Updated Supported Compilers

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@540 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2012-02-27 12:54:35 +00:00
parent 365bf0e9b6
commit 7b0b866df0

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@@ -46,10 +46,13 @@ gcc 4.1.x<br>
gcc 4.2.x<br> gcc 4.2.x<br>
gcc 4.3.x<br> gcc 4.3.x<br>
gcc 4.4.x<br> gcc 4.4.x<br>
gcc 4.5.x<br>
gcc 4.6.x<br>
</td></tr> </td></tr>
<tr><td> Windows </td><td> <tr><td> Windows </td><td>
Microsoft Visual Studio 2008<br> Microsoft Visual Studio 2008<br>
Microsoft Visual Studio 2010<br>
</td></tr> </td></tr>
<tr><td> MacOS X <br>(Panther,Tiger,Leopard,Snow Leopard)</td><td> <tr><td> MacOS X <br>(Panther,Tiger,Leopard,Snow Leopard)</td><td>
@@ -114,14 +117,14 @@ download and install CMake from <a href="http://www.cmake.org/cmake/resources/so
<br> <br>
<br> <br>
<ul> <ul>
<li> Get Visual Studio 2008 </li> <li> Get Visual Studio 2008 or 2010 </li>
<li> Extract %OpenMesh source code. </li> <li> Extract %OpenMesh source code. </li>
<li> Get all required libraries and install them ( including headers! ).</li> <li> Get all required libraries and install them ( including headers! ).</li>
<li> Get cmake for windows from http://www.cmake.org/cmake/resources/software.html <li> <li> Get cmake for windows from http://www.cmake.org/cmake/resources/software.html <li>
<li> Start the cmake gui and open the %OpenMesh toplevel directory as source directory </li> <li> Start the cmake gui and open the %OpenMesh toplevel directory as source directory </li>
<li> Choose a build directory (e.g. create a directory called "build" in OpenMesh's root folder) </li> <li> Choose a build directory (e.g. create a directory called "build" in OpenMesh's root folder) </li>
<li> Click on configure .... If any libraries are left unconfigured, you can adjust the path manually. Rerun configure until everything is configured correctly. <li> Click on configure .... If any libraries are left unconfigured, you can adjust the path manually. Rerun configure until everything is configured correctly.
Attention: Some build variables are only visible in advanced view mode. Select Visual Studio 9 2008 as Attention: Some build variables are only visible in advanced view mode. Select Visual Studio 9 2008 or Visual Studio 10 (Depending on your version) as
generator. </li> generator. </li>
<li> Click generate to create the visual studio project files </li> <li> Click generate to create the visual studio project files </li>
<li> You can now find a Visual Studio solution file (OpenMesh.sln) in the <b>build</b> directory you chose in cmake </li> <li> You can now find a Visual Studio solution file (OpenMesh.sln) in the <b>build</b> directory you chose in cmake </li>
@@ -129,7 +132,7 @@ download and install CMake from <a href="http://www.cmake.org/cmake/resources/so
</ul> </ul>
Note: Set the CMAKE_BUILD_TYPE variable to "Release" if you want %OpenMesh to be built as release. Note: Set the CMAKE_BUILD_TYPE variable to "Release" if you want %OpenMesh to be built as release.
In Visual Studio 2008 choose "Release" in the appropriate select box and build the solution afterwards. In Visual Studio choose "Release" in the appropriate select box and build the solution afterwards.
<br> <br>
<br> <br>
@@ -143,7 +146,7 @@ You can download %OpenMesh's sources from <tt>www.openmesh.org</tt> or check out
\subsection mac_using_cmake Compiling OpenMesh using CMake \subsection mac_using_cmake Compiling OpenMesh using CMake
We recommend you to use CMake >= 2.8 as build system. This can also easily be installed We recommend you to use CMake >= 2.8 as build system. This can also easily be installed
via MacPorts as well as the Qt >= 4.6 library which is used for some example applications via MacPorts as well as the Qt >= 4.7 library which is used for some example applications
in %OpenMesh.<br/> in %OpenMesh.<br/>
Once installed, change to %OpenMesh's root directory and create a directory Once installed, change to %OpenMesh's root directory and create a directory
named e.g. "buildDebug" (assuming you want to build with debug symbols).<br/> named e.g. "buildDebug" (assuming you want to build with debug symbols).<br/>