* added texCoord3d functions to objloader
* added unittest for texcoords3d * added texcoord3d support to baseimporter
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@@ -106,6 +106,9 @@ public:
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// add texture coordinates per face, _vh references the first texcoord
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virtual void add_face_texcoords( FaceHandle _fh, VertexHandle _vh, const std::vector<Vec2f>& _face_texcoords) = 0;
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// add texture 3d coordinates per face, _vh references the first texcoord
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virtual void add_face_texcoords( FaceHandle _fh, VertexHandle _vh, const std::vector<Vec3f>& _face_texcoords) = 0;
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// Set the texture index for a face
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virtual void set_face_texindex( FaceHandle _fh, int _texId ) = 0;
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@@ -133,6 +136,12 @@ public:
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// set vertex texture coordinate
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virtual void set_texcoord(HalfedgeHandle _heh, const Vec2f& _texcoord) = 0;
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// set 3d vertex texture coordinate
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virtual void set_texcoord(VertexHandle _vh, const Vec3f& _texcoord) = 0;
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// set 3d vertex texture coordinate
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virtual void set_texcoord(HalfedgeHandle _heh, const Vec3f& _texcoord) = 0;
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// set edge color
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virtual void set_color(EdgeHandle _eh, const Vec3uc& _color) = 0;
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@@ -90,6 +90,7 @@ public:
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typedef typename Mesh::Normal Normal;
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typedef typename Mesh::Color Color;
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typedef typename Mesh::TexCoord2D TexCoord2D;
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typedef typename Mesh::TexCoord3D TexCoord3D;
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typedef std::vector<VertexHandle> VHandles;
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@@ -217,6 +218,19 @@ public:
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mesh_.set_texcoord2D(_heh, vector_cast<TexCoord2D>(_texcoord));
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}
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virtual void set_texcoord(VertexHandle _vh, const Vec3f& _texcoord)
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{
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if (mesh_.has_vertex_texcoords3D())
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mesh_.set_texcoord3D(_vh, vector_cast<TexCoord3D>(_texcoord));
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}
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virtual void set_texcoord(HalfedgeHandle _heh, const Vec3f& _texcoord)
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{
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if (mesh_.has_halfedge_texcoords3D())
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mesh_.set_texcoord3D(_heh, vector_cast<TexCoord3D>(_texcoord));
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}
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// edge attributes
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virtual void set_color(EdgeHandle _eh, const Vec4uc& _color)
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@@ -292,6 +306,23 @@ public:
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}
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}
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virtual void add_face_texcoords( FaceHandle _fh, VertexHandle _vh, const std::vector<Vec3f>& _face_texcoords)
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{
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// get first halfedge handle
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HalfedgeHandle cur_heh = mesh_.halfedge_handle(_fh);
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HalfedgeHandle end_heh = mesh_.prev_halfedge_handle(cur_heh);
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// find start heh
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while( mesh_.to_vertex_handle(cur_heh) != _vh && cur_heh != end_heh )
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cur_heh = mesh_.next_halfedge_handle( cur_heh);
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for(unsigned int i=0; i<_face_texcoords.size(); ++i)
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{
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set_texcoord( cur_heh, _face_texcoords[i]);
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cur_heh = mesh_.next_halfedge_handle( cur_heh);
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}
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}
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virtual void set_face_texindex( FaceHandle _fh, int _texId ) {
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if ( mesh_.has_face_texture_index() ) {
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mesh_.set_texture_index(_fh , _texId);
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@@ -290,13 +290,13 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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std::string line;
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std::string keyWrd;
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float x, y, z, u, v;
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float x, y, z, u, v, w;
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float r, g, b;
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BaseImporter::VHandles vhandles;
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std::vector<Vec3f> normals;
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std::vector<Vec3f> colors;
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std::vector<Vec2f> texcoords;
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std::vector<Vec2f> face_texcoords;
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std::vector<Vec3f> texcoords3d, face_texcoords3d;
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std::vector<Vec2f> texcoords, face_texcoords;
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std::vector<VertexHandle> vertexHandles;
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std::string matname;
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@@ -406,7 +406,6 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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stream >> u; stream >> v;
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if ( !stream.fail() ){
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if ( userOptions.vertex_has_texcoord() || userOptions.face_has_texcoord() ) {
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texcoords.push_back(OpenMesh::Vec2f(u, v));
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@@ -415,9 +414,20 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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fileOptions += Options::FaceTexCoord;
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}
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}else{
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//try to read the w component as it is optional
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stream >> w;
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if ( !stream.fail() ){
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if ( userOptions.vertex_has_texcoord() || userOptions.face_has_texcoord() ) {
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texcoords3d.push_back(OpenMesh::Vec3f(u, v, w));
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omerr() << "Only single 2D texture coordinate per vertex"
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// Can be used for both!
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fileOptions += Options::VertexTexCoord;
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fileOptions += Options::FaceTexCoord;
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}
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}
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}else{
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omerr() << "Only single 2D or 3D texture coordinate per vertex"
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<< "allowed!" << std::endl;
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return false;
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}
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@@ -553,6 +563,8 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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if (!texcoords.empty() && (unsigned int) (value - 1) < texcoords.size()) {
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// Obj counts from 1 and not zero .. array counts from zero therefore -1
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_bi.set_texcoord(vhandles.back(), texcoords[value - 1]);
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if(!texcoords3d.empty() && (unsigned int) (value -1) < texcoords3d.size())
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_bi.set_texcoord(vhandles.back(), texcoords3d[value - 1]);
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} else {
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omerr() << "Error setting Texture coordinates" << std::endl;
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}
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@@ -563,6 +575,8 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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if (!texcoords.empty() && (unsigned int) (value - 1) < texcoords.size()) {
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face_texcoords.push_back( texcoords[value-1] );
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if(!texcoords3d.empty() && (unsigned int) (value -1) < texcoords3d.size())
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face_texcoords3d.push_back( texcoords3d[value-1] );
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} else {
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omerr() << "Error setting Texture coordinates" << std::endl;
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}
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@@ -609,7 +623,10 @@ read(std::istream& _in, BaseImporter& _bi, Options& _opt)
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fh = _bi.add_face(faceVertices);
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if (!vhandles.empty() && fh.is_valid() )
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{
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_bi.add_face_texcoords(fh, vhandles[0], face_texcoords);
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_bi.add_face_texcoords(fh, vhandles[0], face_texcoords3d);
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}
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if ( !matname.empty() )
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{
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