Merge branch 'standalone-build-windows-fixbundle-dir-bug' of https://www.graphics.rwth-aachen.de:9000/OpenMesh/OpenMesh into standalone-build-windows-fixbundle-dir-bug
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@@ -169,8 +169,8 @@ if(${PROJECT_NAME} MATCHES "OpenMesh")
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# On apple we do a fixbundle, which is only necessary for the apps and not for the libs
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# On apple we do a fixbundle, which is only necessary for the apps and not for the libs
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if (APPLE AND BUILD_APPS)
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if (APPLE AND BUILD_APPS)
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# prepare bundle generation cmake file and add a build target for it
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# prepare bundle generation cmake file and add a build target for it
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configure_file ("${CMAKE_SOURCE_DIR}/cmake/fixbundle.cmake.in"
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configure_file ("${CMAKE_CURRENT_SOURCE_DIR}/cmake/fixbundle.cmake.in"
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"${CMAKE_BINARY_DIR}/fixbundle.cmake" @ONLY IMMEDIATE)
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"${CMAKE_CURRENT_BINARY_DIR}/fixbundle.cmake" @ONLY IMMEDIATE)
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# let bundle generation depend on all targets
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# let bundle generation depend on all targets
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add_dependencies (fixbundle DecimaterGui ProgViewer QtViewer SubdividerGui)
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add_dependencies (fixbundle DecimaterGui ProgViewer QtViewer SubdividerGui)
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