Include Search Engine in Help
Activate Treeview Generate sum subpage structure git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@321 fdac6126-5c0c-442c-9429-916003d36597
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@@ -801,7 +801,7 @@ HTML_FOOTER = html/acg_footer.html
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# the style sheet file to the HTML output directory, so don't put your own
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# stylesheet in the HTML output directory as well, or it will be erased!
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HTML_STYLESHEET =
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HTML_STYLESHEET = html/acg_style.css
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# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
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# files or namespaces will be aligned in HTML using tables. If set to
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@@ -962,13 +962,13 @@ ENUM_VALUES_PER_LINE = 4
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# releases of Doxygen, the values YES and NO are equivalent to FRAME and NONE
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# respectively.
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GENERATE_TREEVIEW = NONE
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GENERATE_TREEVIEW = ALL
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# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
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# used to set the initial width (in pixels) of the frame in which the tree
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# is shown.
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TREEVIEW_WIDTH = 250
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TREEVIEW_WIDTH = 300
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# Use this tag to change the font size of Latex formulas included
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# as images in the HTML documentation. The default is 10. Note that
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@@ -1523,4 +1523,4 @@ DOT_CLEANUP = YES
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# The SEARCHENGINE tag specifies whether or not a search engine should be
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# used. If set to NO the values of all tags below this one will be ignored.
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SEARCHENGINE = NO
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SEARCHENGINE = YES
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@@ -638,7 +638,8 @@ EXAMPLE_PATH = @CMAKE_CURRENT_SOURCE_DIR@/Examples \
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# blank all files are included.
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EXAMPLE_PATTERNS = *.cc \
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*.hh
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*.hh \
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*.txt
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# If the EXAMPLE_RECURSIVE tag is set to YES then subdirectories will be
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# searched for input files to be used with the \include or \dontinclude
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@@ -800,7 +801,7 @@ HTML_FOOTER = @CMAKE_CURRENT_SOURCE_DIR@/html/acg_footer.html
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# the style sheet file to the HTML output directory, so don't put your own
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# stylesheet in the HTML output directory as well, or it will be erased!
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HTML_STYLESHEET =
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HTML_STYLESHEET = @CMAKE_CURRENT_SOURCE_DIR@/html/acg_style.css
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# If the HTML_ALIGN_MEMBERS tag is set to YES, the members of classes,
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# files or namespaces will be aligned in HTML using tables. If set to
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@@ -961,13 +962,13 @@ ENUM_VALUES_PER_LINE = 4
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# releases of Doxygen, the values YES and NO are equivalent to FRAME and NONE
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# respectively.
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GENERATE_TREEVIEW = NONE
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GENERATE_TREEVIEW = ALL
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# If the treeview is enabled (see GENERATE_TREEVIEW) then this tag can be
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# used to set the initial width (in pixels) of the frame in which the tree
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# is shown.
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TREEVIEW_WIDTH = 250
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TREEVIEW_WIDTH = 300
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# Use this tag to change the font size of Latex formulas included
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# as images in the HTML documentation. The default is 10. Note that
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@@ -1522,4 +1523,4 @@ DOT_CLEANUP = YES
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# The SEARCHENGINE tag specifies whether or not a search engine should be
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# used. If set to NO the values of all tags below this one will be ignored.
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SEARCHENGINE = NO
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SEARCHENGINE = YES
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@@ -22,7 +22,8 @@ is given.
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\li \ref compiling
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<br /><br />
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\section mesh_docu Using and understanding OpenMesh
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\subpage mesh_docu
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We provide a short overview over the functionality of the %OpenMesh
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library and some additional concepts in \ref tutorial. Additionally, we explain the
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@@ -39,14 +40,14 @@ most important topics of %OpenMesh in the following sections:
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The %OpenMeshTools library that contains some useful tools
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for i.e. mesh processing:
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\li \ref tools_docu
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\li \subpage tools_docu
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<br /><br />
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\section tutorial Tutorials (code examples)
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\subpage tutorial
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This section is supposed to introduce the basic concepts of
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%OpenMesh. <!--For detailed information, consult the online documentation
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(\ref mesh_docu).-->
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(\subpage mesh_docu ).-->
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<!--In this tutorial we will introduce the %OpenMesh library by means of
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simple examples. The first one just builds a polygonal mesh
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@@ -76,7 +77,7 @@ repeatedly replacing each vertex' position by the center of gravity
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\li \ref tutorial_09
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<br /><br />
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\section background Additional information on OpenMesh
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\subpage additional_information
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\li \ref mesh_first_to_read
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\li \ref mesh_cpp
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@@ -84,4 +85,22 @@ repeatedly replacing each vertex' position by the center of gravity
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\li \ref naming_conventions
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\li \ref history
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\page mesh_docu Using and understanding OpenMesh
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\li \subpage mesh_features
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\li \subpage mesh_hds
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\li \subpage mesh_iterators
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\li \subpage mesh_navigation
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\li \subpage mesh_io
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\li \subpage mesh_operations
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\li \subpage mesh_hierarchy
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\li \subpage mesh_type
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\page additional_information Additional Information on OpenMesh
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\li \subpage mesh_first_to_read
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\li \subpage mesh_cpp
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\li \subpage mesh_members
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\li \subpage naming_conventions
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\li \subpage history
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**/
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@@ -2,11 +2,11 @@
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/** \page tools_docu OpenMesh Tools Documentation
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- \ref decimater_docu
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- \ref subdivider_docu
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- \ref vdpm_docu
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- Miscellaneous
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- \ref OpenMesh::StripifierT
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\li \subpage decimater_docu
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\li \subpage subdivider_docu
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\li \subpage vdpm_docu
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\li Miscellaneous
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OpenMesh::StripifierT
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*/
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@@ -28,16 +28,17 @@ repeatedly replacing each vertex' position by the center of gravity
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\li write the mesh to standard output.
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<ol>
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<li> \ref tutorial_01
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<li> \ref tutorial_02
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<li> \ref tutorial_03
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<li> \ref tutorial_04
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<li> \ref tutorial_05
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<li> \ref tutorial_06
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<li> \ref tutorial_07
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<li> \ref tutorial_07b
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<li> \ref tutorial_08
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<li> \ref tutorial_09
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<li> \subpage tutorial_build
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<li> \subpage tutorial_01
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<li> \subpage tutorial_02
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<li> \subpage tutorial_03
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<li> \subpage tutorial_04
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<li> \subpage tutorial_05
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<li> \subpage tutorial_06
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<li> \subpage tutorial_07
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<li> \subpage tutorial_07b
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<li> \subpage tutorial_08
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<li> \subpage tutorial_09
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</ol>
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*/
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