diff --git a/Doc/Concepts/MeshKernel.hh b/Doc/Concepts/MeshKernel.hh index 83266104..3d126ba1 100644 --- a/Doc/Concepts/MeshKernel.hh +++ b/Doc/Concepts/MeshKernel.hh @@ -4,10 +4,10 @@ * Copyright (C) 2001-2011 by Computer Graphics Group, RWTH Aachen * * www.openmesh.org * * * - *---------------------------------------------------------------------------* + *---------------------------------------------------------------------------* * This file is part of OpenMesh. * * * - * OpenMesh is free software: you can redistribute it and/or modify * + * OpenMesh is free software: you can redistribute it and/or modify * * it under the terms of the GNU Lesser General Public License as * * published by the Free Software Foundation, either version 3 of * * the License, or (at your option) any later version with the * @@ -30,10 +30,10 @@ * License along with OpenMesh. If not, * * see . * * * -\*===========================================================================*/ +\*===========================================================================*/ /*===========================================================================*\ - * * + * * * $Revision$ * * $Date$ * * * @@ -179,8 +179,9 @@ public: /** Remove all items that are marked as deleted from the corresponding containers. \note All handles (and indices) to any entity (face, vertex, - edge, halfedge) created before garbage collection + edge, halfedge) created before garbage collection will be out of sync with the mesh, do not use them anymore! + See also \ref deletedElements. \note Needs the Attributes::Status attribute \note This function may not be implemented for all kernels. */ @@ -322,19 +323,19 @@ public: // Standard Property Management const TexCoord2D& texcoord2D(VertexHandle _vh) const; ///< Get texture coordinate. void set_texcoord2D(VertexHandle _vh, const TexCoord2D& _t); ///< Set texture coordinate. - + const TexCoord3D& texcoord3D(VertexHandle _vh) const; ///< Get texture coordinate. void set_texcoord3D(VertexHandle _vh, const TexCoord3D& _t); ///< Set texture coordinate. - + const TexCoord1D& texcoord1D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords) void set_texcoord1D(HalfedgeHandle _hh, const TexCoord1D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords) const TexCoord2D& texcoord2D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords) void set_texcoord2D(HalfedgeHandle _hh, const TexCoord2D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords) - + const TexCoord3D& texcoord3D(HalfedgeHandle _hh) const; ///< Get texture coordinate of the to vertex for the current face (per face per vertex texcoords) void set_texcoord3D(HalfedgeHandle _hh, const TexCoord3D& _t); ///< Set texture coordinate of the to vertex of the given Halfedge (per face per vertex texcoords) - + const StatusInfo& status(VertexHandle _vh) const; ///< Get status StatusInfo& status(VertexHandle _vh); ///< Get status diff --git a/Doc/mesh.docu b/Doc/mesh.docu index 306cc8d0..cd0f1755 100644 --- a/Doc/mesh.docu +++ b/Doc/mesh.docu @@ -58,7 +58,7 @@ The main features of the underlying data structure are: one vertex). -The goals/features of the C++ implementation are: +The goals/features of the C++ implementation are: -
  • Efficiency: +
  • Efficiency: