First checkin for OpenMesh 2.0
git-svn-id: http://www.openmesh.org/svnrepo/OpenMesh/trunk@2 fdac6126-5c0c-442c-9429-916003d36597
This commit is contained in:
231
Core/IO/OMFormat.cc
Normal file
231
Core/IO/OMFormat.cc
Normal file
@@ -0,0 +1,231 @@
|
||||
//=============================================================================
|
||||
//
|
||||
// OpenMesh
|
||||
// Copyright (C) 2003 by Computer Graphics Group, RWTH Aachen
|
||||
// www.openmesh.org
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// License
|
||||
//
|
||||
// This library is free software; you can redistribute it and/or modify it
|
||||
// under the terms of the GNU Lesser General Public License as published
|
||||
// by the Free Software Foundation, version 2.1.
|
||||
//
|
||||
// This library is distributed in the hope that it will be useful, but
|
||||
// WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
||||
// Lesser General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU Lesser General Public
|
||||
// License along with this library; if not, write to the Free Software
|
||||
// Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
|
||||
//
|
||||
//-----------------------------------------------------------------------------
|
||||
//
|
||||
// $Revision: 3166 $
|
||||
// $Date: 2008-09-26 14:49:46 +0200 (Fr, 26. Sep 2008) $
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
|
||||
//=============================================================================
|
||||
//
|
||||
// Helper Functions for binary reading / writing
|
||||
//
|
||||
//=============================================================================
|
||||
|
||||
//== INCLUDES =================================================================
|
||||
|
||||
#include <OpenMesh/Core/IO/OMFormat.hh>
|
||||
#include <algorithm>
|
||||
#include <iomanip>
|
||||
|
||||
//== NAMESPACES ===============================================================
|
||||
|
||||
namespace OpenMesh {
|
||||
namespace IO {
|
||||
namespace OMFormat {
|
||||
|
||||
//== IMPLEMENTATION ===========================================================
|
||||
|
||||
Chunk::Integer_Size needed_bits( size_t s )
|
||||
{
|
||||
if (s <= 0x000100) return Chunk::Integer_8;
|
||||
if (s <= 0x010000) return Chunk::Integer_16;
|
||||
|
||||
#if 0
|
||||
// !Not tested yet! This most probably won't work!
|
||||
// NEED a 64bit system!
|
||||
if ( (sizeof( size_t ) == 8) && (s >= 0x100000000) )
|
||||
return Chunk::Integer_64;
|
||||
#endif
|
||||
|
||||
return Chunk::Integer_32;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
uint16&
|
||||
operator << (uint16& val, const Chunk::Header& hdr)
|
||||
{
|
||||
val = 0;
|
||||
val |= hdr.name_ << OMFormat::Chunk::OFF_NAME;
|
||||
val |= hdr.entity_ << OMFormat::Chunk::OFF_ENTITY;
|
||||
val |= hdr.type_ << OMFormat::Chunk::OFF_TYPE;
|
||||
val |= hdr.signed_ << OMFormat::Chunk::OFF_SIGNED;
|
||||
val |= hdr.float_ << OMFormat::Chunk::OFF_FLOAT;
|
||||
val |= hdr.dim_ << OMFormat::Chunk::OFF_DIM;
|
||||
val |= hdr.bits_ << OMFormat::Chunk::OFF_BITS;
|
||||
return val;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
Chunk::Header&
|
||||
operator << (Chunk::Header& hdr, const uint16 val)
|
||||
{
|
||||
hdr.reserved_ = 0;
|
||||
hdr.name_ = val >> OMFormat::Chunk::OFF_NAME;
|
||||
hdr.entity_ = val >> OMFormat::Chunk::OFF_ENTITY;
|
||||
hdr.type_ = val >> OMFormat::Chunk::OFF_TYPE;
|
||||
hdr.signed_ = val >> OMFormat::Chunk::OFF_SIGNED;
|
||||
hdr.float_ = val >> OMFormat::Chunk::OFF_FLOAT;
|
||||
hdr.dim_ = val >> OMFormat::Chunk::OFF_DIM;
|
||||
hdr.bits_ = val >> OMFormat::Chunk::OFF_BITS;
|
||||
return hdr;
|
||||
}
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
const char *as_string(Chunk::Entity e)
|
||||
{
|
||||
switch(e)
|
||||
{
|
||||
case Chunk::Entity_Vertex: return "Vertex";
|
||||
case Chunk::Entity_Mesh: return "Mesh";
|
||||
case Chunk::Entity_Edge: return "Edge";
|
||||
case Chunk::Entity_Halfedge: return "Halfedge";
|
||||
case Chunk::Entity_Face: return "Face";
|
||||
default:
|
||||
std::clog << "as_string(Chunk::Entity): Invalid value!";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
const char *as_string(Chunk::Type t)
|
||||
{
|
||||
switch(t)
|
||||
{
|
||||
case Chunk::Type_Pos: return "Pos";
|
||||
case Chunk::Type_Normal: return "Normal";
|
||||
case Chunk::Type_Texcoord: return "Texcoord";
|
||||
case Chunk::Type_Status: return "Status";
|
||||
case Chunk::Type_Color: return "Color";
|
||||
case Chunk::Type_Custom: return "Custom";
|
||||
case Chunk::Type_Topology: return "Topology";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
const char *as_string(Chunk::Dim d)
|
||||
{
|
||||
switch(d)
|
||||
{
|
||||
case Chunk::Dim_1D: return "1D";
|
||||
case Chunk::Dim_2D: return "2D";
|
||||
case Chunk::Dim_3D: return "3D";
|
||||
case Chunk::Dim_4D: return "4D";
|
||||
case Chunk::Dim_5D: return "5D";
|
||||
case Chunk::Dim_6D: return "6D";
|
||||
case Chunk::Dim_7D: return "7D";
|
||||
case Chunk::Dim_8D: return "8D";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
const char *as_string(Chunk::Integer_Size d)
|
||||
{
|
||||
switch(d)
|
||||
{
|
||||
case Chunk::Integer_8 : return "8";
|
||||
case Chunk::Integer_16 : return "16";
|
||||
case Chunk::Integer_32 : return "32";
|
||||
case Chunk::Integer_64 : return "64";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
const char *as_string(Chunk::Float_Size d)
|
||||
{
|
||||
switch(d)
|
||||
{
|
||||
case Chunk::Float_32 : return "32";
|
||||
case Chunk::Float_64 : return "64";
|
||||
case Chunk::Float_128: return "128";
|
||||
}
|
||||
return NULL;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
std::ostream& operator << ( std::ostream& _os, const Chunk::Header& _c )
|
||||
{
|
||||
_os << "Chunk Header : 0x" << std::setw(4)
|
||||
<< std::hex << (*(uint16*)(&_c)) << std::dec << std::endl;
|
||||
_os << "entity = "
|
||||
<< as_string(Chunk::Entity(_c.entity_)) << std::endl;
|
||||
_os << "type = "
|
||||
<< as_string(Chunk::Type(_c.type_));
|
||||
if ( Chunk::Type(_c.type_)!=Chunk::Type_Custom)
|
||||
{
|
||||
_os << std::endl
|
||||
<< "signed = "
|
||||
<< _c.signed_ << std::endl;
|
||||
_os << "float = "
|
||||
<< _c.float_ << std::endl;
|
||||
_os << "dim = "
|
||||
<< as_string(Chunk::Dim(_c.dim_)) << std::endl;
|
||||
_os << "bits = "
|
||||
<< (_c.float_
|
||||
? as_string(Chunk::Float_Size(_c.bits_))
|
||||
: as_string(Chunk::Integer_Size(_c.bits_)));
|
||||
}
|
||||
return _os;
|
||||
}
|
||||
|
||||
|
||||
//-----------------------------------------------------------------------------
|
||||
|
||||
std::ostream& operator << ( std::ostream& _os, const Header& _h )
|
||||
{
|
||||
_os << "magic = '" << _h.magic_[0] << _h.magic_[1] << "'\n"
|
||||
<< "mesh = '" << _h.mesh_ << "'\n"
|
||||
<< "version = 0x" << std::hex << (uint16)_h.version_ << std::dec
|
||||
<< " (" << major_version(_h.version_)
|
||||
<< "." << minor_version(_h.version_) << ")\n"
|
||||
<< "#V = " << _h.n_vertices_ << std::endl
|
||||
<< "#F = " << _h.n_faces_ << std::endl
|
||||
<< "#E = " << _h.n_edges_;
|
||||
return _os;
|
||||
}
|
||||
|
||||
|
||||
} // namespace OMFormat
|
||||
// --------------------------------------------------------------------------
|
||||
|
||||
//=============================================================================
|
||||
} // namespace IO
|
||||
} // namespace OpenMesh
|
||||
//=============================================================================
|
||||
Reference in New Issue
Block a user