- add: unittests for texcoords and normals
- add: set normals per halfedge if requested refs #838 git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@596 fdac6126-5c0c-442c-9429-916003d36597
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@@ -86,7 +86,7 @@ public:
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typedef std::vector<VertexHandle> VHandles;
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ImporterT(Mesh& _mesh) : mesh_(_mesh) {}
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ImporterT(Mesh& _mesh) : mesh_(_mesh), halfedgeNormals_() {}
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virtual VertexHandle add_vertex(const Vec3f& _point)
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@@ -131,8 +131,24 @@ public:
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failed_faces_.push_back(_indices);
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return fh;
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}
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}
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//write the half edge normals
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if (mesh_.has_halfedge_normals())
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{
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//iterate over all incoming haldedges of the added face
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for (typename Mesh::FaceHalfedgeIter fh_iter = mesh_.fh_begin(fh);
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fh_iter != mesh_.fh_end(fh); ++fh_iter)
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{
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//and write the normals to it
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typename Mesh::HalfedgeHandle heh = fh_iter.current_halfedge_handle();
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typename Mesh::VertexHandle vh = mesh_.to_vertex_handle(heh);
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typename std::map<VertexHandle,Normal>::iterator it_heNs = halfedgeNormals_.find(vh);
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if (it_heNs != halfedgeNormals_.end())
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mesh_.set_normal(heh,it_heNs->second);
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}
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halfedgeNormals_.clear();
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}
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}
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return fh;
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}
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@@ -142,6 +158,11 @@ public:
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{
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if (mesh_.has_vertex_normals())
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mesh_.set_normal(_vh, vector_cast<Normal>(_normal));
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//saves normals for half edges.
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//they will be written, when the face is added
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if (mesh_.has_halfedge_normals())
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halfedgeNormals_[_vh] = _normal;
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}
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virtual void set_color(VertexHandle _vh, const Vec4uc& _color)
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@@ -309,6 +330,8 @@ private:
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Mesh& mesh_;
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std::vector<VHandles> failed_faces_;
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// stores normals for halfedges of the next face
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std::map<VertexHandle,Normal> halfedgeNormals_;
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};
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@@ -424,6 +424,9 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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std::getline(stream,faceLine);
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std::stringstream lineData( faceLine );
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FaceHandle fh;
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BaseImporter::VHandles faceVertices;
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// work on the line until nothing left to read
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while ( !lineData.eof() )
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{
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@@ -487,6 +490,7 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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}
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// Obj counts from 1 and not zero .. array counts from zero therefore -1
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vhandles.push_back(VertexHandle(value-1));
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faceVertices.push_back(VertexHandle(value-1));
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if (_opt.vertex_has_color())
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_bi.set_color(vhandles.back(), colors[value-1]);
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break;
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@@ -531,11 +535,16 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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component = 0;
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nV++;
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fh = _bi.add_face(faceVertices);
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//clear vertices handles, so no face will be added twice
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if (fh.is_valid())
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faceVertices.clear();
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}
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size_t n_faces = _bi.n_faces();
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FaceHandle fh = _bi.add_face(vhandles);
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if( !vhandles.empty() && fh.is_valid() )
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_bi.add_face_texcoords( fh, vhandles[0], face_texcoords );
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