Merge branch 'double_position_writer' into 'master'
Double position writer See merge request OpenMesh/OpenMesh!250
This commit is contained in:
@@ -246,6 +246,9 @@ namespace OMFormat {
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}
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//-----------------------------------------------------------------------------
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} // namespace OMFormat
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// --------------------------------------------------------------------------
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@@ -289,7 +289,7 @@ namespace OMFormat {
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inline size_t chunk_header_size( void ) { return sizeof(uint16); }
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/// Return the size of a scale in bytes.
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/// Return the size of a scaler in bytes.
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inline size_t scalar_size( const Chunk::Header& _hdr )
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{
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return _hdr.float_ ? (0x01 << _hdr.bits_) : (0x04 << _hdr.bits_);
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@@ -350,6 +350,16 @@ namespace OMFormat {
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#endif
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}
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template <typename T> bool is_double(const T&)
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{
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return false;
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}
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template <> inline bool is_double(const double&)
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{
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return true;
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}
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template <typename T> bool is_integer(const T)
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{
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#if defined(OM_MISSING_HEADER_LIMITS)
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@@ -90,11 +90,15 @@ public:
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// get vertex data
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virtual Vec3f point(VertexHandle _vh) const = 0;
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virtual Vec3d pointd(VertexHandle _vh) const = 0;
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virtual bool is_point_double() const = 0;
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virtual Vec3f normal(VertexHandle _vh) const = 0;
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virtual Vec3d normald(VertexHandle _vh) const = 0;
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virtual bool is_normal_double() const = 0;
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virtual Vec3uc color(VertexHandle _vh) const = 0;
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virtual Vec4uc colorA(VertexHandle _vh) const = 0;
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virtual Vec3ui colori(VertexHandle _vh) const = 0;
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virtual Vec4ui colorAi(VertexHandle _vh) const = 0;
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virtual Vec3ui colori(VertexHandle _vh) const = 0;
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virtual Vec4ui colorAi(VertexHandle _vh) const = 0;
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virtual Vec3f colorf(VertexHandle _vh) const = 0;
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virtual Vec4f colorAf(VertexHandle _vh) const = 0;
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virtual Vec2f texcoord(VertexHandle _vh) const = 0;
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@@ -118,6 +122,7 @@ public:
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virtual unsigned int
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get_face_texcoords(std::vector<Vec2f>& _hehandles) const = 0;
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virtual Vec3f normal(FaceHandle _fh) const = 0;
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virtual Vec3d normald(FaceHandle _fh) const = 0;
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virtual Vec3uc color (FaceHandle _fh) const = 0;
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virtual Vec4uc colorA(FaceHandle _fh) const = 0;
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virtual Vec3ui colori(FaceHandle _fh) const = 0;
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@@ -65,6 +65,7 @@
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#include <OpenMesh/Core/Utils/vector_cast.hh>
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#include <OpenMesh/Core/Utils/color_cast.hh>
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#include <OpenMesh/Core/IO/exporter/BaseExporter.hh>
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#include <OpenMesh/Core/IO/OMFormat.hh>
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//=== NAMESPACES ==============================================================
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@@ -94,11 +95,33 @@ public:
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return vector_cast<Vec3f>(mesh_.point(_vh));
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}
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Vec3d pointd(VertexHandle _vh) const override
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{
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return vector_cast<Vec3d>(mesh_.point(_vh));
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}
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bool is_point_double() const override
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{
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return OMFormat::is_double(typename Mesh::Point()[0]);
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}
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bool is_normal_double() const override
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{
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return OMFormat::is_double(typename Mesh::Normal()[0]);
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}
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Vec3f normal(VertexHandle _vh) const override
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{
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return (mesh_.has_vertex_normals()
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? vector_cast<Vec3f>(mesh_.normal(_vh))
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: Vec3f(0.0f, 0.0f, 0.0f));
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? vector_cast<Vec3f>(mesh_.normal(_vh))
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: Vec3f(0.0f, 0.0f, 0.0f));
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}
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Vec3d normald(VertexHandle _vh) const override
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{
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return (mesh_.has_vertex_normals()
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? vector_cast<Vec3d>(mesh_.normal(_vh))
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: Vec3d(0.0f, 0.0f, 0.0f));
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}
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Vec3uc color(VertexHandle _vh) const override
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@@ -305,6 +328,13 @@ public:
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: Vec3f(0.0f, 0.0f, 0.0f));
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}
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Vec3d normald(FaceHandle _fh) const override
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{
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return (mesh_.has_face_normals()
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? vector_cast<Vec3d>(mesh_.normal(_fh))
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: Vec3d(0.0, 0.0, 0.0));
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}
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Vec3uc color(FaceHandle _fh) const override
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{
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return (mesh_.has_face_colors()
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@@ -91,6 +91,9 @@ public:
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// add a vertex with coordinate \c _point
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virtual VertexHandle add_vertex(const Vec3f& _point) = 0;
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// add a vertex with coordinate \c _point
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virtual VertexHandle add_vertex(const Vec3d& _point) { return add_vertex(Vec3f(_point)); }
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// add a vertex without coordinate. Use set_point to set the position deferred
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virtual VertexHandle add_vertex() = 0;
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@@ -122,6 +125,9 @@ public:
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// set vertex normal
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virtual void set_normal(VertexHandle _vh, const Vec3f& _normal) = 0;
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// set vertex normal
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virtual void set_normal(VertexHandle _vh, const Vec3d& _normal) = 0;
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// set vertex color
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virtual void set_color(VertexHandle _vh, const Vec3uc& _color) = 0;
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@@ -176,6 +182,9 @@ public:
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// set face normal
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virtual void set_normal(FaceHandle _fh, const Vec3f& _normal) = 0;
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// set face normal
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virtual void set_normal(FaceHandle _fh, const Vec3d& _normal) = 0;
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// set face color
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virtual void set_color(FaceHandle _fh, const Vec3uc& _color) = 0;
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@@ -97,6 +97,11 @@ public:
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return mesh_.add_vertex(vector_cast<Point>(_point));
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}
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virtual VertexHandle add_vertex(const Vec3d& _point) override
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{
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return mesh_.add_vertex(vector_cast<Point>(_point));
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}
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virtual VertexHandle add_vertex() override
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{
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return mesh_.new_vertex();
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@@ -222,6 +227,17 @@ public:
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halfedgeNormals_[_vh] = vector_cast<Normal>(_normal);
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}
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virtual void set_normal(VertexHandle _vh, const Vec3d& _normal) override
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{
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if (mesh_.has_vertex_normals())
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mesh_.set_normal(_vh, vector_cast<Normal>(_normal));
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//saves normals for half edges.
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//they will be written, when the face is added
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if (mesh_.has_halfedge_normals())
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halfedgeNormals_[_vh] = vector_cast<Normal>(_normal);
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}
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virtual void set_color(VertexHandle _vh, const Vec4uc& _color) override
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{
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if (mesh_.has_vertex_colors())
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@@ -336,6 +352,12 @@ public:
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mesh_.set_normal(_fh, vector_cast<Normal>(_normal));
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}
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virtual void set_normal(FaceHandle _fh, const Vec3d& _normal) override
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{
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if (mesh_.has_face_normals())
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mesh_.set_normal(_fh, vector_cast<Normal>(_normal));
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}
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virtual void set_color(FaceHandle _fh, const Vec3uc& _color) override
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{
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if (mesh_.has_face_colors())
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@@ -297,6 +297,7 @@ bool _OMReader_::read_binary_vertex_chunk(std::istream &_is, BaseImporter &_bi,
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assert( chunk_header_.entity_ == Chunk::Entity_Vertex);
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OpenMesh::Vec3f v3f;
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OpenMesh::Vec3d v3d;
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OpenMesh::Vec2f v2f;
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OpenMesh::Vec3uc v3uc; // rgb
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OpenMesh::Attributes::StatusInfo status;
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@@ -306,22 +307,57 @@ bool _OMReader_::read_binary_vertex_chunk(std::istream &_is, BaseImporter &_bi,
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size_t vidx = 0;
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switch (chunk_header_.type_) {
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case Chunk::Type_Pos:
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assert( OMFormat::dimensions(chunk_header_) == size_t(OpenMesh::Vec3f::dim()));
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if (chunk_header_.bits_ == OMFormat::bits(0.0f)) // read floats
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{
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assert( OMFormat::dimensions(chunk_header_) == size_t(OpenMesh::Vec3f::dim()));
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for (; vidx < header_.n_vertices_ && !_is.eof(); ++vidx) {
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bytes_ += vector_restore(_is, v3f, _swap);
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_bi.add_vertex(v3f);
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for (; vidx < header_.n_vertices_ && !_is.eof(); ++vidx) {
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bytes_ += vector_restore(_is, v3f, _swap);
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_bi.add_vertex(v3f);
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}
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}
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else if (chunk_header_.bits_ == OMFormat::bits(0.0)) // read doubles
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{
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assert( OMFormat::dimensions(chunk_header_) == size_t(OpenMesh::Vec3d::dim()));
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for (; vidx < header_.n_vertices_ && !_is.eof(); ++vidx) {
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bytes_ += vector_restore(_is, v3d, _swap);
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_bi.add_vertex(v3d);
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}
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}
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else
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{
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omerr() << "unknown Vector size" << std::endl;
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}
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break;
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case Chunk::Type_Normal:
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assert( OMFormat::dimensions(chunk_header_) == size_t(OpenMesh::Vec3f::dim()));
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fileOptions_ += Options::VertexNormal;
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for (; vidx < header_.n_vertices_ && !_is.eof(); ++vidx) {
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bytes_ += vector_restore(_is, v3f, _swap);
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if (fileOptions_.vertex_has_normal() && _opt.vertex_has_normal())
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_bi.set_normal(VertexHandle(int(vidx)), v3f);
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if (chunk_header_.bits_ == OMFormat::bits(0.0f)) // read floats
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{
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assert( OMFormat::dimensions(chunk_header_) == size_t(OpenMesh::Vec3f::dim()));
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fileOptions_ += Options::VertexNormal;
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for (; vidx < header_.n_vertices_ && !_is.eof(); ++vidx) {
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bytes_ += vector_restore(_is, v3f, _swap);
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if (fileOptions_.vertex_has_normal() && _opt.vertex_has_normal())
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_bi.set_normal(VertexHandle(int(vidx)), v3f);
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}
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}
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else if (chunk_header_.bits_ == OMFormat::bits(0.0)) // read doubles
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{
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assert( OMFormat::dimensions(chunk_header_) == size_t(OpenMesh::Vec3d::dim()));
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fileOptions_ += Options::VertexNormal;
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for (; vidx < header_.n_vertices_ && !_is.eof(); ++vidx) {
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bytes_ += vector_restore(_is, v3d, _swap);
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if (fileOptions_.vertex_has_normal() && _opt.vertex_has_normal())
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_bi.set_normal(VertexHandle(int(vidx)), v3d);
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}
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}
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else
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{
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omerr() << "Unknown vertex normal format" << std::endl;
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}
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break;
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@@ -410,6 +446,7 @@ bool _OMReader_::read_binary_face_chunk(std::istream &_is, BaseImporter &_bi, Op
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size_t fidx = 0;
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OpenMesh::Vec3f v3f; // normal
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OpenMesh::Vec3d v3d; // normal as double
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OpenMesh::Vec3uc v3uc; // rgb
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OpenMesh::Attributes::StatusInfo status;
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@@ -464,10 +501,26 @@ bool _OMReader_::read_binary_face_chunk(std::istream &_is, BaseImporter &_bi, Op
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assert( OMFormat::dimensions(chunk_header_) == size_t(OpenMesh::Vec3f::dim()));
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fileOptions_ += Options::FaceNormal;
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for (; fidx < header_.n_faces_ && !_is.eof(); ++fidx) {
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bytes_ += vector_restore(_is, v3f, _swap);
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if( fileOptions_.face_has_normal() && _opt.face_has_normal())
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_bi.set_normal(FaceHandle(int(fidx)), v3f);
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if (chunk_header_.bits_ == OMFormat::bits(0.0f)) // read floats
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{
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for (; fidx < header_.n_faces_ && !_is.eof(); ++fidx) {
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bytes_ += vector_restore(_is, v3f, _swap);
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if( fileOptions_.face_has_normal() && _opt.face_has_normal())
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_bi.set_normal(FaceHandle(int(fidx)), v3f);
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}
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}
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else if (chunk_header_.bits_ == OMFormat::bits(0.0)) // read doubles
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{
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for (; fidx < header_.n_faces_ && !_is.eof(); ++fidx) {
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bytes_ += vector_restore(_is, v3d, _swap);
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if( fileOptions_.face_has_normal() && _opt.face_has_normal())
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_bi.set_normal(FaceHandle(int(fidx)), v3d);
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}
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}
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else
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{
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omerr() << "Unknown face normal format" << std::endl;
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}
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break;
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@@ -81,7 +81,7 @@ _OMWriter_& OMWriter() { return __OMWriterInstance; }
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const OMFormat::uchar _OMWriter_::magic_[3] = "OM";
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const OMFormat::uint8 _OMWriter_::version_ = OMFormat::mk_version(2,0);
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const OMFormat::uint8 _OMWriter_::version_ = OMFormat::mk_version(2,1);
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_OMWriter_::
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@@ -181,6 +181,7 @@ bool _OMWriter_::write_binary(std::ostream& _os, BaseExporter& _be,
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unsigned int i, nV, nF;
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Vec3f v;
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Vec3d vd;
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Vec2f t;
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// -------------------- write header
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@@ -211,14 +212,28 @@ bool _OMWriter_::write_binary(std::ostream& _os, BaseExporter& _be,
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chunk_header.name_ = false;
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chunk_header.entity_ = OMFormat::Chunk::Entity_Vertex;
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||||
chunk_header.type_ = OMFormat::Chunk::Type_Pos;
|
||||
chunk_header.signed_ = OMFormat::is_signed(v[0]);
|
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chunk_header.float_ = OMFormat::is_float(v[0]);
|
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chunk_header.dim_ = OMFormat::dim(v);
|
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chunk_header.bits_ = OMFormat::bits(v[0]);
|
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if (_be.is_point_double())
|
||||
{
|
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chunk_header.signed_ = OMFormat::is_signed(vd[0]);
|
||||
chunk_header.float_ = OMFormat::is_float(vd[0]);
|
||||
chunk_header.dim_ = OMFormat::dim(vd);
|
||||
chunk_header.bits_ = OMFormat::bits(vd[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
chunk_header.signed_ = OMFormat::is_signed(v[0]);
|
||||
chunk_header.float_ = OMFormat::is_float(v[0]);
|
||||
chunk_header.dim_ = OMFormat::dim(v);
|
||||
chunk_header.bits_ = OMFormat::bits(v[0]);
|
||||
}
|
||||
|
||||
bytes += store( _os, chunk_header, swap );
|
||||
for (i=0, nV=header.n_vertices_; i<nV; ++i)
|
||||
bytes += vector_store( _os, _be.point(VertexHandle(i)), swap );
|
||||
if (_be.is_point_double())
|
||||
for (i=0, nV=header.n_vertices_; i<nV; ++i)
|
||||
bytes += vector_store( _os, _be.pointd(VertexHandle(i)), swap );
|
||||
else
|
||||
for (i=0, nV=header.n_vertices_; i<nV; ++i)
|
||||
bytes += vector_store( _os, _be.point(VertexHandle(i)), swap );
|
||||
}
|
||||
|
||||
|
||||
@@ -226,18 +241,34 @@ bool _OMWriter_::write_binary(std::ostream& _os, BaseExporter& _be,
|
||||
if (_be.n_vertices() && _opt.check( Options::VertexNormal ))
|
||||
{
|
||||
Vec3f n = _be.normal(VertexHandle(0));
|
||||
Vec3d nd = _be.normald(VertexHandle(0));
|
||||
|
||||
chunk_header.name_ = false;
|
||||
chunk_header.entity_ = OMFormat::Chunk::Entity_Vertex;
|
||||
chunk_header.type_ = OMFormat::Chunk::Type_Normal;
|
||||
chunk_header.signed_ = OMFormat::is_signed(n[0]);
|
||||
chunk_header.float_ = OMFormat::is_float(n[0]);
|
||||
chunk_header.dim_ = OMFormat::dim(n);
|
||||
chunk_header.bits_ = OMFormat::bits(n[0]);
|
||||
if (_be.is_normal_double())
|
||||
{
|
||||
chunk_header.signed_ = OMFormat::is_signed(nd[0]);
|
||||
chunk_header.float_ = OMFormat::is_float(nd[0]);
|
||||
chunk_header.dim_ = OMFormat::dim(nd);
|
||||
chunk_header.bits_ = OMFormat::bits(nd[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
chunk_header.signed_ = OMFormat::is_signed(n[0]);
|
||||
chunk_header.float_ = OMFormat::is_float(n[0]);
|
||||
chunk_header.dim_ = OMFormat::dim(n);
|
||||
chunk_header.bits_ = OMFormat::bits(n[0]);
|
||||
}
|
||||
|
||||
bytes += store( _os, chunk_header, swap );
|
||||
for (i=0, nV=header.n_vertices_; i<nV; ++i)
|
||||
bytes += vector_store( _os, _be.normal(VertexHandle(i)), swap );
|
||||
if (_be.is_normal_double())
|
||||
for (i=0, nV=header.n_vertices_; i<nV; ++i)
|
||||
bytes += vector_store( _os, _be.normald(VertexHandle(i)), swap );
|
||||
else
|
||||
for (i=0, nV=header.n_vertices_; i<nV; ++i)
|
||||
bytes += vector_store( _os, _be.normal(VertexHandle(i)), swap );
|
||||
|
||||
}
|
||||
|
||||
// ---------- write vertex color
|
||||
@@ -356,19 +387,36 @@ bool _OMWriter_::write_binary(std::ostream& _os, BaseExporter& _be,
|
||||
{
|
||||
#endif
|
||||
Vec3f n = _be.normal(FaceHandle(0));
|
||||
Vec3d nd = _be.normald(FaceHandle(0));
|
||||
|
||||
chunk_header.name_ = false;
|
||||
chunk_header.entity_ = OMFormat::Chunk::Entity_Face;
|
||||
chunk_header.type_ = OMFormat::Chunk::Type_Normal;
|
||||
chunk_header.signed_ = OMFormat::is_signed(n[0]);
|
||||
chunk_header.float_ = OMFormat::is_float(n[0]);
|
||||
chunk_header.dim_ = OMFormat::dim(n);
|
||||
chunk_header.bits_ = OMFormat::bits(n[0]);
|
||||
|
||||
if (_be.is_normal_double())
|
||||
{
|
||||
chunk_header.signed_ = OMFormat::is_signed(nd[0]);
|
||||
chunk_header.float_ = OMFormat::is_float(nd[0]);
|
||||
chunk_header.dim_ = OMFormat::dim(nd);
|
||||
chunk_header.bits_ = OMFormat::bits(nd[0]);
|
||||
}
|
||||
else
|
||||
{
|
||||
chunk_header.signed_ = OMFormat::is_signed(n[0]);
|
||||
chunk_header.float_ = OMFormat::is_float(n[0]);
|
||||
chunk_header.dim_ = OMFormat::dim(n);
|
||||
chunk_header.bits_ = OMFormat::bits(n[0]);
|
||||
}
|
||||
|
||||
bytes += store( _os, chunk_header, swap );
|
||||
#if !NEW_STYLE
|
||||
for (i=0, nF=header.n_faces_; i<nF; ++i)
|
||||
bytes += vector_store( _os, _be.normal(FaceHandle(i)), swap );
|
||||
if (_be.is_normal_double())
|
||||
for (i=0, nF=header.n_faces_; i<nF; ++i)
|
||||
bytes += vector_store( _os, _be.normald(FaceHandle(i)), swap );
|
||||
else
|
||||
for (i=0, nF=header.n_faces_; i<nF; ++i)
|
||||
bytes += vector_store( _os, _be.normal(FaceHandle(i)), swap );
|
||||
|
||||
#else
|
||||
bytes += bp->store(_os, swap );
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user