2";
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EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[0] ) << "Wrong vertex color at vertex 4 component 0";
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EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(4))[1] ) << "Wrong vertex color at vertex 4 component 1";
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EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(4))[2] ) << "Wrong vertex color at vertex 4 component 2";
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EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[0] ) << "Wrong vertex color at vertex 7 component 0";
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EXPECT_EQ(0, mesh_.color(mesh_.vertex_handle(7))[1] ) << "Wrong vertex color at vertex 7 component 1";
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EXPECT_EQ(255, mesh_.color(mesh_.vertex_handle(7))[2] ) << "Wrong vertex color at vertex 7 component 2";
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EXPECT_FALSE(options.vertex_has_normal()) << "Wrong user options are returned!";
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EXPECT_FALSE(options.vertex_has_texcoord()) << "Wrong user options are returned!";
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EXPECT_TRUE(options.vertex_has_color()) << "Wrong user options are returned!";
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mesh_.release_vertex_colors();
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}
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#endif // INCLUDE GUARD
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