First checkin for OpenMesh 2.0

git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
Jan Möbius
2009-02-06 13:37:46 +00:00
parent c3321ebdd9
commit 97f515985d
417 changed files with 76182 additions and 0 deletions

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//=============================================================================
//
// OpenMesh
// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
// www.openmesh.org
//
//-----------------------------------------------------------------------------
//
// License
//
// This library is free software; you can redistribute it and/or modify it
// under the terms of the GNU Lesser General Public License as published
// by the Free Software Foundation, version 2.1.
//
// This library is distributed in the hope that it will be useful, but
// WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
// Lesser General Public License for more details.
//
// You should have received a copy of the GNU Lesser General Public
// License along with this library; if not, write to the Free Software
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
//
//-----------------------------------------------------------------------------
//
// $Revision: 1800 $
// $Date: 2008-05-19 11:51:23 +0200 (Mo, 19. Mai 2008) $
//
//=============================================================================
//== INCLUDES =================================================================
#ifdef _MSC_VER
# pragma warning(disable: 4267 4311)
#endif
#include <iostream>
#include <fstream>
// --------------------
#include <QApplication>
#include <QFileInfo>
#include <QKeyEvent>
// --------------------
#include <OpenMesh/Apps/ProgViewer/ProgViewerWidget.hh>
#include <OpenMesh/Core/IO/BinaryHelper.hh>
#include <OpenMesh/Core/IO/MeshIO.hh>
#include <OpenMesh/Core/Utils/Endian.hh>
#include <OpenMesh/Tools/Utils/Timer.hh>
// --------------------
#ifdef ARCH_DARWIN
# include <gl.h>
#else
# include <GL/gl.h>
#endif
using namespace Qt;
//== IMPLEMENTATION ==========================================================
void
ProgViewerWidget::open_prog_mesh(const char* _filename)
{
MyMesh::Point p;
unsigned int i, i0, i1, i2;
unsigned int v1, vl, vr;
char c[10];
std::ifstream ifs(_filename, std::ios::binary);
if (!ifs)
{
std::cerr << "read error\n";
exit(1);
}
//
bool swap = OpenMesh::Endian::local() != OpenMesh::Endian::LSB;
// read header
ifs.read(c, 8); c[8] = '\0';
if (std::string(c) != std::string("ProgMesh"))
{
std::cerr << "Wrong file format.\n";
exit(1);
}
OpenMesh::IO::binary<size_t>::restore( ifs, n_base_vertices_, swap );
OpenMesh::IO::binary<size_t>::restore( ifs, n_base_faces_, swap );
OpenMesh::IO::binary<size_t>::restore( ifs, n_detail_vertices_, swap );
n_max_vertices_ = n_base_vertices_ + n_detail_vertices_;
// load base mesh
mesh_.clear();
for (i=0; i<n_base_vertices_; ++i)
{
OpenMesh::IO::binary<MyMesh::Point>::restore( ifs, p, swap );
mesh_.add_vertex(p);
}
for (i=0; i<n_base_faces_; ++i)
{
OpenMesh::IO::binary<unsigned int>::restore( ifs, i0, swap);
OpenMesh::IO::binary<unsigned int>::restore( ifs, i1, swap);
OpenMesh::IO::binary<unsigned int>::restore( ifs, i2, swap);
mesh_.add_face(mesh_.vertex_handle(i0),
mesh_.vertex_handle(i1),
mesh_.vertex_handle(i2));
}
// load progressive detail
for (i=0; i<n_detail_vertices_; ++i)
{
OpenMesh::IO::binary<MyMesh::Point>::restore( ifs, p, swap );
OpenMesh::IO::binary<unsigned int>::restore( ifs, v1, swap );
OpenMesh::IO::binary<unsigned int>::restore( ifs, vl, swap );
OpenMesh::IO::binary<unsigned int>::restore( ifs, vr, swap );
PMInfo pminfo;
pminfo.p0 = p;
pminfo.v1 = MyMesh::VertexHandle(v1);
pminfo.vl = MyMesh::VertexHandle(vl);
pminfo.vr = MyMesh::VertexHandle(vr);
pminfos_.push_back(pminfo);
}
pmiter_ = pminfos_.begin();
// update face and vertex normals
mesh_.update_face_normals();
mesh_.update_vertex_normals();
// bounding box
MyMesh::ConstVertexIter
vIt(mesh_.vertices_begin()),
vEnd(mesh_.vertices_end());
MyMesh::Point bbMin, bbMax;
bbMin = bbMax = mesh_.point(vIt);
for (; vIt!=vEnd; ++vIt)
{
bbMin.minimize(mesh_.point(vIt));
bbMax.maximize(mesh_.point(vIt));
}
// set center and radius
set_scene_pos(0.5f*(bbMin + bbMax), 0.5*(bbMin - bbMax).norm());
// info
std::cerr << mesh_.n_vertices() << " vertices, "
<< mesh_.n_edges() << " edge, "
<< mesh_.n_faces() << " faces, "
<< n_detail_vertices_ << " detail vertices\n";
setWindowTitle( QFileInfo(_filename).fileName() );
}
//-----------------------------------------------------------------------------
void ProgViewerWidget::refine(unsigned int _n)
{
size_t n_vertices = mesh_.n_vertices();
while (n_vertices < _n && pmiter_ != pminfos_.end())
{
pmiter_->v0 = mesh_.add_vertex(pmiter_->p0);
mesh_.vertex_split(pmiter_->v0,
pmiter_->v1,
pmiter_->vl,
pmiter_->vr);
++pmiter_;
++n_vertices;
}
mesh_.update_face_normals();
mesh_.update_vertex_normals();
std::cerr << n_vertices << " vertices\n";
}
//-----------------------------------------------------------------------------
void ProgViewerWidget::coarsen(unsigned int _n)
{
size_t n_vertices = mesh_.n_vertices();
while (n_vertices > _n && pmiter_ != pminfos_.begin())
{
--pmiter_;
MyMesh::HalfedgeHandle hh =
mesh_.find_halfedge(pmiter_->v0, pmiter_->v1);
mesh_.collapse(hh);
--n_vertices;
}
mesh_.garbage_collection();
mesh_.update_face_normals();
mesh_.update_vertex_normals();
std::cerr << n_vertices << " vertices\n";
}
//-----------------------------------------------------------------------------
void ProgViewerWidget::keyPressEvent(QKeyEvent* _event)
{
switch (_event->key())
{
case Key_Minus:
if ( _event->modifiers() & ShiftModifier)
coarsen(mesh_.n_vertices()-1);
else
coarsen((unsigned int)(0.9*mesh_.n_vertices()));
updateGL();
break;
case Key_Plus:
if (_event->modifiers() & ShiftModifier)
refine(mesh_.n_vertices()+1);
else
refine((unsigned int)(std::max( 1.1*mesh_.n_vertices(),
mesh_.n_vertices()+1.0) ));
updateGL();
break;
case Key_Home:
coarsen(n_base_vertices_);
updateGL();
break;
case Key_A:
if (timer_->isActive())
{
timer_->stop();
std::cout << "animation stopped!" << std::endl;
}
else
{
timer_->setSingleShot(true);
timer_->start(0);
std::cout << "animation started!" << std::endl;
}
break;
case Key_End:
refine(n_base_vertices_ + n_detail_vertices_);
updateGL();
break;
case Key_P:
{
const size_t refine_max = 100000;
const size_t n_loop = 5;
OpenMesh::Utils::Timer t;
size_t count;
coarsen(0); count = mesh_.n_vertices();
refine(refine_max); count = mesh_.n_vertices() - count;
t.start();
for (size_t i=0; i<n_loop; ++i)
{
coarsen(0);
refine(100000);
}
t.stop();
std::cout << "# collapses/splits: " << 2*(n_loop+1)*count << " in "
<< t.as_string() << std::endl;
std::cout << "# collapses or splits per seconds: "
<< 2*(n_loop+1)*count/t.seconds() << "\n";
coarsen(0);
updateGL();
break;
}
case Key_S:
if (OpenMesh::IO::write_mesh( mesh_, "result.off" ))
std::clog << "Current mesh stored in 'result.off'\n";
break;
default:
this->Base::keyPressEvent(_event);
}
}
void ProgViewerWidget::animate( void )
{
if (animateRefinement_)
{
refine((unsigned int)( 1.1*(mesh_.n_vertices()+1) ));
if ( mesh_.n_vertices() > n_base_vertices_+(0.5*n_detail_vertices_))
animateRefinement_ = false;
}
else
{
coarsen((unsigned int)(0.9*(mesh_.n_vertices()-1)));
if ( mesh_.n_vertices() == n_base_vertices_ )
animateRefinement_ = true;
}
updateGL();
timer_->setSingleShot(true);
timer_->start(300);
}
//=============================================================================