diff --git a/Doc/Concepts/MeshKernel.hh b/Doc/Concepts/MeshKernel.hh index 051cfaba..66dc98d6 100644 --- a/Doc/Concepts/MeshKernel.hh +++ b/Doc/Concepts/MeshKernel.hh @@ -308,8 +308,8 @@ public: // Standard Property Management const Normal& normal(VertexHandle _vh) const; ///< Get normal void set_normal(VertexHandle _vh, const Normal& _n); ///< Set normal - const Normal& normal(HalfedgeHandle _heh) const; ///< Get normal of the to vertex for the current face (per face per vertex normals) - void set_normal(HalfedgeHandle _heh, const Normal& _n); ///< Set normal of the to vertex for the current face (per face per vertex normals) + const Normal& normal(HalfedgeHandle _heh) const; ///< Get normal of the to vertex of the given Halfedge (per face per vertex normals) + void set_normal(HalfedgeHandle _heh, const Normal& _n); ///< Set normal of the to vertex of the given Halfedge (per face per vertex normals) const Color& color(VertexHandle _vh) const; ///< Get color void set_color(VertexHandle _vh, const Color& _c); ///< Set color @@ -324,13 +324,13 @@ public: // Standard Property Management void set_texcoord3D(VertexHandle _vh, const TexCoord3D& _t); ///< Set texture coordinate. const TexCoord1D& texcoord1D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords) - void set_texcoord1D(HalfedgeHandle _hh, const TexCoord1D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords) + void set_texcoord1D(HalfedgeHandle _hh, const TexCoord1D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords) const TexCoord2D& texcoord2D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords) - void set_texcoord2D(HalfedgeHandle _hh, const TexCoord2D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords) + void set_texcoord2D(HalfedgeHandle _hh, const TexCoord2D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords) const TexCoord3D& texcoord3D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords) - void set_texcoord3D(HalfedgeHandle _hh, const TexCoord3D& _t); ///< Set texture coordinate of the to vertex for the current face (per face per vertex texcoords) + void set_texcoord3D(HalfedgeHandle _hh, const TexCoord3D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords) const StatusInfo& status(VertexHandle _vh) const; ///< Get status StatusInfo& status(VertexHandle _vh); ///< Get status