- added param 'texture_file' to the Options class, it specifies the path to the texture file
- added param 'material_file_extension' to the Options class, it specifies the material file suffix, default is ".mat" as it was before, we needed it becuase Blender expects ".mtl" - removed default and copy constructor and destructor as well as assignment operator, because these are not necessary here, see https://en.cppreference.com/w/cpp/language/rule_of_three (Thanks to Philipp Auersperg-Castell for the patch )
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@@ -8,6 +8,12 @@
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<tr valign=top><td><b>9.1</b> (?/?/?)</td><td>
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<b>IO</b>
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<ul>
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<li>OBJ writer: Added param 'texture_file' to the Options class, it specifies the path to the texture file (Thanks to Philipp Auersperg-Castell for the patch)</li>
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<li>OBJ writer: added param 'material_file_extension' to the Options class, it specifies the material file suffix, default is ".mat" as it was before. (Thanks to Philipp Auersperg-Castell for the patch)</li>
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</ul>
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<b>Build System</b>
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<ul>
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<li>Removed globbing for Core and Tools library include and source files</li>
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