First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
321
Apps/Deprecated/ProgViewer/ProgViewerWidget.cc
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321
Apps/Deprecated/ProgViewer/ProgViewerWidget.cc
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//=============================================================================
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//
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// OpenMesh
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// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
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// www.openmesh.org
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//
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//-----------------------------------------------------------------------------
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//
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// License
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//
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// This library is free software; you can redistribute it and/or modify it
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// under the terms of the GNU Lesser General Public License as published
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// by the Free Software Foundation, version 2.1.
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//
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// This library is distributed in the hope that it will be useful, but
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// WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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// Lesser General Public License for more details.
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//
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// You should have received a copy of the GNU Lesser General Public
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// License along with this library; if not, write to the Free Software
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// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
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//
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//-----------------------------------------------------------------------------
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//
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// $Revision: 1800 $
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// $Date: 2008-05-19 11:51:23 +0200 (Mo, 19. Mai 2008) $
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//
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//=============================================================================
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//== INCLUDES =================================================================
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#ifdef _MSC_VER
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# pragma warning(disable: 4267 4311)
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#endif
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#include <iostream>
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#include <fstream>
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// --------------------
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#include <QApplication>
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#include <QFileInfo>
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#include <QKeyEvent>
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// --------------------
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#include <OpenMesh/Apps/ProgViewer/ProgViewerWidget.hh>
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#include <OpenMesh/Core/IO/BinaryHelper.hh>
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#include <OpenMesh/Core/IO/MeshIO.hh>
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#include <OpenMesh/Core/Utils/Endian.hh>
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#include <OpenMesh/Tools/Utils/Timer.hh>
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// --------------------
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#ifdef ARCH_DARWIN
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# include <gl.h>
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#else
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# include <GL/gl.h>
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#endif
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using namespace Qt;
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//== IMPLEMENTATION ==========================================================
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void
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ProgViewerWidget::open_prog_mesh(const char* _filename)
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{
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MyMesh::Point p;
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unsigned int i, i0, i1, i2;
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unsigned int v1, vl, vr;
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char c[10];
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std::ifstream ifs(_filename, std::ios::binary);
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if (!ifs)
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{
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std::cerr << "read error\n";
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exit(1);
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}
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//
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bool swap = OpenMesh::Endian::local() != OpenMesh::Endian::LSB;
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// read header
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ifs.read(c, 8); c[8] = '\0';
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if (std::string(c) != std::string("ProgMesh"))
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{
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std::cerr << "Wrong file format.\n";
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exit(1);
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}
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OpenMesh::IO::binary<size_t>::restore( ifs, n_base_vertices_, swap );
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OpenMesh::IO::binary<size_t>::restore( ifs, n_base_faces_, swap );
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OpenMesh::IO::binary<size_t>::restore( ifs, n_detail_vertices_, swap );
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n_max_vertices_ = n_base_vertices_ + n_detail_vertices_;
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// load base mesh
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mesh_.clear();
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for (i=0; i<n_base_vertices_; ++i)
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{
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OpenMesh::IO::binary<MyMesh::Point>::restore( ifs, p, swap );
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mesh_.add_vertex(p);
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}
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for (i=0; i<n_base_faces_; ++i)
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{
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OpenMesh::IO::binary<unsigned int>::restore( ifs, i0, swap);
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OpenMesh::IO::binary<unsigned int>::restore( ifs, i1, swap);
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OpenMesh::IO::binary<unsigned int>::restore( ifs, i2, swap);
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mesh_.add_face(mesh_.vertex_handle(i0),
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mesh_.vertex_handle(i1),
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mesh_.vertex_handle(i2));
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}
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// load progressive detail
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for (i=0; i<n_detail_vertices_; ++i)
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{
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OpenMesh::IO::binary<MyMesh::Point>::restore( ifs, p, swap );
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OpenMesh::IO::binary<unsigned int>::restore( ifs, v1, swap );
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OpenMesh::IO::binary<unsigned int>::restore( ifs, vl, swap );
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OpenMesh::IO::binary<unsigned int>::restore( ifs, vr, swap );
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PMInfo pminfo;
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pminfo.p0 = p;
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pminfo.v1 = MyMesh::VertexHandle(v1);
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pminfo.vl = MyMesh::VertexHandle(vl);
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pminfo.vr = MyMesh::VertexHandle(vr);
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pminfos_.push_back(pminfo);
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}
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pmiter_ = pminfos_.begin();
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// update face and vertex normals
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mesh_.update_face_normals();
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mesh_.update_vertex_normals();
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// bounding box
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MyMesh::ConstVertexIter
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vIt(mesh_.vertices_begin()),
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vEnd(mesh_.vertices_end());
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MyMesh::Point bbMin, bbMax;
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bbMin = bbMax = mesh_.point(vIt);
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for (; vIt!=vEnd; ++vIt)
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{
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bbMin.minimize(mesh_.point(vIt));
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bbMax.maximize(mesh_.point(vIt));
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}
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// set center and radius
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set_scene_pos(0.5f*(bbMin + bbMax), 0.5*(bbMin - bbMax).norm());
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// info
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std::cerr << mesh_.n_vertices() << " vertices, "
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<< mesh_.n_edges() << " edge, "
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<< mesh_.n_faces() << " faces, "
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<< n_detail_vertices_ << " detail vertices\n";
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setWindowTitle( QFileInfo(_filename).fileName() );
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}
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//-----------------------------------------------------------------------------
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void ProgViewerWidget::refine(unsigned int _n)
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{
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size_t n_vertices = mesh_.n_vertices();
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while (n_vertices < _n && pmiter_ != pminfos_.end())
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{
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pmiter_->v0 = mesh_.add_vertex(pmiter_->p0);
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mesh_.vertex_split(pmiter_->v0,
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pmiter_->v1,
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pmiter_->vl,
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pmiter_->vr);
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++pmiter_;
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++n_vertices;
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}
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mesh_.update_face_normals();
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mesh_.update_vertex_normals();
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std::cerr << n_vertices << " vertices\n";
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}
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//-----------------------------------------------------------------------------
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void ProgViewerWidget::coarsen(unsigned int _n)
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{
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size_t n_vertices = mesh_.n_vertices();
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while (n_vertices > _n && pmiter_ != pminfos_.begin())
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{
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--pmiter_;
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MyMesh::HalfedgeHandle hh =
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mesh_.find_halfedge(pmiter_->v0, pmiter_->v1);
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mesh_.collapse(hh);
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--n_vertices;
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}
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mesh_.garbage_collection();
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mesh_.update_face_normals();
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mesh_.update_vertex_normals();
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std::cerr << n_vertices << " vertices\n";
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}
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//-----------------------------------------------------------------------------
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void ProgViewerWidget::keyPressEvent(QKeyEvent* _event)
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{
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switch (_event->key())
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{
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case Key_Minus:
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if ( _event->modifiers() & ShiftModifier)
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coarsen(mesh_.n_vertices()-1);
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else
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coarsen((unsigned int)(0.9*mesh_.n_vertices()));
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updateGL();
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break;
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case Key_Plus:
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if (_event->modifiers() & ShiftModifier)
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refine(mesh_.n_vertices()+1);
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else
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refine((unsigned int)(std::max( 1.1*mesh_.n_vertices(),
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mesh_.n_vertices()+1.0) ));
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updateGL();
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break;
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case Key_Home:
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coarsen(n_base_vertices_);
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updateGL();
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break;
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case Key_A:
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if (timer_->isActive())
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{
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timer_->stop();
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std::cout << "animation stopped!" << std::endl;
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}
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else
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{
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timer_->setSingleShot(true);
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timer_->start(0);
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std::cout << "animation started!" << std::endl;
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}
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break;
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case Key_End:
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refine(n_base_vertices_ + n_detail_vertices_);
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updateGL();
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break;
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case Key_P:
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{
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const size_t refine_max = 100000;
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const size_t n_loop = 5;
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OpenMesh::Utils::Timer t;
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size_t count;
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coarsen(0); count = mesh_.n_vertices();
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refine(refine_max); count = mesh_.n_vertices() - count;
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t.start();
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for (size_t i=0; i<n_loop; ++i)
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{
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coarsen(0);
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refine(100000);
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}
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t.stop();
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std::cout << "# collapses/splits: " << 2*(n_loop+1)*count << " in "
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<< t.as_string() << std::endl;
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std::cout << "# collapses or splits per seconds: "
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<< 2*(n_loop+1)*count/t.seconds() << "\n";
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coarsen(0);
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updateGL();
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break;
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}
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case Key_S:
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if (OpenMesh::IO::write_mesh( mesh_, "result.off" ))
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std::clog << "Current mesh stored in 'result.off'\n";
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break;
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default:
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this->Base::keyPressEvent(_event);
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}
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}
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void ProgViewerWidget::animate( void )
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{
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if (animateRefinement_)
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{
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refine((unsigned int)( 1.1*(mesh_.n_vertices()+1) ));
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if ( mesh_.n_vertices() > n_base_vertices_+(0.5*n_detail_vertices_))
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animateRefinement_ = false;
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}
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else
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{
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coarsen((unsigned int)(0.9*(mesh_.n_vertices()-1)));
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if ( mesh_.n_vertices() == n_base_vertices_ )
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animateRefinement_ = true;
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}
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updateGL();
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timer_->setSingleShot(true);
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timer_->start(300);
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}
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//=============================================================================
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