First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
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117
Apps/Deprecated/IvViewer/SoOpenMeshNodeT.hh
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117
Apps/Deprecated/IvViewer/SoOpenMeshNodeT.hh
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.1.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1800 $
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// $Date: 2008-05-19 11:51:23 +0200 (Mo, 19. Mai 2008) $
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//
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//=============================================================================
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//=============================================================================
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//
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// Class SoOpenMeshNode
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//
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// This class defines an basic inventor node to display an OpenMesh
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//
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//=============================================================================
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#ifndef OPENMESH_SOOPENMESHNODE_HH
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#define OPENMESH_SOOPENMESHNODE_HH
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//== INCLUDES =================================================================
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#include <OpenMesh/Core/Utils/GenProg.hh>
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#include <Inventor/nodes/SoNode.h>
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#include <Inventor/nodes/SoShape.h>
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//== NAMESPACES ===============================================================
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namespace OpenMesh {
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//== CLASS DEFINITION =========================================================
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template <class Mesh>
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class SoOpenMeshNodeT : public SoShape
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{
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SO_NODE_HEADER(SoOpenMeshNodeT<Mesh>);
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public:
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static void initClass();
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SoOpenMeshNodeT(const Mesh* _mesh=0);
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void setMesh(const Mesh* mesh) { d_mesh = mesh; }
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protected:
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virtual void GLRender(SoGLRenderAction *action);
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virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er);
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virtual void generatePrimitives(SoAction *action);
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private:
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virtual ~SoOpenMeshNodeT() {};
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// Draw faces as triangles / polygons
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void drawFaces(bool _send_normals) {
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typedef typename Mesh::Face Face;
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drawFaces(_send_normals, typename Face::IsTriangle());
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}
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void drawFaces(bool _send_normals, OpenMesh::GenProg::Bool2Type<true>);
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void drawFaces(bool _send_normals, OpenMesh::GenProg::Bool2Type<false>);
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// Generate primitives
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void genPrimitives(SoAction* _action) {
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typedef typename Mesh::Face Face;
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genPrimitives(_action, typename Face::IsTriangle());
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}
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void genPrimitives(SoAction* _action, OpenMesh::GenProg::Bool2Type<true>);
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void genPrimitives(SoAction* _action, OpenMesh::GenProg::Bool2Type<false>);
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const Mesh* mesh_;
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};
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//=============================================================================
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} // namespace OpenMesh
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//=============================================================================
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#if defined(INCLUDE_TEMPLATES) && !defined(OPENMESH_SOOPENMESHNODE_CC)
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# define OPENMESH_SOOPENMESHMODE_TEMPLATES
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# include "SoOpenMeshNodeT.cc"
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#endif
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//=============================================================================
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#endif // OPENMESH_SOOPENMESHNODE_HH
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//=============================================================================
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