Document triangulate function in polymesh with more details
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@570 fdac6126-5c0c-442c-9429-916003d36597
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@@ -660,9 +660,24 @@ public:
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/// Face split (= 1-to-n split)
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/// Face split (= 1-to-n split)
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void split(FaceHandle _fh, VertexHandle _vh);
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void split(FaceHandle _fh, VertexHandle _vh);
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/// triangulate the face _fh
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/** \brief Triangulate the face _fh
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Split an arbitrary face into triangles by connecting
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each vertex of fh after its second to vh.
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\note _fh will remain valid (it will become one of the
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triangles)
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\note The halfedge handles of the new triangles will
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point to the old halfedges
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@param _fh Handle of the face that should be triangulated
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*/
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void triangulate(FaceHandle _fh);
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void triangulate(FaceHandle _fh);
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/// triangulate the entire mesh
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/** \brief triangulate the entire mesh
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*/
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void triangulate();
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void triangulate();
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/// Edge split (inserts a vertex on the edge only)
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/// Edge split (inserts a vertex on the edge only)
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