Finished except unittests
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@910 fdac6126-5c0c-442c-9429-916003d36597
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@@ -104,16 +104,16 @@ compute_new_positions_C0()
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for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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{
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if (this->is_active(v_it))
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if (this->is_active(*v_it))
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{
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// compute umbrella
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u = zero;
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for (vv_it=Base::mesh_.cvv_iter(v_it); vv_it.is_valid(); ++vv_it)
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for (vv_it=Base::mesh_.cvv_iter(*v_it); vv_it.is_valid(); ++vv_it)
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{
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w = this->weight(Base::mesh_.edge_handle(vv_it.current_halfedge_handle()));
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u += vector_cast<typename Mesh::Normal>(Base::mesh_.point(*vv_it)) * w;
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}
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u *= this->weight(v_it);
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u *= this->weight(*v_it);
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u -= vector_cast<typename Mesh::Normal>(Base::mesh_.point(*v_it));
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// damping
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@@ -146,43 +146,43 @@ compute_new_positions_C1()
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for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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{
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u = zero;
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for (vv_it=Base::mesh_.cvv_iter(v_it); vv_it.is_valid(); ++vv_it)
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for (vv_it=Base::mesh_.cvv_iter(*v_it); vv_it.is_valid(); ++vv_it)
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{
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w = this->weight(Base::mesh_.edge_handle(vv_it.current_halfedge_handle()));
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u -= vector_cast<typename Mesh::Normal>(Base::mesh_.point(*vv_it))*w;
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}
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u *= this->weight(v_it);
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u += vector_cast<typename Mesh::Normal>(Base::mesh_.point(v_it));
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u *= this->weight(*v_it);
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u += vector_cast<typename Mesh::Normal>(Base::mesh_.point(*v_it));
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Base::mesh_.property(umbrellas_, v_it) = u;
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Base::mesh_.property(umbrellas_, *v_it) = u;
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}
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// 2nd pass: compute updates
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for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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{
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if (this->is_active(v_it))
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if (this->is_active(*v_it))
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{
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uu = zero;
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diag = 0.0;
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for (vv_it=Base::mesh_.cvv_iter(v_it); vv_it.is_valid(); ++vv_it)
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for (vv_it=Base::mesh_.cvv_iter(*v_it); vv_it.is_valid(); ++vv_it)
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{
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w = this->weight(Base::mesh_.edge_handle(vv_it.current_halfedge_handle()));
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uu -= Base::mesh_.property(umbrellas_, *vv_it);
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diag += (w * this->weight(*vv_it) + 1.0) * w;
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}
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uu *= this->weight(v_it);
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diag *= this->weight(v_it);
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uu += Base::mesh_.property(umbrellas_, v_it);
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uu *= this->weight(*v_it);
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diag *= this->weight(*v_it);
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uu += Base::mesh_.property(umbrellas_, *v_it);
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if (diag) uu *= 1.0/diag;
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// damping
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uu *= 0.25;
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// store new position
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p = vector_cast<typename Mesh::Normal>(Base::mesh_.point(v_it));
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p = vector_cast<typename Mesh::Normal>(Base::mesh_.point(*v_it));
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p -= uu;
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this->set_new_position(v_it, p);
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this->set_new_position(*v_it, p);
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}
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}
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}
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@@ -140,7 +140,7 @@ compute_weights(LaplaceWeighting _weighting)
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// init vertex weights
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for (v_it=Base::mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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Base::mesh_.property(vertex_weights_, v_it) = 0.0;
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Base::mesh_.property(vertex_weights_, *v_it) = 0.0;
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@@ -156,9 +156,9 @@ compute_weights(LaplaceWeighting _weighting)
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v0 = Base::mesh_.to_vertex_handle(heh0);
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v1 = Base::mesh_.to_vertex_handle(heh1);
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Base::mesh_.property(edge_weights_, e_it) = 1.0;
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Base::mesh_.property(vertex_weights_, v0) += 1.0;
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Base::mesh_.property(vertex_weights_, v1) += 1.0;
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Base::mesh_.property(edge_weights_, *e_it) = 1.0;
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Base::mesh_.property(vertex_weights_, v0) += 1.0;
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Base::mesh_.property(vertex_weights_, v1) += 1.0;
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}
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break;
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@@ -135,8 +135,8 @@ initialize(Component _comp, Continuity _cont)
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// store original points & normals
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for (v_it=mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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{
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mesh_.property(original_positions_, v_it) = mesh_.point(v_it);
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mesh_.property(original_normals_, v_it) = mesh_.normal(v_it);
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mesh_.property(original_positions_, *v_it) = mesh_.point(*v_it);
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mesh_.property(original_normals_, *v_it) = mesh_.normal(*v_it);
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}
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}
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@@ -155,7 +155,7 @@ set_active_vertices()
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// is something selected?
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bool nothing_selected(true);
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for (v_it=mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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if (mesh_.status(v_it).selected())
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if (mesh_.status(*v_it).selected())
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{ nothing_selected = false; break; }
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@@ -163,15 +163,15 @@ set_active_vertices()
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bool active;
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for (v_it=mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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{
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active = ((nothing_selected || mesh_.status(v_it).selected())
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&& !mesh_.is_boundary(v_it)
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&& !mesh_.status(v_it).locked());
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active = ((nothing_selected || mesh_.status(*v_it).selected())
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&& !mesh_.is_boundary(*v_it)
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&& !mesh_.status(*v_it).locked());
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if ( skip_features_ ) {
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active = active && !mesh_.status(v_it).feature();
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active = active && !mesh_.status(*v_it).feature();
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typename Mesh::VertexOHalfedgeIter voh_it(mesh_,v_it);
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typename Mesh::VertexOHalfedgeIter voh_it(mesh_,*v_it);
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for ( ; voh_it.is_valid() ; ++voh_it ) {
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// If the edge is a feature edge, skip the current vertex while smoothing
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@@ -190,7 +190,7 @@ set_active_vertices()
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}
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}
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mesh_.property(is_active_, v_it) = active;
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mesh_.property(is_active_, *v_it) = active;
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}
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@@ -200,7 +200,7 @@ set_active_vertices()
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typename Mesh::VVIter vv_it;
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for (v_it=mesh_.vertices_begin(); v_it!=v_end; ++v_it)
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if (mesh_.is_boundary(v_it))
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if (mesh_.is_boundary(*v_it))
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for (vv_it=mesh_.vv_iter(*v_it); vv_it.is_valid(); ++vv_it)
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mesh_.property(is_active_, *vv_it) = false;
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}
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@@ -360,14 +360,14 @@ project_to_tangent_plane()
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for (; v_it != v_end; ++v_it)
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{
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if (is_active(v_it))
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if (is_active(*v_it))
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{
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translation = new_position(v_it)-orig_position(v_it);
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normal = orig_normal(v_it);
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translation = new_position(*v_it)-orig_position(*v_it);
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normal = orig_normal(*v_it);
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normal *= dot(translation, normal);
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translation -= normal;
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translation += vector_cast<typename Mesh::Normal>(orig_position(v_it));
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set_new_position(v_it, translation);
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translation += vector_cast<typename Mesh::Normal>(orig_position(*v_it));
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set_new_position(*v_it, translation);
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}
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}
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}
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@@ -390,17 +390,17 @@ local_error_check()
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for (; v_it != v_end; ++v_it)
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{
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if (is_active(v_it))
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if (is_active(*v_it))
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{
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translation = new_position(v_it) - orig_position(v_it);
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translation = new_position(*v_it) - orig_position(*v_it);
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s = fabs(dot(translation, orig_normal(v_it)));
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s = fabs(dot(translation, orig_normal(*v_it)));
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if (s > tolerance_)
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{
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translation *= (tolerance_ / s);
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translation += vector_cast<NormalType>(orig_position(v_it));
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set_new_position(v_it, translation);
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translation *= (tolerance_ / s);
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translation += vector_cast<NormalType>(orig_position(*v_it));
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set_new_position(*v_it, translation);
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}
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}
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}
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@@ -419,8 +419,8 @@ move_points()
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v_end(mesh_.vertices_end());
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for (; v_it != v_end; ++v_it)
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if (is_active(v_it))
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mesh_.set_point(v_it, mesh_.property(new_positions_, v_it));
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if (is_active(*v_it))
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mesh_.set_point(*v_it, mesh_.property(new_positions_, *v_it));
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}
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