Write color property as correct data type to file. Closes #262.
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@529 fdac6126-5c0c-442c-9429-916003d36597
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@@ -172,8 +172,8 @@ write_ascii(std::ostream& _out, BaseExporter& _be, Options _opt) const
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unsigned int i, j, nV, nF;
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Vec3f v, n;
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OpenMesh::Vec3f c;
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OpenMesh::Vec4f cA;
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OpenMesh::Vec3uc c;
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OpenMesh::Vec4uc cA;
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OpenMesh::Vec2f t;
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VertexHandle vh;
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std::vector<VertexHandle> vhandles;
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@@ -199,12 +199,12 @@ write_ascii(std::ostream& _out, BaseExporter& _be, Options _opt) const
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}
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if ( _opt.vertex_has_color() ){
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_out << "property int32 red" << std::endl;
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_out << "property int32 green" << std::endl;
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_out << "property int32 blue" << std::endl;
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_out << "property uint8 red" << std::endl;
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_out << "property uint8 green" << std::endl;
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_out << "property uint8 blue" << std::endl;
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if ( _opt.color_has_alpha() )
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_out << "property int32 alpha" << std::endl;
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_out << "property uint8 alpha" << std::endl;
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}
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_out << "element face " << _be.n_faces() << std::endl;
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