Merge branch 'vectorize_warning' into 'master'
Fixed vectorize warning See merge request OpenMesh/OpenMesh!224
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@@ -145,7 +145,7 @@ MeshViewerWidgetT<M>::open_mesh(const char* _filename, IO::Options _opt)
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// set center and radius
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set_scene_pos( (bbMin+bbMax)*0.5, (bbMin-bbMax).norm()*0.5 );
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set_scene_pos( (bbMin+bbMax)*0.5f, (bbMin-bbMax).norm()*0.5f );
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// for normal display
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normal_scale_ = (bbMax-bbMin).min()*0.05f;
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@@ -155,13 +155,13 @@ PolyMeshT<Kernel>::calc_face_normal_impl(FaceHandle, PointIsNot3DTag) const
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{
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// Dummy fallback implementation
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// Returns just an initialized all 0 normal
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// This function is only used if we don't hate a matching implementation
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// This function is only used if we don't have a matching implementation
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// for normal computation with the current vector type defined in the mesh traits
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assert(false);
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Normal normal;
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vectorize(normal,Scalar(0.0));
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vectorize(normal,Scalar(0));
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return normal;
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}
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@@ -223,13 +223,13 @@ PolyMeshT<Kernel>::calc_face_normal_impl(const Point&, const Point&, const Point
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// Dummy fallback implementation
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// Returns just an initialized all 0 normal
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// This function is only used if we don't hate a matching implementation
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// This function is only used if we don't have a matching implementation
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// for normal computation with the current vector type defined in the mesh traits
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assert(false);
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Normal normal;
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vectorize(normal,Scalar(0.0));
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vectorize(normal,Scalar(0));
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return normal;
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}
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@@ -241,7 +241,7 @@ PolyMeshT<Kernel>::
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calc_face_centroid(FaceHandle _fh) const
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{
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Point _pt;
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vectorize(_pt, Scalar(0.0));
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vectorize(_pt, Scalar(0));
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Scalar valence = 0.0;
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for (ConstFaceVertexIter cfv_it = this->cfv_iter(_fh); cfv_it.is_valid(); ++cfv_it, valence += 1.0)
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{
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@@ -404,7 +404,7 @@ template <class Kernel>
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void PolyMeshT<Kernel>::
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calc_vertex_normal_fast(VertexHandle _vh, Normal& _n) const
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{
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vectorize(_n,Scalar(0.0));
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vectorize(_n, Scalar(0));
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for (ConstVertexFaceIter vf_it = this->cvf_iter(_vh); vf_it.is_valid(); ++vf_it)
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_n += this->normal(*vf_it);
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}
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@@ -414,7 +414,7 @@ template <class Kernel>
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void PolyMeshT<Kernel>::
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calc_vertex_normal_correct(VertexHandle _vh, Normal& _n) const
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{
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vectorize(_n, Scalar(0.0));
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vectorize(_n, Scalar(0));
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ConstVertexIHalfedgeIter cvih_it = this->cvih_iter(_vh);
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if (! cvih_it.is_valid() )
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{//don't crash on isolated vertices
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@@ -256,7 +256,7 @@ collapse_priority(const CollapseInfo& _ci)
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// undo simulation changes
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mesh_.set_point(_ci.v0, _ci.p0);
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return ( ok ? Base::LEGAL_COLLAPSE : Base::ILLEGAL_COLLAPSE );
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return ( ok ? static_cast<float>(Base::LEGAL_COLLAPSE) : static_cast<float>(Base::ILLEGAL_COLLAPSE) );
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}
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//-----------------------------------------------------------------------------
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@@ -576,7 +576,7 @@ void CompositeT<MeshType,RealType>::FVc(Coeff& _coeff)
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++valence;
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}
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c = static_cast<real_t>(_coeff(valence));
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c = static_cast<scalar_t>(_coeff(valence));
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for (voh_it = mesh_.voh_iter(*v_it); voh_it.is_valid(); ++voh_it) {
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